Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries


by duwom - Jam Entry

Who is the king of Abseiling out of you and your friends? No idea? Well now you can find out!

The originally titled 'Abseil Race' is a simple split-screen multiplayer "experience" where you race a friend or otherwise down a building.

Player 1 - D to Jump, S to Rappel.
Player 2 - J to Jump, K to Rappel.
R to Restart the race at anytime.

How to Play:
Simply Jump away from the building and then descend with the 'Rappel' button.
Be careful as Rappelling too quickly will lead your your gear breaking and falling to death and worst of all, losing.

You will want to toggle full screen if playing out the embedding, you can also right click on the Unity Web Player and force full screen for the actual game window.

How does this fit with the theme and where are the Snowmen?
The idea came when thinking about why you would see the entire map or how could an entire map be displayed whilst having a zoomed in cropped view. What game to mind was snowboarding game and how they would display progress of your descent. Descent lead to Abseiling.
As for the snowmen, I believe you can find them in the thousands of other games.

Hope you enjoy playing as much as I enjoyed participating in my first LDJam

Twitter: @Duwom

Downloads and Links




Ulydev says ...
Dec 9, 2014 @ 12:07pm

Great idea !

Drtizzle says ...
Dec 9, 2014 @ 5:52pm

Great idea, and great execution!

This really is a tense game when played with 2 players.
Very solid gameplay!

Graphics don't have to be pixel-art or realistic, but can use some work. (Maybe super minimalistic, black and white?)

Good job!

pancakecity says ...
Dec 10, 2014 @ 2:24am

Fun, a nice challenge!

Pestel Crew says ...
Dec 11, 2014 @ 6:42pm

I liked the idea. Can be a nice game for mobile platforms =)

Gamepopper says ...
Dec 14, 2014 @ 1:30pm

Not bad idea, good competitive game. :)

bofink says ...
Dec 15, 2014 @ 10:56am

I like the idea! would be sweet on mobile! :)

Dec 22, 2014 @ 3:47pm

Very nice, it took us a while before we got cautious enough not to die along the way :P

OttersDen says ...
Dec 22, 2014 @ 8:06pm

This is pretty unique! Simple gameplay but pretty fun. The game cries out for sound though.

Chaoseed says ...
Dec 22, 2014 @ 9:13pm

Interesting, but hard to play. The control scheme is supposedly simple, but I can't quite get the hang of it. I thought I did with Player 2 but then suddenly "Player 1 wins!". Strange.

Incidentally, you don't have to put snowmen in your game. I mean, nobody does. :P

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]