

Someone stole the girl of boy and boy is ready to do anything to get her back.
Turn-based battles, dialogues, different types of weapons.
Quests, and more.
I have a different interpretation of the theme.
The entire game in one screen. Not in the coordinates. Time! Entire Game on one screen in different time.
The game is extremely not completed, but the ending is exist, even two, did not have time to make the level system and skill system.
Downloads and Links
Ratings
![]() | Coolness | 85% |
#243 | Graphics | 3.62 |
#537 | Humor | 2.51 |
#838 | Overall | 2.92 |
#882 | Mood | 2.55 |
#970 | Fun | 2.57 |
#1061 | Innovation | 2.29 |
#1186 | Theme | 2.23 |
Comments
You need finish quest "All for mushrooms", to pick a shield and defeat flyind white guy.
Cool art , and like feature to play it directly from this website
Cool. Though I would appreciate it if the gameflow was faster. The intro story thing took ages for instance.
And typos in any text based game is a nono. Complited...
Lack of music makes it boring; The battle is other screen so does not fit the theme; Nice graphics but not so nice animations; The start is a bit slow! nice game by the way;
=)
Nice hand drawn graphics, and good start to an engaging turn-based battle mechanic! Some sort of timer, like a fill bar, to show how long it is before the special moves are ready would be useful.
Mate, i love this game .) if you have time also check my "weird tower defense" :-D
Nice work! Great art. I caught some buggy bits as well as poor spelling and grammar (not that big of a deal to me), but it was fun, though repetitive. I don't see how this fits the theme however...
That's pretty good but really boring. I can't be satisfied killing same enemies using same attacks all the time.
AWESOME GAME CONCEPT! Its hard to believe that you did THAT awesome game in only 48 hours!
some funny dialogs ;)
nice game but sadly combat is very boring ... could have been great
Nice art, maybe too repetitive though and not sure about the theme.
i really like the graphics, I didn't like the long intro to tell the story, it seemed like an age passed between each cell being displayed, That ruined the sense of urgency for me somewhat.
I have qualms with battle systems similar to the one you implemented. but other than that i liked it, the walking animation is amazing ^^
Nice how you took the time to make proper animations. I hope you continue with a post-compo version and add, like others said, a bit of sounds and music!
I got many funny bugs(wrong mob head in the up right corner, moonwalk with arrow keys, winning a lost fight,etc.)
The story seemed very scrambled, which is sad because the graphics were cool!
I think this has potential.
I like the graphics and animations. Playing right on this page was cool! The game itself have potential.
Ads on a Ludum Dare game? Really?
Sorry, game looks interesting but I won't play stuff where ads keep popping up every time (and thus, to be fair, I won't rate it).
Great dialogue with the quest givers, and some nice artwork. I loved the death animation on the ghosts!
Looks like something big. Quests, equipment upgrades. Story. I like that kind of dialogs. Not so much text, but has humor. Graphics also good. Sad that it is a bit unfinished. But this is acceptable for LD.
Wow at the art! Fantastic work for 48h! I had a problem discovering how to beat the white flying enemy until figuring out the part with the shield. Good luck and Merry Christmas!
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Looks promising! But I cant defeat flying white guy in a cave...