Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Christmas Robber

by DavidLv - Compo Entry

Friends, let's grab santa claus' gifts! ,
Our buddies can kill one enemy, but one enemy also can kill one of our buddy.,
Select the right buddy to grab santa claus' gifts.,
Let him go gambled pants!

This game is powered by Cocos2d-JS!

Downloads and Links


Ratings

Coolness54%
#166Graphics3.78
#468Innovation3.24
#491Humor2.57
#526Audio2.77
#749Overall3.00
#760Mood2.69
#784Theme3.42
#951Fun2.61

Comments

BlackBulletIV says ...
Dec 8, 2014 @ 7:30am

Some pretty neat graphics and an interesting concept, though I felt smoothness in gameplay was lacking.

qleonetti says ...
Dec 8, 2014 @ 7:31am

Wow that was hard, a bit too fast for me I think - need time to learn the associations

Ian Morrison says ...
Dec 8, 2014 @ 7:34am

I had trouble figuring out which character was which, or which countered which. The characters are all fairly similar looking, and the counter graph is difficult to read in a hurry.

daviosmash says ...
Dec 8, 2014 @ 7:45am

Fun idea! Nice, simple design but made fun. Really good job.

Alter says ...
Dec 8, 2014 @ 8:07am

Hard and fun! Too difficult for me to remember the associations.
Thanks for the game!

cutandreil says ...
Dec 8, 2014 @ 8:13am

Takes a long time to load.
And I'm stuck in the loadings...
First time at 88% second time at 83%

indigofiz says ...
Dec 8, 2014 @ 10:43am

Cool art, but it takes time to memorize what is strong against what. Coincidentally, my entry also heavily feature this kind of things :)).

mattpattie says ...
Dec 8, 2014 @ 10:52am

Nice graphics.
Took me a while to understand the concept and it is hard to quickly glance at the graphics to see what beats what. but good

2193q says ...
Dec 8, 2014 @ 11:08am

Good job!

dabingnn says ...
Dec 8, 2014 @ 12:37pm

Aha, good, I like it.

rob1221 says ...
Dec 9, 2014 @ 12:15am

I think the game starts off too difficult.

goblin says ...
Dec 9, 2014 @ 12:18am

Hey! very nice game. its funny!! look my game ;)

karlipoppins says ...
Dec 9, 2014 @ 2:11am

Amazing visuals! Very hard until you remember who can kill whom after a couple of runs. No sounds / music?

Dejsan says ...
Dec 9, 2014 @ 2:27am

Way to fast for a start, but very fun concept!

Lynx says ...
Dec 9, 2014 @ 2:52am

Interesting concept, I didn't understand that the first scene was the rock, paper, scissors instructions. Catchy music remix there though

miotatsu says ...
Dec 9, 2014 @ 3:20am

wow, this is an impressive entry!

Trixton says ...
Dec 9, 2014 @ 3:28am

It was hard, but nice job with the animations and artwork.

Interface says ...
Dec 9, 2014 @ 4:21am

The loading keeps getting stuck at 83 or 88% :-(

calavera says ...
Dec 9, 2014 @ 4:57am

minus points for snowman >_>

minggo says ...
Dec 9, 2014 @ 4:57am

It is hard to me.

pavel_insight says ...
Dec 9, 2014 @ 9:01am

Rock-paper-scissors defence! :)
Like the idea.
Nice to see a cocos2d-js game, I'm using the same engine. :)

DavidLv says ...
Dec 9, 2014 @ 11:54am

Thanks, guys!

DavidLv says ...
Dec 9, 2014 @ 12:15pm

cutandreil, Interface, my website is in china, I think the network is a problem.

Dec 9, 2014 @ 2:10pm

At first I didn't understand that you could still change your buddies after you've selected your first, which was a bit confusing. Could've missed something, not sure. Furthermore it's a really interesting concept (: Not exactly my type of game but I could see this work! Could use a bit smoother gameplay. The bacground also feels a bit awkward. Furthermore good job!

Kirito says ...
Dec 9, 2014 @ 6:12pm

I really like the ideas, keep my from stopping play this game. So difficult to win one even when I can remember all of them without checking anymore. Good job

Headmade says ...
Dec 9, 2014 @ 6:16pm

You really wanted the snowman to win the theme, didn't you? ;)

Unfortunately it seems like I encountered a bug. I was not able to change the unit type in the middle and bottom slot.

The art is nice, but the character types look to similar for my taste.

NeithR says ...
Dec 9, 2014 @ 8:18pm

Great game :D.
Nice way to implement game based on paper-rock-scissor ;).

Troilk says ...
Dec 9, 2014 @ 9:00pm

Cool game! Associations are pretty easy to learn.
I noticed a little bug - only left bottom parts of buttons react to clicks (around 60% width/height of visual button), so it sometimes irritates to click them few times when you need quickly switch buddy.
Anyway, awesome entry :)

Wakka says ...
Dec 9, 2014 @ 10:20pm

Graphics are good, and the game idea is quite cool, but I found it a overwhelming. You should try to add some difficulty progression. When the game starts there should be only one guy coming at once, give the player some time to learn the game before bombarding him with hundreds of enemies. But besides that a very good idea

DavidLv says ...
Dec 10, 2014 @ 1:49am

@Headmade, I don't want snowman. because the date is Dec 7, close to christmas, so I select this theme.

Dec 10, 2014 @ 6:01pm

How does your game fit the theme better then mine?
Anyways I love the character art a lot. There isn't much weight to the feedback and the game play isn't very engaging.

Shivur says ...
Dec 23, 2014 @ 4:52am

Cool graphics!

ceosol says ...
Dec 23, 2014 @ 3:21pm

This was a really interesting game. I think you should definitely develop this concept post-comp. As you've seen with other comments, definitely work on the controls. With the spawn rate on both side, you need really smooth controls for switching. Clicking the pictures doesn't cut it. I was even saying in my head, "black reindeer, brown yellow, purple santa" and the game was still incredibly difficult. The other option is allowing the player to change the pictures with keyboard and click to spawn the guy. You could still have the same spawn delay as before, but at least the player wouldn't be killed by a spawn occurring while they are switching pictures.

peterthehe says ...
Dec 23, 2014 @ 4:37pm

Nice graphics and rock/paper/scissors-like concept! Great rendition of Jingle Bells too :3

Take a look at my game too if you have time :)

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