Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Tight Angle

by lase - Compo Entry

Where IS the screen? Is the screen all you can see? Is it all the camera shows? What even really is a CAMERA in a video game?

Learn all this and more in Tight Angle, the game about zooming out.

Move - WASD
Shoot - Arrow Keys
Restart - ESC

Since a few people have asked, I'll post here:
Green Arrow - Range Up
Blue Arrow - Zoom Out
Red Arrow - Size Up & Zoom Out

Sometimes, you can't even die. This means you've encountered a bug, OR that you're really good! Have fun!

Be my friend on Twitter @lase__

Downloads and Links




harley77 says ...
Dec 8, 2014 @ 6:49pm

Very nice. Great use of the theme and definitely a fun title. I would love to see it developed further.

wer2chosen says ...
Dec 10, 2014 @ 1:40am

Fun game, enjoyed it, played it a few times. Harder than I thought it would be.

Dec 10, 2014 @ 10:24am

simple gameplay like it. Hard to play anyway.

anissen says ...
Dec 10, 2014 @ 8:47pm

Fun mechanic, but it gets very hard very fast! The graphics could use some polish.

Samm says ...
Dec 11, 2014 @ 4:27am

Pretty fun, but the mechanic of being pushed back when being shot seems to play against how slow your character moves. Maybe upping the character move speed, while also causing the pushback effect to be larger might offset it?

Great entry though :)

Pat Kemp says ...
Dec 11, 2014 @ 4:28am

Nice, tense gameplay. The zooming out mechanic is neat. Great job!

MrShoestore says ...
Dec 11, 2014 @ 4:29am

what do the arrows do? am i supposed to collect them? all i know is i got bombarded by a LOT of dudes.. then i moved to the other side of the screen and a guy spawned next to me.

gquibao says ...
Dec 11, 2014 @ 4:34am

The first time I played I was like "aw, that's easy".... Then i died, and died again and again. I really enjoyed the game, it's a good work. The music is a bit awkward, but it's good

karlipoppins says ...
Dec 11, 2014 @ 4:50am

Nice little game! At one point I was like: "wee I got this I shoot faster then anything" and then 5 super fat opponents spawned on me lol! Very fun to play, a bit repetitive. good job!

deathray says ...
Dec 11, 2014 @ 5:01am

I wasn't able to figure out how to zoom out. :( The arrows didn't seem to do anything. I like the kick-back on the shooting though.

spacedoubt says ...
Dec 11, 2014 @ 5:04am

Clever use of the theme! I enjoyed playing. I wished the arrows would've grew too, so I could still see them.

TheMeorch says ...
Dec 11, 2014 @ 5:08am

A game where the camera zooms out as you progress -- that's a really cool idea. It can be annoying that your character gets pushed back by firing, but it certainly adds a new element of danger to games like this. Nice job!

Akurn says ...
Dec 11, 2014 @ 5:10am

zoom as a powerup is great!

TehSkull says ...
Dec 11, 2014 @ 6:13am

Clever use of theme. I like it. Refine it, and you've got a hit on your hands.

GAFBlizzard says ...
Dec 11, 2014 @ 11:24pm

Nice artwork, but holy carpal tunnel batman, please let me hold down arrow keys to fire. :P Diagonal shooting might be nice too.

I am not sure if the game has a goal or if it goes forever. I got to the huge black monsters but stopped after a while.

GAFBlizzard says ...
Dec 11, 2014 @ 11:25pm

I forgot to mention, you might want to add some sort of loading message when you press escape. On Firefox escape freezes the game (presumably while loading) so some people might think the browser is frozen.

Raxsus says ...
Dec 11, 2014 @ 11:44pm

I keep dying, but then why do I keep playing. Very fun, and a good use of the theme.

lase says ...
Dec 12, 2014 @ 1:11am

Good points GAFBlizzard.. everything you mentioned was planned, but time ran out on me :)

5T4MP5 says ...
Dec 12, 2014 @ 1:27am

This is a really cool interpretation of the theme. I like that a lot. The movement/shooting works, but I don't think the knockback really helps the game. Otherwise, I really liked this.

loopinlouie says ...
Dec 12, 2014 @ 1:38am

Cool concept based on the theme. I especially like blue arrows, but I wish the arrow drops were not random, because if I don't get a blue arrow for a while it guarantees certain death. I don't like that the enemies can spawn randomly ontop of you, or that you die with just one hit and then have to restart from scratch. I got to this bigger boss type monster after getting 3 blue arrows in a row on one run, and then he appeared right ontop of me and I died, doh! I like how the enemy eyes change colors to represent their health. I am not really a fan of using 4 buttons to shoot in 4 directions, it feels sort of like an unnecessary addition to the gameplay, and I wish I could just aim with the mouse. With some more work, I can see this being pretty fun though, because the base mechanic of the screen zoom being controlled by power-ups is pretty cool.

Dec 12, 2014 @ 1:42am

I liked it, it was pretty funny to grow so my face covered the whole screen. I think it would be a whole lot better if you could hold down the arrow keys though, right now it gets slightly annoying/painful

TeamQuadratic says ...
Dec 12, 2014 @ 1:48am

What a brilliant game! It was epic going from fighting a few enemies to battling massive armies of them!

Jed T. says ...
Dec 12, 2014 @ 5:26am

Neat little game, simple but fun, I love how the enemies swarm to the player and how you try your best to hit the fire keys. Maybe you could try to make it funny for example, instead the enemies trying to kill you they try to take your ice cream or something :)

csanyk says ...
Dec 13, 2014 @ 4:35am

lol, the first time I played this, I thought the recoil from shooting was the only way to move, and thought the game sucked. Then I discovered walking with WASD and felt dumb for not reading the instructions, but the game got better.

ezPuzzle says ...
Dec 13, 2014 @ 9:00am

health bar, rapid fire, and slower scaling would make this go to the top of my list.

Nobuyoshi says ...
Dec 13, 2014 @ 5:42pm

The game is buggy.

Dec 13, 2014 @ 7:52pm

Nice game and pretty nice art. I liked the concept. It was pretty hard.

Dec 13, 2014 @ 10:12pm


Wilson says ...
Dec 13, 2014 @ 10:14pm

Awesome game :) Reached 30,000 points and was so big I didn't fit in the screen top-bottom.

Arkrothe says ...
Dec 13, 2014 @ 10:17pm

Really liked the way you used the theme, and the recoil added a fun twist to this kind of gameplay.

EthanWebster says ...
Dec 14, 2014 @ 11:06am

Fun game, nice work

cardboard says ...
Dec 15, 2014 @ 5:14am

I got lucky and got the invincible bug, so I was able to play until I got the character to fill up nearly the entire screen, which was fun. The music is fine, but it gets repetitive rather quickly. The game mechanic of zooming out as you progress is very nice.

wilbefast says ...
Dec 16, 2014 @ 6:58pm

Very interesting control mechanic - real brain-f*ck to start out with. Think it'd be worth developing further :)

Vladik Plays says ...
Dec 17, 2014 @ 1:15pm

Can't open it up, says:
There should be build_data
Folder next to the executable

pf0nzica says ...
Dec 19, 2014 @ 4:04am

game is dope, hard as a rock. so much as if there is no expiration date. music repetitive. had me going up on a tuesday

pf0nzica says ...
Dec 19, 2014 @ 4:05am

also it is broke

There should be 'build_Data'
folder next to the executable

sP0CkEr2 says ...
Dec 26, 2014 @ 4:34pm

interesting gameplay - i love the idea of powering up the screen - nicely done

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