Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Keep it on the screen!

by BabaJaga - Compo Entry

In this game it's actually your task to keep it on one screen!

Your job as an cameraman is that you must fit all the important objects on the screen. Obviously finding the right position and angle in the city full of buildings can prove a challenge. So try it yourself!

Downloads and Links




Norgg says ...
Dec 8, 2014 @ 10:10am


Interesting take on the theme, it was a tough one to interpret meaningfully.

Sometimes I felt the game was a bit too forgiving of bad shots where I'd only got part of one or both of the targets, or only had them in frame for a split second as I panned past.

With games in this vein where you're taking pictures of things I usually end up kind of wanting to see the shots I took afterwards to laugh at how bad they are.

jepster says ...
Dec 8, 2014 @ 10:11am

Oh man, this is such a great idea! I would absolutely love to see a more fleshed out version of this!
You really hit the nail on the head with the theme!

Myyyvothrr says ...
Dec 8, 2014 @ 9:07pm

Yes great idea! I missed mouse support

caporaltito says ...
Dec 9, 2014 @ 10:18am

Took me a while to understand the goal, then I thought it was funny and great! The concept of such a lazy reporter is funny. You should make a post-compo version of this.

klave says ...
Dec 9, 2014 @ 5:59pm

+1 in graphics for the ambient occlusions!

harley77 says ...
Dec 9, 2014 @ 6:48pm

Great use of the theme. I liked the old late 90's Virtual Reality game look.

ChaosCult says ...
Dec 9, 2014 @ 6:52pm

Excellent idea!
Really needs mouselook and strafing, though

KeeperofBee says ...
Dec 10, 2014 @ 7:26pm

Nice take on the theme and great 3D Graphics, great job!

Jaloko says ...
Dec 11, 2014 @ 4:57am

Excellent use of the theme!

DonovanWu says ...
Dec 11, 2014 @ 5:00am

When the topic first came up I was thinking: this is not letting people do 3d first-person games! But this game just amazed me by taking on the theme in a seemingly impossible way!

The game looks a bit old-styled and runs fluently. It kind of reminds me of old first-person shooter like Doom where you cannot tilt the camera.

In a word: great job!

Dec 14, 2014 @ 6:35pm

That game kinda made me laugh.It is a bit easy at times.
But really great interpretation of the theme!
The AO was a very good idea ^^
Keep up the good work!

doos says ...
Dec 14, 2014 @ 6:37pm

liked the idea, would have loved to strafe.. :)

lukepilgrim says ...
Dec 14, 2014 @ 6:37pm

very good idea!

danidre14 says ...
Dec 14, 2014 @ 6:42pm

WOW! Great! :D

Zi says ...
Dec 24, 2014 @ 1:30am

Awesome take on the theme! :D I feel like this concept has a lot of potential for a full game!

Orangy Tang says ...
Dec 25, 2014 @ 3:27pm

Cool little game! The camera framing mechanic works really well and I enjoyed the hide and seek nature of the game. Sometimes I didn't know what I was supposed to be framing, so some more elaborate player feedback would be helpful. I had fun though and I think I made it to the end (with the car).

Kuality Games says ...
Dec 28, 2014 @ 10:09am

This is an amazing idea, just not that fond of the controls. simple but neat graphics. well done (especially for a compo!)

Valeour says ...
Dec 28, 2014 @ 2:44pm

Very amusing, also a very good idea. Longer would be cool, but understandable. Maybe better controls/strafing. Did enjoy!

SK16 Games says ...
Dec 28, 2014 @ 5:23pm

Nice idea! The game was a bit weird though :P The graphics are cool!

Dans17 says ...
Dec 28, 2014 @ 10:40pm

Great interpretation of the theme. The controls were a little weird, and it was a little too easy, but I think a post-compo version of this could be really nice.

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]