Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Get Out

by rodobodolfo - Jam Entry

Sadly, I couldnt finish due to lack of time.
However It was a good experience, and I'm somewhat proud in what it can be achieved in such short time.

Hopefully next compo will be better.

Everything by me.
Music was also made by me but some time ago, I put it there as I didn't have time to care about audio.

Story is null but you can actually beat the "game". Move with arrow keys or asdw.

**POST JAM VERSION **
Thanks, everyone for commenting!!

The main reason why I failed miserably was because I put more effort in the framework than in the actual game. After submitting half a game, I keep working on the scripts to facilitate content creation. The result is Unity Adventure Engine (UAE).

The aim of UAE is to provide a set of modules that can be worked directly in Unity Inspector thus making easier for artists to add content. The artist should be capable of write the player speech, associate animations, create conversation trees, etc. right in Unity's Inspector.

Downloads and Links


Ratings

Coolness79%
#115Mood(Jam)3.70
#249Graphics(Jam)3.77
#456Humor(Jam)2.66
#777Overall(Jam)2.87
#824Innovation(Jam)2.49
#861Fun(Jam)2.53
#970Theme(Jam)2.50

Comments

SushiDestroy says ...
Dec 9, 2014 @ 10:45am

Nice Lone Survivor feel. Your music suits well the ambiance.

FerraWare says ...
Dec 9, 2014 @ 10:08pm

Lol, laughed so hard at the ending! Nice little game, although it's a shame you couldn't finish it, you've got yourself some pretty cool working mechanics and art. I can definetly see a long, deep story coming out from this, great job!

Pat Kemp says ...
Dec 9, 2014 @ 10:09pm

Nice mood with the lighting and music. Would like to see where you take this!

Dec 9, 2014 @ 10:10pm

I like how the game ended when you wrote about how you didn't get to finish it up. It felt like the character was you, the developer.
Hopefully you'll do something richer next time :)
Graphics, ambiance, and music felt good together (although the music went off with the kind of heavy riffs)

OFF says ...
Dec 9, 2014 @ 10:13pm

If you except the lack of animation on character graphically it's really nice : color, light. And the audio feel very well.

It seems that you had the same issue than me too much focus on the look and not enough game.

But i'm pretty curious to see your LD32! ;)

Felladrin says ...
Dec 9, 2014 @ 10:14pm

Cool, this game has potential! Keep it up!

TheMeorch says ...
Dec 9, 2014 @ 10:22pm

You've got a really nice look going here. I'd love to see where you take it with animations and puzzles added in, so I hope you'll continue working on it.

One detail that might be good to look at is having the action prompts disappear when they're not usable (e.g. I can't look at the fridge while I'm opening it, so have the "[E] Look" text disappear while the character is opening the fridge).

udo says ...
Dec 9, 2014 @ 11:37pm

Got out, good job! Just wish it could have been longer. Good job on supplying your own music, too! Congratulations on your first LD!

AmyDee says ...
Dec 10, 2014 @ 6:37am

Off to a great start! Best of luck next time around :D

redoxkun says ...
Dec 10, 2014 @ 1:43pm

Quite interesting, would have love to see it finished :)

JavadocMD says ...
Dec 10, 2014 @ 8:49pm

Heh, short and sweet. :) I do really like the atmosphere you accomplished. Next time bigger and better; you can do it!

bobombe says ...
Dec 10, 2014 @ 10:18pm

I really like the light effect, too bad you didn't had enough time, I didn't too :D

dieblume86 says ...
Dec 10, 2014 @ 10:33pm

Nice music i like the ambiance

cmcoto says ...
Dec 11, 2014 @ 4:13am

Nice music and mood!

Johnro says ...
Dec 11, 2014 @ 4:15am

Great start to a game! I just wish you had had enough time to make it into a full jam game. The music is great, I gottta say.

Threstle says ...
Dec 11, 2014 @ 10:27am

Great atmosphere! It has a nice Home/Lone Survivor to it.

rnlf says ...
Dec 13, 2014 @ 8:23pm

Too bad you couldn't finish it. It was so thrilled with the look and sound of the game that I was actually a bit disappointed when it was over so quickly. Good work and good luck on finishing next time!

arzi says ...
Dec 15, 2014 @ 10:49pm

The concept actually works quite well, too bad you didn't have time to make a proper story (although the lady sleeping in the bed gave some clue to what may have happened ;)). Also, it's not really on one screen as the level is scrolling.

LTyrosine says ...
Dec 15, 2014 @ 10:59pm

Nice atmosphere! Its a shame that its not ready. Hope you continue on it.

dunin says ...
Dec 17, 2014 @ 7:56pm

Cool atmosphere. Controls are weird for me (like we just have one hand to play). I'm sure your next try will be really cool!

Insality says ...
Dec 20, 2014 @ 3:36pm

oh, this music, lighting, i so love that ;]
good job, great!

alyphen says ...
Dec 20, 2014 @ 4:56pm

Really nice dark and moody atmosphere, though I wasn't sure where I was going or what I was doing, perhaps because of the lack of planning for more content. I'd like to see you finish this, because it plays quite nicely for what is unfortunately really short but well-polished content.

greytram says ...
Dec 20, 2014 @ 6:40pm

Nice game! I like the graphics especially and the music brings some atmosphere. It reminds of games like The Last Door.
I hope we'll be able to see the rest of the story one day as I'm asking myself lots of questions: who's the man, what is doing in the dead of the night and so on?
Congratulations on your first jam entry!

hoqjed says ...
Dec 21, 2014 @ 9:28pm

Even though there isn't a ton of content, you've got an eye for putting together visuals and creating an atmosphere in a short amount of time.

Just keep working at it and you'll keep building off of your previous knowledge. This is very much reminiscent of "Lone Survivor" and a couple of other games that have come out recently with the horror-esq sidescroller approach. Basically, even though this wasn't "finished", I think you showed you'll be able to handle yourself whenever you get more experience.

Also, good job with the dialogue at the end to signify the game wasn't complete. I really liked how that was incorporated in the game itself. It would have been nice to be able to move afterwards though, since I still sort of wanted to look around at what you did. (ended up restarting).

Oh also, the music was fitting for the game up until it brings in the more aggressive guitar parts. It's still very fitting during the early portions though, even though it's an older piece of yours.

See you next Ludum Dare! And keep up the good work! I'd be interested to see what you can do when you balance the amount of visual effort with the game design portion.

t4u says ...
Dec 21, 2014 @ 11:11pm

High on mood and audio. Above average on graphic. /shame there is no aim of the game. In point and click games its always nice to give a solution(in link) as well.

Dec 24, 2014 @ 11:52am

Great atmosphere and music. Keep on at it and I'm sure you'll come with great games.

Mekuri says ...
Dec 25, 2014 @ 11:18am

It has a nice feel to it, which, since it isn't finished is a bit of an anticlimax. A nice attempt though :-)

pixelspirit says ...
Dec 29, 2014 @ 2:31pm

Nice first effort! It does have a nice mood to it, more gameplay would have obviously been nice, but it's good to see work all the same.

rodobodolfo says ...
Dec 30, 2014 @ 1:15pm

Thanks guys for your feedback! I'm really surprised of the score!

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