Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Mr Fish's Awful Adventure

by Nanolotl - Compo Entry

Mr Fish is about to embark an on a horrible journey of self discovery. He should have just stayed in bed.

Controls:
-Arrow keys: Move
-Z: Jump
-X: Use item
-Shift: Change item

Downloads and Links


Ratings

Fun4.38
#7Overall4.21
#34Humor3.82
#42Graphics4.21
#108Mood3.57
#111Innovation3.91
#152Theme4.00
#1818Coolness36%

Comments

luker128 says ...
Dec 7, 2014 @ 4:04pm

Love the game! Graphics are lovely, gameplay is solid, and theme interpretation is a nice touch too! I would have played much more if there were more levels.

purezero says ...
Dec 8, 2014 @ 11:24pm

This game is freaken awesome man!!! I love it!!

BubbleChien says ...
Dec 10, 2014 @ 10:30am

A really great metroidvania which fits perfectly the theme. The powers are fun to use, checkpoint are cleverly placed, difficulty is well balanced. Awesome work on pixel art. Too bad there were no musics...

andreaswitzen says ...
Dec 11, 2014 @ 1:38am

This is something of a masterpiece! Saw your post on the blog and it would be a shame if this game doesn't get the attention it deserves. It's fun, cleverly designed, a good interpretation of the theme and has some really nice plays on classic video games. It's also mega man-hard, but in a good way. Managed to beat it but without unlimited lives I think it would be almost impossible.

My only beefs with it is the lack of sound and music and that you used shift as button to change weapons/items. This made windows prompt me about 'sticky keys' several times. This function can probably be disabled quite easily but I think it would be smoother if you'd used another key.

andreaswitzen says ...
Dec 11, 2014 @ 1:39am

Oh! And the graphics is really nice too!

el-pepi says ...
Dec 11, 2014 @ 2:30am

Really nice graphics! veri colorfull!
I like it when the camera zooms out.

oranebeast says ...
Dec 11, 2014 @ 6:02am

Such a clever use of the theme! I Love it!

TeamQuadratic says ...
Dec 11, 2014 @ 6:12am

Nice graphics, smooth platforming, and awesome idea. What more can you ask for? Well, besides sound.

Quikding says ...
Dec 11, 2014 @ 11:40pm

BRAVO! Excellent work, wonderful.

danidre14 says ...
Dec 13, 2014 @ 7:07pm

Really cool game, and nice graphics!

OttersDen says ...
Dec 14, 2014 @ 12:39am

That was fun! The game yearns for sound though. Still, I had a good time, and had a good laugh at the end! Nicely done.

klianc09 says ...
Dec 21, 2014 @ 5:43pm

Really cool medroidvania-style game, played it to the end. The lack of music/sounds really thinnens the experience though.
I had some gripes with it, namely the Shift key as the inventory cycle button (some alternative would have been nice), and the bug that you have to stand still for the shield to work, because when you walk towards the projectile you will still get hit, even with the shield up.

The boss-fight also was a bit of a hassle, cycling through all the items in time and selecting the right one etc.
I think instead of giving the player always new items, you could just incorporate the powers into the controls (The balloon could be double-jump, and shield could just be down-arrow...), that would make the controls more user-friendly.

Still, good job!

Dec 22, 2014 @ 9:10am

I love it, love the art style and level design, great job !

Dec 22, 2014 @ 9:21am

I got super-stuck on that last lava jump... phooey. Your checkpointing is good and I love the way you keep expanding the world, with great graphics. The animation for the disappearing blocks is especially satisfying--well done. The one thing I'd say is that it was really disorienting every time the level changed... maybe you could do something like keep Mr. Fish the same size while the level changes around him, and then shrink him down to size, just to give us some way to visually orient ourselves on the new screen? Otherwise, great game, and I'm very curious to find out how I was supposed to get across that lava portion X3 Thank you!

SuperDisk says ...
Dec 23, 2014 @ 3:30am

Hahah, great! I love the dour mood of it all.

Shivur says ...
Dec 23, 2014 @ 4:47am

Very good game!

Knighty says ...
Dec 23, 2014 @ 7:00am

Awfully fun!
Switching between items was a bit cumbersome, especially during the boss battle where you need to it do it fairly quickly, but I did like the different items.
Mr.Fish's walking animation made me laugh for some reason.

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]