

A thing in which you have to play a thing who is avoiding things to control more thing at the same time, so it can avoid more things.
<iframe frameborder="0" src="https://itch.io/embed-upload/690540?color=333333" allowfullscreen="" width="640" height="500"></iframe>
Made in not a lot of time because I started from scratch on the second day. I could have done way better than that, but that's fine for a first jam I think, I'm still happy with this. =)
Downloads and Links
Ratings
![]() | Coolness | 64% |
#177 | Humor | 3.19 |
#221 | Innovation | 3.63 |
#289 | Theme | 3.82 |
#371 | Audio | 3.00 |
#458 | Fun | 3.18 |
#485 | Overall | 3.26 |
#698 | Mood | 2.77 |
#982 | Graphics | 2.42 |
Comments
An amusing take on the terminology of the theme :P
The difficulty curve was respectable with a decent range from easy to hard (I managed to get to the first blue section, but don't have enough time to progress any further this evening). The graphics could do with a little work and the delay after each death when I have to wait for the game to zoom all the way back in again can be a bit awkward, but on the whole it's quite a fun concept.
Love it! The music is fun and I love that the whole game takes place on the title screen :) (Great minds haha! Mine is on the Menu screen) Yours is super challenging and keeps on getting bigger. Off to play again now.
Really innovative and neat game idea. Well done. :)
Hahaha this is hilarious! And man is it difficult. Great job!
Pretty cool concept and with a bit more polish it could be a really fun game. As it is I found I was often just waiting for the arrows to get out of my way before I could progress.
Liked:
- The concept, very innovative, and the level reveals were well executed
- The controls, they felt smooth and responsive
- The difficulty curve
Disliked:
- The art. Both the graphics and music felt lacking. The arrow graphics clashed with the clean background and character sprites, the screaming sound effect clashed with the minimalist techno background music.
- The gameplay. I spent most of my time just waiting and not doing anything, which prevented the game from being as fun as it could have been.
- Possibly a bug: Spacebar makes your first character jump, but not the others. Up arrow makes everyone jump. Though giving each character a few unique controls might be a neat idea, this felt more like a bug (it was unexplained and I couldn't find anything else like it).
Overall: cool game and idea. I'd like to see a version with a bit more polish.
Wow! Clearly the best take on the theme so far! Really fun to play, but a little bit hard.
As I said in the stream, this game needs some work. What is needs the most, is to make the things that are happening more obvious and what the player should be using.
Cool game. Nice take on the theme. But too hard for me, since I am not too god at managing several things at once ;)
@BoxedMeatRevolution: Oops! Yeah a little bug here! Sorry for that! (Although as you say it could be cool to have separate control ahah, like the idea)
Thanks for all the feedbacks guys. Really useful(As I knew most of them already, it makes it clear). Might make an improved version someday. Don't have the time right now. ^^
Nice interpretation of the theme!
But wow, that's damn hard ._.
Damn, it's hard. There is so much going on ahaha
Awesome interpretation of the theme! Nice entry!
It's really hard! But you managed to get a nice concept based on the LD theme. Good job!
Hard game, and nice to see someone play a little bit more with the theme!
Nice game and level design :D
It reminds me of a flash game called Small Worlds.
Good Job !
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Oh man, it's so hard!