Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

ReTroBot Remake by LetzHavePhun

by LetzHavePhun - Compo Entry

My first game for LudumDare ;-)

You are the Human (green) and have to escape from the Robots (red). Try to "bait" them into the holes.


To be honest... It's was not the best idea to "learn" Unity on the fly. I had sooo much ideas... ;-)

However. I learned a lot and had a lot of fun. The original game (Which was also my first computerGame ever ~ 25 years ago in Pascal on an Apple II) is "the same" but VERY different to this. I like the easy 3D in unity but I also miss some "good old things"...

See the Web Link for some additional infos...


Thanks for your time and HaveFun...

Downloads and Links


Ratings

#2356Coolness0%

Comments

LetzHavePhun says ...
Dec 7, 2014 @ 11:16pm

Where is my iframed game?

LetzHavePhun says ...
Dec 7, 2014 @ 11:18pm

Here the link to the game (Unity HTML Plugin needed)

http://boegi.com/ludumdare/retrobot/new/game/final.html

Lynx says ...
Dec 10, 2014 @ 2:30am

Interesting game how you combined physics and tile-movement.

Found a bug though, If you fall off the edge, it says "You WON! Sorry the robots got you try again"

scnoobi says ...
Dec 11, 2014 @ 6:27am

why is a capsule in the middle of the board O.o? also nothing happening once you have killed all enemeis and can't move.

Geckoo1337 says ...
Dec 13, 2014 @ 6:19am

Interesting game. Can be improved ++

regisRquoi says ...
Dec 13, 2014 @ 6:37pm

I find interesting the fact that you remade an ++old game.

It need to be superimproved, there's no winning message (except when you kill youself ._. probably a metaphore about life..); AI needs to be improved a lot because right now it's just super easy (in both the games)
What about the AI can't fall by itself (cause it's clever) and you have to push it with traps or stuff like that? Or if they touch you but are in front of a hole, you can push them?
Would be more meaningful gameplay I think.

I like the fact that it looks like a board game too.

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]