Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Phantom Luminosity

by willGM - Jam Entry

The main goal is to help the ghost to collect diamonds through mentally challenging levels. You can move around and control the world luminosity, modifying the arrangement of platforms.

WASD or arrow keys to move
Click the buttons on the screen to change luminosity or 'K' and 'L' buttons.

*Minor bugs corrected

Downloads and Links


Ratings

Coolness75%
#174Innovation(Jam)3.63
#403Audio(Jam)2.97
#541Overall(Jam)3.17
#577Fun(Jam)2.95
#586Mood(Jam)2.93
#837Graphics(Jam)2.51
#959Theme(Jam)2.59

Comments

vortex says ...
Dec 8, 2014 @ 6:13pm

Nice game, I really like the concept, but make it clear that it is you finished the last level... last one was just evil :)
The only other i would like is to be able to change the luminousity with keys

tmpxyz says ...
Dec 9, 2014 @ 12:00am

the idea is good, but it seems that the resolution is too big for my browser. and the rigidbody seems sleep when stay on platform, and when the platform disappear, the player doesn't drop down due to the sleep.

pfitzner says ...
Dec 9, 2014 @ 12:03am

Woah. That screen is MASSIVE. I'm having problems playing it because I have to scroll around to see anything.

Todnut says ...
Dec 9, 2014 @ 12:07am

The idea is cool, but it's pretty hard to play a game that require 3 hands.

pjchardt says ...
Dec 9, 2014 @ 12:07am

I agree with vortex that being able to change luminous with keys would make switching luminosity easier and more enjoyable. I really like the idea and execution of the idea other than difficulties switching luminosity.

wooltech says ...
Dec 9, 2014 @ 12:09am

The ghost looks good, but the movement was kinda clunky. Got stuck on a level where it looks like I should change luminosity to make a block fall, but it just sort of hung there in the sky. Dunno if that was just me being thick tho!

ChronusZ says ...
Dec 9, 2014 @ 12:13am

I think this mechanic could go a long way, and I really enjoyed it. Not sure if the way I beat the last level was a bug or not, though :-)

Ellian says ...
Dec 9, 2014 @ 12:14am

It didn't felt like real luminosity, but still, that was quite fun. Really nice!

hypnoticbytes says ...
Dec 9, 2014 @ 12:21am

Love the idea!!! But you should map the luminosity to some keys to make it more gamer-friendly. Liked it!!

apiotrw says ...
Dec 10, 2014 @ 12:03am

I think your game could gain a lot more from better visuals. Especially for a jam game this looks pretty rushed and incoherent.

Larry says ...
Dec 10, 2014 @ 12:10am

I think I finished it at 6 diamonds since I couldn't progress. I do like the idea of changing the light. From far away, I thought I was a diamond because of the shape of the ghost.

Tortoise says ...
Dec 10, 2014 @ 2:50am

I really like this puzzle mechanic. I do wish I didn't have to use my mouse to change it though. Great job!!

Verz says ...
Dec 10, 2014 @ 4:31pm

Nice game, really interesting theme about using the light to complete the themes!

udo says ...
Dec 11, 2014 @ 3:40am

Wow, I really loved the mechanics of this. Great idea!

peterthehe says ...
Dec 14, 2014 @ 1:24pm

Great game :) Music reminded me of Comptine D'un Autre été L'après-midi

Dec 16, 2014 @ 8:37am

I liked:
-mechanics
-music
-overall gameplay

I didn't like so much:
- music didn't loop gracefully
- graphics were rather crude

01rafael says ...
Dec 18, 2014 @ 11:30am

Nice concept. Not really much connected to theme, but anyway fun!

YourNerdyJoe says ...
Dec 23, 2014 @ 4:30am

Fun game, love the mechanics!

zed0 says ...
Dec 28, 2014 @ 11:11pm

I really like the concept, not sure how it fits into the theme, but the idea is really cool. Nice music, though the graphics for the ghost and blocks weren't so great.

SolomaZ says ...
Dec 28, 2014 @ 11:40pm

Clever mechanic! The theme not so much. I wonder if ghosts are actually affected by gravity tho.

maxmetallica says ...
Dec 29, 2014 @ 9:35pm

nice work

Hellequin says ...
Dec 29, 2014 @ 10:04pm

Nice game! Nice concept! well done!

mohammad says ...
Dec 30, 2014 @ 12:37am

Not bad. Not bad at all. The controls could be tweaked a bit.

Dec 30, 2014 @ 12:39am

the game is great loved it. the art was simple but complementing. :D as for the mechanics we kind of did the same thing in terms of playing with the brightness. I believe you executed it very well :D

pht59x says ...
Dec 30, 2014 @ 1:07am

A clever use of luminosity. Well done!

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