Papercuts is a platformer/story generator that tells the tale of Jaggerbones, the stalwart protagonist. Follow along a randomly generated path, evading danger and fighting enemies. Each playthrough offers a unique story of Jaggerbone's inevitable demise, all through a single frame.
Controls:
WASD/Arrow Keys - Move
Q - Suicide button (starts a new story)
Space - Attack
I wanted to do something a bit different than what I figured the average interpretation of the theme would be, i.e. having a stationary camera with all gameplay within it's field of view. Instead, my goal was to create a game with a single scene and a single camera. So while some may find this to be contrary to the theme, I respectfully disagree.
This is my first ludum dare entry, and I had a blast making it!
Tools I used:
Unity - Engine
Pen and Paper - Sketching characters
My iPhone Camera - Capturing sketches and paper textures
Photoshop - Graphics editing
After Effects - Character animations (extensive use of puppet pin tool)
Garageband - Music
Downloads and Links
Ratings
![]() | Coolness | 100% |
#28 | Mood | 3.95 |
#39 | Graphics | 4.22 |
#89 | Audio | 3.63 |
#147 | Innovation | 3.79 |
#182 | Overall | 3.63 |
#246 | Humor | 3.02 |
#855 | Fun | 2.76 |
#930 | Theme | 3.27 |
Comments
I love everything about this game. The music was amazing. The game play was intriguing. The graphics were pleasing. I understood what was going on, and it felt amazing. Keep at it!
I pressed Q expecting some sort of puzzle challenge mode....
Interesting, although as far a i can tell all you do is walk right until the game kill you.
The voice work is a bit rough to my ears but the rest of the game was wonderful, well done.
Wow very strange! Love the art and the game being on a book. not much gameplay and it's hard to die. overall very cool.
WTF did I just play?!
Very strange and awesome mood! I loved it!
Thig game needs a little more interesting gameplay to be a very great game.
Great mood and pretty original. I only didnt find it fun, and I couldnt really get killed, or could I? Very nice graphics style!
More like seppuku than sudoku :) As an art game this is nice. Not too much gameplay and the fighting is't great.
This is the most comprehensive and well-fleshed-out entry I've seen yet. Absolutely good story telling. Consistent art, sound, and story makes for a fantastic experience.
Creepy atmosphere and a beautiful world. Really great game, what it lacked in gameplay it made up with that art style!
WIN. Love your style. As I seen LobsterKing I commit sudoku, because I was scared.
Graphics reminded me of Dont Starve, and everything is in its place (in strange way tho :D)
Intriguing art style! I love the idea (though it's not technically single screen), but would have liked subtitles (I'm playing in a noisy environment).
Gameplay wise. Not the most intuative. Story and theme wise. The Fucking Shit :P. Loved the folding book idea. Amazing way to tell the story in one screen.
This is so, so good, The mini stories are great, perfectly fits on with the audio and art!
Wonderful game! I love the presentation and visuals. I also really love how the story unfolds procedurally. To offer a bit of criticism while gushing over your game, I would say that queuing up audio would be a nice addition, right now it just overrides the current audio and I lose some information. Solid entry overall!
Interesting graphics. I really like the mood. The voice needs more work though, i could barely hear some sentences. Very good atmosphere though..i'd like to see more of this style of game. :D
Nice game! Very unique! Loved the atmosphere and the story disconnected from reality. Felt like reading a nice horror book :)
This was amazing. A very cool idea, and I liked the random story elements. I like the random story part, and the way it is told. A very very nice way to use the theme! Great job! With a little more variety in the gameplay, this could definitely become a very good game!
I loved everything about it. Found myself playing it for quite a while to exhaust all the lines and random encounters. Loved the surreal dreamlike aesthetic of the game. Great work!
Trippy, and quite original! Nicely done. Seems like there's a lot of room to expand this into something deeper. The random storytelling concept is really neat.
Very cool. I like the 'choose your own adventure' format, hope you take this idea further at some point! Sound was a little raw (totally understandable) but the art style is great and sets a great quirky/creepy tone. And anyone saying this doesn't take place on a single screen wasn't paying attention. It clearly does.
Really nice graphics and theme, though gameplay could use more polish
I've spotted a little bug in "the office": the character won't stay within the "bounds of the book" and fall down if walking towards the bottom of it near the center.
Overall a nice entry with a fascinating concept :D Some of the audio tracks reminded me of Nick Cave stuff, which is great :D
This was a really great artistic romp through a twisted idea. :) I really enjoyed my time in this storybook world, but would've loved to have stayed and experienced more if there was more to it.
I adored some of the ideas here. The gun-chickens and the brain-lobsters and all of the various surreal bric-a-brac. I have such a fondness for this stuff. You definitely have something going on in the depths of your imagination and you need to crack it open and let it ooze out and share it with the world!
This was most excellent. Highly unique and with a great atmosphere. Could be developed out into something bigger!
LOVED YOUR GAME!
Personal detailed review on Rustbox Games website > http://www.rustboxgames.com/ldjam-review-papercuts/
That was original. I really like your art style, the audio and the variations in each new story.
Really nice art! I Included it in part 11 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/09kdLS-s81I
This was a super ambitious compo game and I could see a lot of interesting things that you were attempting. I loved the art style and the overall dour feel that you were able to get across. In the end, there were some issues with redundancy but I like how you still got variety in re-used scenes with reconstructed sentences. I really wish there were subtitles for the narration. Nice work!
Search for the best restaurants, coffee, nightlife, shops, and more. http://ir-tagil.ru (A bolt-on "upload via FTP" wpuld be nice as well, but I wouldn't want to see too many shiny bits added to such a clean app)
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