Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Mr. Duck and the room0

by brainstorm - Jam Entry

A small retro style game that I made in 26 hours aproximately. The whole game is in a single screen or room (the use of the theme) and every time you complete a level a new enemy will be added. There are 25 levels in total. I've managed to complete the game in 744 seconds. (12 minutes and 40 seconds). Move with the arrow keys and fly with up. THE WEB VERSION ISN'T SO GOOD, PLEASE DOWNLOAD THE DESKTOP ONE!!!

Downloads and Links




Dec 9, 2014 @ 12:16am

really enjoyed this one. felt kinda skinner boxy... but spent a strang amount of time playing it. great job

Mase says ...
Dec 9, 2014 @ 10:13pm

I forfeited at level 22; those lower left platforms are evil. Generally levels with a lower starting position were much harder.

The limited flight is fun.

The graphics are cohesive but not very exciting or expressive. The resolution seems maybe too high for the gameboy style.

Dec 10, 2014 @ 2:13am

A solid entry, nice job!

brainstorm says ...
Dec 10, 2014 @ 6:15am

Thank you!!!

akaPhil says ...
Dec 10, 2014 @ 2:18pm

Pretty decent, especially for the time put in. Biggest flaw is that holding up will eventually make the screen itself scroll (though that may have been just on the site you hosted it on.

Nikteddy92 says ...
Dec 10, 2014 @ 2:19pm

Funny! I love the retro graphic design! :D

Dec 10, 2014 @ 2:19pm

Simple but fun. Nice work!

CrefossusJam says ...
Dec 10, 2014 @ 2:25pm

Great job with the theme. The flying mechanic is really fun. I gave up on 18... so tricky.

brainstorm says ...
Dec 10, 2014 @ 2:51pm

Thanks for all the comments!!! If anyone have problems with the scroll, download the desktop version (the link is below the html5 version, the download game rectangle).

drnick says ...
Dec 11, 2014 @ 5:08am

I am going to suggest that you don't host your games on Gamejolt, Gamejolt sucks. Choose another free solution like Google Drive. Also, you should use .preventDefault on your game's keyboard input event handler function, as the page kept scrolling up when I pressed up to fly.

farwyler says ...
Dec 11, 2014 @ 11:34pm

Great game, I love the vintage-gameboy-colors thing you did here!

thopis says ...
Dec 12, 2014 @ 9:04pm

One of my fav!Love it for many reasons :)

brainstorm says ...
Dec 12, 2014 @ 9:43pm

@drnick: I don't know why do you think that Gamejolt sucks, I find it fantastic!!! (Anyway, I respect your opinion).And I use Game Maker. I'm not sure if .preventDefault is a GML code ,a html one, or a code of another engine, but I'll try it later. And I'm searching another host for hosting the game on the Ludum Dare. Thanks for your suggestions!!!

@farwyler: Yes, I'm also a fan of the gameboy 4-pallete :)

@thopis: Thank you for your comment!!! I'm glad that you liked it. :)

Demy says ...
Dec 13, 2014 @ 10:11am

I love how you made this tiny graphics work, nice game. "I believe I can fly..."

rd127p77 says ...
Dec 13, 2014 @ 2:24pm

Love the graphics, awesome game-play

Arkrothe says ...
Dec 14, 2014 @ 10:46am

Quite a fun game! I really like how you used the theme by introducing new obstacles every level to make the game tougher!

MrBadIvan says ...
Dec 14, 2014 @ 1:21pm

Nice job, It was fun to play this game =)

Omiya Games says ...
Dec 17, 2014 @ 4:05am

Level 18. Darn. I can't go beyond this!

Dec 18, 2014 @ 10:05pm

Nice game, i liked the gameboy graphics, good job :)

dunin says ...
Dec 19, 2014 @ 9:23am

cool game. Fun even I didn't pass the level 18...
(I had slow problems but it seems I am alone...)

cardboard says ...
Dec 20, 2014 @ 4:53am

Nice graphics and gameplay! I unfortunately couldn't get past 24. The floating guy is insanely frustrating.

Dec 22, 2014 @ 3:00am

Wasnt sure how to kill people, but I liked the style of it! I Included it in part 15 of my Ludum Dare 31 compilation video series, if you would like to check it out :)

brainstorm says ...
Dec 22, 2014 @ 5:43pm

@Jupiter_Hadley: Enemies are unbeatable. That's part of the difficulty of the game :P

@Omiya Games: Thank you for the video!!! Why no one can complete level 18?

@The rest: Thank you for your comments!!!

bitserum says ...
Dec 24, 2014 @ 10:56pm

This was fun, and the progression of difficulty was really nice. I had some serious lag issues though (on firefox)

gameattack says ...
Dec 26, 2014 @ 12:23pm

Concept it great. graphics are cute. I didn't expect it to be that challenging. I could go to stage 17 and not further.

SK16 Games says ...
Dec 28, 2014 @ 1:29am

Really fun game here! Nice way to use the theme, and the simple 8-bit graphics and sounds just rounds it up! :D ragequit at level ~15

puppetmaster says ...
Dec 29, 2014 @ 4:26pm

Cool game play and idea! Nice puzzle elements!
Sometime it feels like you need to start at the right time to past throw.
Try and error until you you find it.

Well made!

Dec 29, 2014 @ 4:39pm

Pretty nice! I gave up with the web version on level 3, mainly because the game was so freakin' slow. I then downloaded the desktop version, which was a lot better. The limited flight mechanic is really nice! I eventually gave up after trying level 7 (I think, it might have been 12 or something) about 20 times. Because I could not kill the little enemies, it became EXTREMELY hard to land on the platforms to recharge my flight. Very good overall, but the sharp difficulty spike makes it too difficult for my liking in the later levels.

hissssssssss says ...
Dec 29, 2014 @ 5:30pm

I loved the tiny duck character. I could watch his walking animation all day.

Creative idea with gradually adding enemies to the same level.

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]