Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

aMAZEing

by mjp456789 - Jam Entry

Using collisions and gravity to complete a labyrinth and catch the diamond

Downloads and Links


Ratings

#2356Coolness0%

Comments

naali says ...
Dec 10, 2014 @ 1:42am

The controls reminded me of the game marble madness. It might be nice to have hitting obstacles cost the player something.

Lynx says ...
Dec 10, 2014 @ 1:49am

I like the floaty feeling to the controls, gives that gravity feeling. I also was surprised on level one when I hit the tree! I thought it was a background element, that was a nice surprise.

Keep up the good work and don't forget to play other games and pick up tips from fellow game developers!

mjp456789 says ...
Dec 10, 2014 @ 10:39am

Thanks for the feedback, this was my first time with MonkeyX. The challenge was more learn new thing and control your time.
Planned improvement would be:
- Graphics(of course);
- Controls(planning to enable swipe on mobiles);
- include floating enemies;

(This was planned on the first version but because of time I had to remove them)

pht59x says ...
Dec 18, 2014 @ 1:24pm

Lovely graphics and original idea. Floating controls remind me of my own game.

Dec 25, 2014 @ 9:21pm

I pick the third diamond and he told me game over :(
Missing a winning windows.
A bit more interaction with gravity could be fun. ;)

Halleflux says ...
Dec 26, 2014 @ 12:03am

I like the idea, but some fine tuning is needed, particularly with the collisions.

LMT says ...
Dec 26, 2014 @ 7:02pm

Nice little game. I'm not too sure on the theme though.

regisRquoi says ...
Dec 26, 2014 @ 8:48pm

Your mechanic and concept are fine, but you need to make them more meaningful.
On the third lvl you tried to put something that look like a labyrinth, but it doesnt work because the wrong ways are really obvious, since we can see the whole screen. The thing you could have done to make this more meaningful would be to put everything in the dark, and a light on the ball, in that way the player will not know what's next (and your game would still be on one screen.. You know, the theme.)

talking about the theme, I'm not sure I'm super good with how you took it. There's several scrrens on your game, so that's kinda bad.
Missed some audio effects/music. specially since it's a jam entry, you could have used something made by someone.

Oh and the game over art made me think of sunset overdrive logo! Ahah

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]