Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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PixelSim

by Ozcr - Compo Entry

A pixel styled take on the famous game Sims City!

Build up your city, build homes, stores, apartments to increase your revenue and expand your city!

This is my first ever Ludum Dare entry aswell.

Downloads and Links


Ratings

Coolness84%
#1063Theme2.98
#1079Graphics2.19
#1101Mood1.91
#1156Innovation1.98
#1167Fun2.02
#1181Overall2.26

Comments

Crafting4U says ...
Dec 8, 2014 @ 5:05am

The game is a little slow paced.

Ozcr says ...
Dec 8, 2014 @ 5:07am

@Crafting4U

If you're recieving no money. You'll probably want to build a house first so you can begin producing revenue.

resty says ...
Dec 8, 2014 @ 5:10am

No many things to do, maybe add some random walking people to let player watch

BKGH says ...
Dec 8, 2014 @ 5:11am

I agree that the game is a little slow paced, but it has a lot of potential!

qristofer says ...
Dec 8, 2014 @ 5:24am

Perfect game to play whilst listing to a podcast, working and such. A frame skip would be nice in the beginning, but then the money starts roll in.

Dec 8, 2014 @ 6:00am

Same as the others the pacing seems slow and i'd love to have pplz walking around and such. However I loved the graphics and especially the MONEY. WOOOOOOOOOOOOOOOOOOOOOOOOOOOOO i'm RICH RICH RICH!

locknic says ...
Dec 8, 2014 @ 6:00am

One of these wait till you have enough. I suppose if you had a timer like how long you took to reach $1000000 it might be interesting to see how much you can optimise, but other than that it gets a bit boring.

Kabukky says ...
Dec 8, 2014 @ 6:48am

Bonus points for not doing another plattformer.
I agree that it is a little too slow paced. But on the other hand it's probably the LD game I've been running the longest so far. Just in the background and when I check back in I can afford a hotel :)

Kabukky says ...
Dec 8, 2014 @ 8:08am

/update: I forgot the close the window (because the game is so quiet) and have made $140000 by now. Yay :)

Dec 8, 2014 @ 11:42pm

got your link from IRC. cool idea. really good for a first LD. but as others have said, too slowly paced.

JayCee23 says ...
Dec 9, 2014 @ 12:53am

VERY slow at first, but then you just make so many schools it looks like an ocean. Here's my city after that:
http://i.imgur.com/X8sXrqR.png

Dec 9, 2014 @ 1:14am

I like it, but it would be nice if things happened a little faster (especially the money notifications) and if it was clearer how to earn money.

kburkhart84 says ...
Dec 9, 2014 @ 1:15am

The game is indeed very slow paced, and as of yet there isn't much to do, no goals, no nothing yet. It could be made into a game, as it isn't a bad concept.
I also recommend some more explanation. If you don't know better and put a road first, you gain no money and therefore can't proceed without a restart.
Graphics were consistent though.

Ozcr says ...
Dec 9, 2014 @ 1:18am

@kburkhart84

"The game is indeed very slow paced"

It's supposed to be slow paced, so that you can enjoy the gameplay more and feels a bigger sence of achievement.

"If you don't know better and put a road first, you gain no money and therefore can't proceed without a restart. "

It's designed like that to add realism.

rabbit says ...
Dec 9, 2014 @ 1:29am

Veerry verry slow game with no actual goal.

bushmango says ...
Dec 9, 2014 @ 1:30am

i love construction games.

is there a challenge? any conflict?

please give us more starting money so the start isn't so slow, kthxbye

rincewind_cz says ...
Dec 9, 2014 @ 1:32am

Yep. It's too slow as others are saying. Take as proof that I'm writing this while I'm waiting for $$$. And only thing I've done so far was building one house. No one likes to wait like this.. (I've just built another one.. still have to wait :-/ Some challenge would be nice too (e.g. build some monument or so). The engine seems ok, so next time try to aim towards player experience more ;-)

TriSquare says ...
Dec 9, 2014 @ 1:35am

Pretty good overall. but lacks graphics and needs a faster pace. Nice job

Quikding says ...
Dec 9, 2014 @ 1:37am

I was able to build quite a bit and I got to 20k revenue but I got kinda bored. Didn't really understand what the buildings do.

Crushenator says ...
Dec 9, 2014 @ 1:52am

I thought I had the game all figured out in the first few seconds but I felt compelled to keep playing and make a whole city. I did not think it was slow paced at all. Just need some decent cash flow!

rzfmzn says ...
Dec 9, 2014 @ 1:54am

Things you could do:
* a bar to indicate the next money tick
* although its working, it is a bit boring, due the lack of things going on. I know that this was made in 48 hours, but anyway, objectives, small and long ones can help a lot.
* the pace, after you get the game, is not that slow, could be faster, or let your player decide (as in SC) if he wants to have a fast paced game or a slow paced game.
* Listen! People are giving feedback, grab them with all your strength and see how to improve your game :)

I love SC and I think that if you work this a bit you can have a great game to publish :) Keep up the good work

Dec 9, 2014 @ 1:55am

It would not run out all for me.

raincole says ...
Dec 9, 2014 @ 2:05am

Interesting concept, but not many things to do.

jrbitt says ...
Dec 9, 2014 @ 2:16am

Java?! It's great!! A vintage game hehehe in web I can't run, ok?
- Very slow. It's good create a sim game, but it's necessary more dynamic

Ozcr says ...
Dec 9, 2014 @ 3:53am

Due to popular demand, I will be releasing an updated version of PixelSim outside of ludum dare. The update will incude.

- Timer to see how long it takes you to get to get a certain amount of money.

- Cars and people who will explore your map.

- More houses, buildings and infastructure which work together.

- Different difficultys.

- Much needed optimizations.

Yarek says ...
Dec 9, 2014 @ 10:10am

I like the game. It's a bit slow as some people say and it should have more options but it has the potential to become a good game. Good job :)

Xanjos says ...
Dec 9, 2014 @ 2:06pm

Like others have said, the pacing of the game is pretty slow but it does have some potential. The only gripe I have is that everything seems very static (No indication of when the next payday is due, no npcs interacting etc.). Overall, not bad for your first LD.

jhrrsn says ...
Dec 9, 2014 @ 6:00pm

Nice graphical style, though lack of clear goal does lead to slow pacing as mentioned. Good effort!

ThatsMyJam says ...
Dec 9, 2014 @ 7:28pm

Slow paced but has potential if you want to keep developing it

Logun says ...
Dec 9, 2014 @ 8:05pm

Sadly my computer is blocking the game, because it's coded in Java and he doesn't recognize it :(

LegacyCrono says ...
Dec 9, 2014 @ 9:14pm

An idle game with nice graphics, I approve! It is a bit slow-paced, but not bad :)

Wezley says ...
Dec 9, 2014 @ 10:53pm

Very nice game! Good job!

Dec 10, 2014 @ 7:58am

Simple game, but it feels a bit slow paced. :)

Dec 10, 2014 @ 10:52am

The game doesn't run for me?

mechabit says ...
Dec 10, 2014 @ 12:52pm

keep getting blocked by my browser..

Zi says ...
Dec 10, 2014 @ 9:52pm

Simple and addictive! I made a city of rich spoiled kids. =) Some sound would have been GREAT!

Krunoslav says ...
Dec 11, 2014 @ 11:01am

For me it was also too slow-paced, but nice game.

Omiya Games says ...
Dec 11, 2014 @ 5:44pm

Very simple game, easy to get the controls. However, I do think there are balancing problems with the game. Although time is short, so I can understand why.

hwinwuzhere says ...
Dec 11, 2014 @ 9:07pm

Slow paced indeed, luckily I like simulations :) Graphics could use some work though.

Aru Nyan says ...
Dec 12, 2014 @ 8:53pm

Are you copy pasting this comment
"Really cool game!

Try mine, http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44154"
everywhere? That's … cheap.

drilltail says ...
Dec 14, 2014 @ 2:30am

Every time I see a game where you get money over time, I always end up leaving it running overnight.

I have finally converted every tile on the board into a school. This means I won, right? That was the goal... right!?



Regarding a different topic -- could you be a bit more honest in your judging? You rated my game without even playing it.

I know this, because your comment was posted after I had created the page during the Jam's submission hour, but before I had actually uploaded the game to the location. So, it was pretty obvious that your comment was fake. (My page also had "placeholder description" for the game description; did you bother to read even that?)

I don't know how many other submissions you did the same to (maybe you only did it to mine because it 404ed?), but please refrain from doing that in the future. Every time you do, the person or group's submission potentially loses a legitimate player/judge. You're basically stealing them away. It's not cool.

Also, you don't really need to advertise your game in your comments. People can click your name and go to your game's page, and a lot of people here already will check out the games of those who leave feedback on their pages.

S0rax says ...
Dec 15, 2014 @ 10:49am

For a first trying, it's not good, but not bad, so next time, do a game more dynamic or the same thing but more dynamic. More fun please !

asobitech says ...
Dec 16, 2014 @ 3:23pm

Ambitious first entry. Good stuff.

Dec 21, 2014 @ 10:57pm

I sort of wish I started with more money, but good start. I Included it in part 14 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/3dnkCRJktbw

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