Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by JFern - Compo Entry

*Thanks for #41 in Audio!*

Click the mouse to make circles and Hold to make them bigger. Definitely better WITH SOUND (Headphones recommended)

Simple ambient game where audio is affected by the circles and what you do with them.

This is my first Game Jam and it was a ton of fun so I hope to continue to polish this as well as do more jams! I'm a beginner programmer and game dev who has a background in audio and other game-related things but I wanted to try and make something completely solo. Thanks for looking! (and for any feedback!)

Downloads and Links




harley77 says ...
Dec 8, 2014 @ 8:19pm

Interesting concept.

salmonmoose says ...
Dec 8, 2014 @ 10:00pm

Nice to play around with - I think with a little thought about actual gameplay, this could be quite a relaxing mobile experience. Certainly one for the tablet/phone market.

oscarabraham says ...
Dec 9, 2014 @ 4:18am

Hey, it's really pretty. Is the sound procedurally generated?

Dec 9, 2014 @ 4:48am

OS X binary doens't seem to work. I get a cannot run error from the OS

JFern says ...
Dec 9, 2014 @ 4:50am

Thanks for the feedback guys! oscarabraham: Unfortunately not for this game but maybe I will look into it for the future. Since I had to spend more time programming other things than doing the audio stuff I ran out of time to!

barry.p.evans says ...
Dec 9, 2014 @ 4:51am

i really like how the audio plays into the whole circle thing! its cool!

alvarop says ...
Dec 9, 2014 @ 4:58am

Interesting piece. Feels nice to play around with and experiment.

JFern says ...
Dec 9, 2014 @ 5:21am

Sorry about the Mac Build Kopeph (and anyone else who tried it)! Should be working now!

Muush says ...
Dec 9, 2014 @ 6:19am

I loved it, simple yet effective. Loved the little visual effect when circles touch. BTW you can now play a web version of my game since the OSX version didn't work.

AndresGames says ...
Dec 9, 2014 @ 7:07am

Like the concept, needs work to "gamify" it. Achievments or goals maybe? Like surround these objects all at the same time without touching them? Idk, just throwing ideas. I second the mobile game comment.

JFern says ...
Dec 9, 2014 @ 7:22am

@AndresGames Thanks for the feedback! I'll definitely look into it (Achievements definitely sound interesting) There were a lot of things I wanted to add to make the gameplay more focused but ran out of time (48 hours is tough!)

panda says ...
Dec 9, 2014 @ 7:23am

Very pretty!

Arovoid says ...
Dec 9, 2014 @ 7:58am

Wow, this little game is awesome! I really like the mood of it :)

JFern says ...
Dec 9, 2014 @ 8:17am

@panda: Thanks!

@Arovoid: Glad you like it! Mood was my main goal :D

madhoe says ...
Dec 10, 2014 @ 2:24am

Good concept! First impression is I loved the effect when multiple circles touched. Couldn't tell how the circles affected the music. Oh yeah -- music doesn't loop so well.

Agree with the above comment that it would be a cool game if you work on the gameplay a little more. As it stands, the scoring system is pretty bad.

Overall, good job for a first jam :)

ChuiGum says ...
Dec 10, 2014 @ 3:03am

I like the audio, simple but very nice. Good job

Lynx says ...
Dec 10, 2014 @ 3:03am

I really enjoy this a lot! So much potential to gameplay features you can add and turn this into a mobile game or anything really!

Great job on the programming to do this (I know the difficulty) and thanks for commenting about this on the Music Game post I made

Jyrkface says ...
Dec 10, 2014 @ 3:39am

The sound is intense :) Kinda had an ominous feel for me, honestly. I just know something terrible is happening when the spheres shrink away :P

Kitch says ...
Dec 10, 2014 @ 3:40am

Nice relaxing experience. Zen like. Very nice.

Good work! Thanks

JFern says ...
Dec 10, 2014 @ 5:06am

@madhoe: Thanks for taking a look! Mostly the circle diameter affects the low-pass filter on all of the sounds. (thanks pointing out some issues heh scoring system is on the list!) Also, I couldn't figure out why Unity was adding the skip in the loop in time :/

@ChuiGum: Thanks!

@Lynx: Glad you enjoyed it! I'm definitely looking into expanding it (and getting better at programming haha) Thanks for posting the music post! Gotta represent the music games!

@Jyrkface I love your description! Glad you enjoyed it!

@Kitch I was going for a meditation thing so glad it was Zen for you!

kirbytails7 says ...
Dec 10, 2014 @ 8:38am

Nice ambiance, for sure. I'm a bit confused as to why there are a score and timer, though.

Simon says ...
Dec 10, 2014 @ 9:08am

Love the mood. Good first entry

Backterria says ...
Dec 13, 2014 @ 5:03am

Very nice mood with that music!Great concept also!

AlSweigart says ...
Dec 17, 2014 @ 7:35am

Nice concept, though it kind of gets boring fairly quickly.

JFern says ...
Dec 18, 2014 @ 12:23am

@kirbytails7: Thanks! I ran out of time to add some other things that would make the timer/points more useful :/

@Simon: Thanks! It was a ton of fun to do!

@Backterria: Glad you liked it!

@AlSweigart: Thanks, ran out of time to do some other stuff with it since 48 hours is short (with work too!) but hopefully the other stuff I add will make it less boring for future ppl!

spacedoubt says ...
Dec 18, 2014 @ 1:49am

Neat! I'm an ambient type of guy, so I enjoyed it!

maxmetallica says ...
Dec 29, 2014 @ 10:22pm

nice work

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