Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Sea King Hunter

by gameattack - Jam Entry

There are 4 walls. No wait! There are 4 ceiling or 4 floors? Well, It doesn’t matter because the Sea King Hunter can walk on all of them and jump freely from one to another. The goal is simple: Hunt down the mystical beast called the « Sea King » that live on the bottom of the ocean.

Yoshihiro Okayama (Programming - Unity 3d / Sublime Text)
Wataru Yamazaki (CG art - 3dsMax / Photoshop )
Takuma Takahashi (Sound - Logic Pro)
Simeon Reymond (Interface - Illustrator / Photoshop)

Its our first Ludum Dare entry. We are thrilled to present « Sea King Hunter ».
Our website:

_Bug Report
Thanks you for reporting bugs. Now the character is no long invincible when not moving.
I hope you don't mind us changing that.

Downloads and Links




Pankoman says ...
Dec 9, 2014 @ 2:29am

really great animations!

Ryan Kline says ...
Dec 9, 2014 @ 2:32am

I enjoyed everything about this game, honestly. It was pretty, fun, and had some awesome music and character designs. It felt a bit cramped, but that's not a bad thing. I feel it helped to reinforce a very tense mood, which felt really good

Rnd says ...
Dec 9, 2014 @ 2:38am

whoahhh great graphics mann.. great job

Ossi says ...
Dec 9, 2014 @ 8:13am

This is really great! Fantastic art style and animations and a really good use of the theme. Having the Sea King come out like that really makes you feel like you are confined and fighting for your life! The music fits perfectly as well! My only gripe is that I think one hit and you die is too little, I would have enjoyed it a bit more if it took 3 hits to die. Otherwise, amazing work you guys!

cmdr says ...
Dec 9, 2014 @ 8:21am

Very good game! I had a lot of fun playing it. The graphics and the animation are amazing, and the bosses are awesome. I'd love a continue button though! :D

oinariman says ...
Dec 9, 2014 @ 1:31pm

Running on walls is very fun. (I found that the player character never be killed while he doesn't move.)

Rushout Games says ...
Dec 11, 2014 @ 1:53am

Loved every detail about this game. Really well done animations and character design, the sounds are amazing as well and the music is great! I think it needed a bit more feedback for the hits, I wasn't sure when I was hitting an enemy or not. Really beautiful game, nice job!

friken says ...
Dec 11, 2014 @ 6:48pm

very very nice work. very playable and fun. I couldn't beat the first boss, but will likely try a couple more times.

fil00dl says ...
Dec 11, 2014 @ 6:54pm

really good graphics and animations!

LeReveur says ...
Dec 11, 2014 @ 10:03pm

Nice to play, and nice to watch, animations and graphics are fluid and beautiful. Well done ! :)

Lynx says ...
Dec 12, 2014 @ 2:41am

Woah! Great visuals and animation, it got a bit glitch when I was trying to move up and down on the left wall, it kept disconnecting me but that boss though, man!

Saturnyn says ...
Dec 12, 2014 @ 1:20pm

Awesome design and animations, control scheme is also interesting, great work !
The only thing that I think was lacking is that there is no feedback when shooting the boss so we are not sure if we are hurting it or not.

Dec 12, 2014 @ 7:48pm

Woah, this was a pretty game. Animations were also fantastic. Nice take on the theme, well done!

thopis says ...
Dec 12, 2014 @ 8:53pm

One of the best entries guys!Love the character animation and the concept is really great.Keep up (for your second LD) :P

Esjaji says ...
Dec 13, 2014 @ 10:54am

Extremely good-looking game! The gameplay is really solid, too! I managed to get past the first boss, but beyond that, the game became a little too hectic for me. Great concept, great implementation, but I do feel the difficulty could ramp up a little more gently.

rnlf says ...
Dec 13, 2014 @ 2:59pm

This game looks really good, even for a Jam entry, where expectactions are usually a bit higher. This game is really fun, but also a bit hard. I'm not a big fan of the bullet-hell-style gameplay beginning with level 2, but that's just me. Good job!

pjimmy says ...
Dec 13, 2014 @ 11:38pm

great visuals, well done

Dec 14, 2014 @ 10:06pm

Love the animations and rythm, the game is nervous and i like it.
good style.

PixelCrust says ...
Dec 21, 2014 @ 4:14pm

Fun game, I like how the protagonist can walk on the walls and ceiling :)

Pulsartronic says ...
Dec 21, 2014 @ 6:09pm

Very addictive and great music & graphics!! Absolutelly stunning for 3 days :D. Congrats!

seraphki says ...
Dec 21, 2014 @ 11:14pm

Lovely design, great graphics, nice music, all in all really well done =]

hoqjed says ...
Dec 21, 2014 @ 11:35pm

Nice job on this! The graphics were surprisingly well polished. The movement was also intuitive and simple to pick up and understand. I've seen a couple of other entries that share a similar approach to being able to walk around the borders and some of them become difficult to control when inverted.

I also liked that you could change your direction mid-air. That wasn't something I expected and felt like a very valuable addition to the game.

After a couple of tries I got past the first phase of the sea king, but didn't survive much longer past that.

It seems simple, but you guys did a good job creating a nice polished experience that is more difficult than it seems to be at first.

cjacobwade says ...
Dec 22, 2014 @ 4:25am

Really nice looking!

sP0CkEr2 says ...
Dec 22, 2014 @ 5:33am

pretty great game - nice controls - some better feedback when hitting the sea king would be great

Trite Games says ...
Dec 22, 2014 @ 6:13am

Looks good, his facial expression while shooting is funny :) the death sound of the enemies was funny too but a bit repetitive after my 5th try. And I couldn't seem to find out what to do with the Sea King, shooting didn't do anything :/ But still a cool game :)

DonovanWu says ...
Dec 24, 2014 @ 12:32am

Very polished game! Love the graphics!

brainstorm says ...
Dec 26, 2014 @ 11:16am

Innovation 4/5: Innovative controls!!!

Fun 5/5: Pretty fun!!!

Theme 3/5: The whole game is played in a single screen.

Graphics 5/5: Great graphics!!!

Audio 4/5: Great music!!!

Humor 5/5: Funny characters!!!

Mood 5/5: I felt well when playing!!!

Overall 4/5: Great game, too hard thought.

egor-idiot says ...
Dec 26, 2014 @ 2:20pm

Very nice gfx. Models and animations, and all in 3D. Amazing!

Caspila says ...
Dec 27, 2014 @ 7:30am

That was a very nice game! Some improvements, if I may:
- The big snake that comes from the walls. There's no way of knowing if you're damaging it or not. It would be nice if the snake flashed when you're damaging it.
- Sometimes, when I'm trying to avoid bullets, I "touch" the sidewalls and the player changes orientation and the controls get all messed up cause I wasn't expecting it. Perhaps make the hitbox with the walls smaller, i dunno.

Great job anyways, I really like the animations and the cell shading art style! Awesome!

Dec 27, 2014 @ 9:54pm

Great game loved the concept of the game. like how the it gets progressively difficult. could not pass the second dragon looking character. Loved the visuals and the audio. Great entry good job.

DrGeraud says ...
Dec 28, 2014 @ 12:12am

Nice game ! The chara design is really good and I also love the little animations you've made for the main character. It maybe lacks a bit of feedbacks when you hit the sea king.

maxmetallica says ...
Dec 29, 2014 @ 10:17pm

nice game

H-Bomb says ...
Dec 29, 2014 @ 10:54pm

This was great, just great! Amazing charadesign and animation, simple but addictive shmup gameplay (maybe too simple ? I feel a lot of potential in the gamedesign but it seems a bit underexploited), I simply loved it. It's amazing how polished your game is!

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]