Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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All In One, SCREAM!

by wer2chosen - Jam Entry

This is mine and my 16 year old daughters first Ludum Dare.
I did the development, using Game Maker Professional. She did the graphics using Gimp and Graphics Gale Free.

Just click on the screen to place a hut while you have wood available.

This is out take on a resource management/Tower Defense game, where the goal is to place resources WHERE they may be destroyed when the volcano god speaks. We fit the theme, because we used one screen for all gameplay, plus we used a pithy name, utilizing wordplay on the theme.

Downloads and Links


Ratings

Coolness66%
#432Theme(Jam)3.62
#772Humor(Jam)1.97
#871Innovation(Jam)2.38
#949Mood(Jam)2.03
#955Graphics(Jam)1.75
#1016Fun(Jam)1.78
#1029Overall(Jam)2.03

Comments

EthanWebster says ...
Dec 8, 2014 @ 3:26pm

I quite enjoyed the game, although I would like to see a more clear gameplay. Other than that, nice work :)

rantt says ...
Dec 8, 2014 @ 3:26pm

Grats on your 1st Ludum Dare :) I think there's a screen before the game starts but it was too quick to read. Fun game, nicely done.

Andrea says ...
Dec 8, 2014 @ 3:29pm

1. Build houses as fast as you can right where the volcano erupts right when it erupts
2. ??????
3. Success!

pjimmy says ...
Dec 8, 2014 @ 3:29pm

it's rough, but the concept is original and has potential to evolve.

wer2chosen says ...
Dec 8, 2014 @ 3:32pm

That is just an image to show it is part of lundum dare 31. Thank you everyone for the comments.

ohmmus says ...
Dec 8, 2014 @ 4:56pm

I had some trouble figuring out what to do in the beginning. It looked like I started getting more wood whenever the fire stream hit a house that I placed, so i started doing that. Came back to to actually read the game description and found that that is the overall goal. Good work and grats on a cool game!

Stechas says ...
Dec 8, 2014 @ 11:26pm

it took a while to get used to sensitive mouse click, but then it started but be a fun, check my little village : https://dl.dropboxusercontent.com/u/65758602/random/all_in_one.png :D

wer2chosen says ...
Dec 8, 2014 @ 11:57pm

Stecgas, that is crazy LOL

cacciatc says ...
Dec 9, 2014 @ 3:59am

+1 for pithy name!

ramyaanudeep says ...
Dec 9, 2014 @ 10:09am

i jus loved it....

Krunoslav says ...
Dec 9, 2014 @ 10:13am

Nice idea, but need to improve the mouse control and to be easy to understand the gameplaying.

Rocketship says ...
Dec 9, 2014 @ 12:22pm

A fun twist on the resource management genre, it doesn't have a lot of challenge currently but the idea is worth developing.

egooze says ...
Dec 9, 2014 @ 8:46pm

Hut placement seems a little off.

wer2chosen says ...
Dec 9, 2014 @ 9:15pm

@egooze, did you d full screen? The object should be placed with the top left corner where you click the mouse. Do you think center placement would be better? In the time allowed I kept everything default. Thank you for playing my game. I enjoyed your game.

wer2chosen says ...
Dec 9, 2014 @ 9:18pm

@egooze, I now see what you meant? It is for some reason moving it ten pixels below the mouse LOL. I will fix it after the jam judging ends I have made allot of changes(breeding works now, marriage), you can't place huts in water. I just have to wait until the judging ends to move it up to git and my server.

Esjaji says ...
Dec 10, 2014 @ 10:39pm

Certainly a nice concept! Given some extra time, and a little polish, you could have something very snazzy! I like the slightly morbid undertone to the gameplay, too. Very clever!

EvanEGibbs says ...
Dec 11, 2014 @ 3:40am

I love that you guys made the game together. I kept placing more than one hut at once on accident.

wer2chosen says ...
Dec 11, 2014 @ 4:10pm

@EvantGibbs, thank you for the nice comments. My daughter would never get into IT type activities, even though she would do well in it. She use to come to my work when I coded at a Fortune 200 company. She thought my job was typing and talking to people all day(we had lots of meetings). I wanted he to see the fun is in the thinking, planning, executing, delivering something. It was a good bonding activity, we plan to do a overnight Jam coming up with the Cleveland Game Developers meetup.

Dec 13, 2014 @ 6:22pm

I figured out that if you click on the lava as it's erupting you get lots of points and wood, so I eneded up filling the entire screen in huts! A little broken, but simple and fun.

wer2chosen says ...
Dec 17, 2014 @ 2:24am

@RobotLovesKitty, fixed that in the new version. I just am waiting to upload after the judging is done. I have marriage working(if two diff gender villagers touch they become a new entity and start breeding. You can not place on water and lava. The world shakes before eruptions, and building now takes time after you click. The wood you get for the building is based on where it is in construction. That way pieces placed during lava give no points. When yu run out of wood you lose a life, three losses game is over...

psychonull says ...
Dec 17, 2014 @ 12:21pm

Nice game. Takes awhile to understand what to do at first.

pht59x says ...
Dec 17, 2014 @ 12:50pm

The spash screen disappears too quickly, so you're left with wondereing what to do. I like the music.

maxmetallica says ...
Dec 28, 2014 @ 3:00am

nice work

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