Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Tourney Knights

by monkeedude1212 - Compo Entry

In Tourney Knights the objective is simple. Catch more favours from the fair princesses than your opponent and you win!

My very first Ludum Dare, and I learned a lot participating!

Downloads and Links


Ratings

#539Humor2.50
#607Graphics3.00
#739Mood2.72
#740Theme3.46
#836Innovation2.71
#929Fun2.64
#934Overall2.82
#1461Coolness47%

Comments

mbrockba says ...
Dec 8, 2014 @ 3:12am

Love the sounds in this game and seems really simple to play 10/10

Drtizzle says ...
Dec 9, 2014 @ 5:10pm

Nice idea, the A.I. is a bit stupid though ;)
Also the sword doesn't seem to do anything.

Good idea to improve further :)

harley77 says ...
Dec 10, 2014 @ 6:21pm

Attacks didn't seem to do anything, but I liked the concept. Graphics are quite nice.

rantt says ...
Dec 10, 2014 @ 7:30pm

Cool concept. It made the combat a little more tense since you had more to do than just fight. Although, once I noticed I couldn't be killed I just focused on getting the flowers. Fun game, I enjoyed it. Good job :)

gmaker says ...
Dec 11, 2014 @ 6:11pm

fun little game! =)

Anshul Goyal says ...
Dec 11, 2014 @ 7:15pm

Nice game! I think the name of the game should be "These flowers are mine" :D. Good idea to expand on.

Sometime the AI jumps way too high like off the screen and it lands on my head .. lol

psychonull says ...
Dec 11, 2014 @ 9:44pm

hahaa the idea of getting flowers is awesome!. I agree that the opponent is pretty stupid but he made a crazy jump that went out of the screen for 3 seconds lol.

sorle says ...
Dec 11, 2014 @ 9:45pm

wooaah the enemie has a power jump :O
I like the graphic style.

lasagnegames says ...
Dec 11, 2014 @ 10:00pm

it's pretty nice, would have been better to actually be able to hurt somehow your enemy

Strandypants says ...
Dec 11, 2014 @ 10:03pm

Like the consept, the sword fighting should maybe matter in some sort of way, and the enemy can push you around like you're his personal doorstop. But in the end, a fun little game:D

Dec 11, 2014 @ 10:17pm

The AI and attacking and a number of other fixes were made, but they simply didn't make the deadline. Anyone interested can play V2 (only another 5 hours of work on top, but what a difference it makes!)

https://dl.dropboxusercontent.com/u/96615488/TourneyKnightsV2/TourneyKnightsV2.html

Dietrich Epp says ...
Dec 11, 2014 @ 10:31pm

Loads of fun, but sometimes a bit glitchy... is the other knight supposed to be able to fly? The game was really close: the last rose decided it!

Dec 11, 2014 @ 11:03pm

Very interesting idea, though there were some issues with the enemy AI and the player's attack. Graphics were pretty cool. Good job!

scriptorum says ...
Dec 11, 2014 @ 11:10pm

It's too bad the sword fighting is busted, but there were a lot of other nice details in there, including the art and the maidens.

Dec 11, 2014 @ 11:10pm

Heh nice one :

JoshuaBurr says ...
Dec 11, 2014 @ 11:16pm

Nice idea. I encountered lots of bugs though so it was hard to play. First time I tried I was stuck on the title screen, pressing space did noting. Refreshing the page fixed that. During the game the green night kept jumping so high that he shot off the top of the screen. Also I found that slashing with the sword had no effect at all on either me or the opponent.

Dec 11, 2014 @ 11:39pm

Cool idea to make it about catching flowers instead of just clobbering your opponent! Controls were hard to use and AI wasn't very much of a challenge.

Ekilibr says ...
Dec 11, 2014 @ 11:58pm

Nice goal and pretty cool context. Jump sound is maybe a bit too loud, though :p
Well done!

jlouisB says ...
Dec 12, 2014 @ 12:17am

A fun game.
Maybe a bit too easy, and also the attack/block actions don't seem very useful, otherwise I like it.

Dec 15, 2014 @ 4:41am

Awesome platform-style game. Is it a coincidence that the opponent reminds me of "Sir Gwain and the Green Knight?"
I know having AI was no easy task, but I must say this was great implementation. Especially for Unity.

Mach60KAS says ...
Dec 17, 2014 @ 11:44pm

Game was pretty nice! :) Only things that bothered me were the mixed pixel sizes and the ability to sometimes double or triple jump, which was kinda funny really :P I liked the AI you wrote, it was pretty robust! Good job, keep it up! :)

maxmetallica says ...
Dec 29, 2014 @ 10:12pm

nice game

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