

Catch crime from your humble security office chair.
R to restart the game.
Made in 1.5 hrs ish.
Downloads and Links
Ratings
#555 | Innovation(Jam) | 2.96 |
#753 | Humor(Jam) | 2.05 |
#807 | Theme(Jam) | 3.16 |
#946 | Mood(Jam) | 2.10 |
#958 | Graphics(Jam) | 1.65 |
#992 | Fun(Jam) | 2.09 |
#1025 | Overall(Jam) | 2.08 |
#1500 | Coolness | 46% |
Comments
Watch the making of I explain the concept in the first 2 min ish :D
I think I never played a surveillance camera before, and I think that is a neat idea. Given the extremely short time you spent making this game it is really impressive. I think it would have been good to have put a light source in the scene though and just some different colors on the materials, because it took me a while to understand the mechanics of the game because it was a while before I at all saw what was happening.
One thing that could have been cool would have been to have some characters not steal stuff and some top down camera where you only saw who was leaving and you would get big minus for all that you stopped that weren't thieves. But that would have required more than 1.5h dev.
So for time spent, good results.
This is a pretty much innovative gameplay. I'd not dig in it. But, looks like it have a great logical meaning.
Nice work!
As others have said, the execution is a little raw, but it's a great idea and well worth pursuing if you're looking to create a full game out of it. :)
You need more people inside the store, so you cant tell the thieves from the costumers, otherwise it becomes too easy
I guss its decent for 1.5 hours, but not for ludum dare
Nice concept. You should explore it. It may be a cool and pretty original video game.
I didn't really like it. It was too easy yet quite confusing, too short, the graphics weren't anything special, and I felt you could've done more with the theme.
I think the idea of playing with Security Cams has potential, and I've once thought about a game using security cams, but this isn't it just yet ;) Still, I hope this can inspire you to make a more interesting and inspired game ;)
I'm excited to see where this will go! I like how you used a real world system and the creative way you decided to express it! That was a productive hour! :)
You're pretty brave for making a second game after the compo. I think after I finished my game I didn't even want to be anywhere near my computer.
One hour (or in this case 1.5) hour jams always produce unique and interesting results. I can't say this is good as a whole, but it DOES exist, which is more than can be said for a lot of high-concept ideas that nobody ever bothers to hammer out. The idea is cool and I don't think anyone would complain if you came back to try and flesh this out a little!
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No idea what is going on here.