Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Wizard Bounce

by jay43k - Compo Entry

Once a powerful wizard, you've been tossed in a dungeon. Use your lightning and blood power to jump out!

# Charge Jump: Left Click or GamePad A/X
# Special Move: Right Click or Keyboard 'A' or GamePad B/Circle

# Do jumps and the special move to increase your jump height.
# Make one successful small jump before attempting a larger jump.
# There are three jump charge levels.
# When you've done enough jumps and tricks, charge the biggest jump to escape!

// Done in Unity (C#), Pyxel Edit, and Ableton Live

Downloads and Links




Tipyx says ...
Dec 8, 2014 @ 3:00pm

WTF did I just play oO...
You can't do that to wizard, nooooo :'( !

Nice gameplay however :p. A lack of feedback maybe, like a gauge ?

Dec 8, 2014 @ 3:14pm

Surprisingly addictive! I really enjoyed this! I can get 1000 points but I can't escape. Very nice "Special move" by the way, the art is awesome!

thristhart says ...
Dec 9, 2014 @ 11:40pm

I loved the sound effects! The special move one was especially good.

PoQA Games says ...
Dec 9, 2014 @ 11:58pm

This is pretty fun - I would like a small tutorial if possible so i'm not so confused on what to do :)

zakchaos says ...
Dec 10, 2014 @ 12:04am

Needs a way of showing how much i can charge before jump, brilliant graphics,

HotBoxGames says ...
Dec 10, 2014 @ 12:10am

No dungeon can hold me, for I am a wizard!

Interesting game concept, fits the theme perfectly. Nice and original too.

Great work.

Troilk says ...
Dec 10, 2014 @ 12:30am

Weird but fun! :) At first it was hard to understand what to do but in the end I managed to escape dungeon with score 130.

Dec 10, 2014 @ 1:09am

Good job on your game but I just kept dying so I must be doing something wrong

5k0d says ...
Dec 11, 2014 @ 5:40pm

strange at first but turns out to be pretty funny good job ;-)

Dec 11, 2014 @ 5:42pm

Fun game. It was the correct amount of silly and small, with fun graphics, and a surprisingly addictive soundtrack.
Good job!

Shivur says ...
Dec 11, 2014 @ 5:45pm

Simple but efficient.

deyteris_team says ...
Dec 12, 2014 @ 11:19am

Maybe you should write a tutorial how to control the character. It's hard to understand. Thanks

pjimmy says ...
Dec 13, 2014 @ 3:17pm

interesting cool game, took me a while to figure out how to charge and jump, some instructions would be nice, well done

ianh says ...
Dec 16, 2014 @ 12:49am

I don't understand what makes you fall off, but once you get the timing down this is pretty fun.

SoulGame says ...
Dec 16, 2014 @ 12:55am

I'm not sure I completely understood the controls :( I do read all your instructions and try a few times to figure things out... but I keep dying :D Help!

jay43k says ...
Dec 17, 2014 @ 9:24pm

The most important mechanic to understand is that you need to complete ONE small jump FIRST before you can charge the bigger jumps. When you start, do a small jump first. When you die, do a small jump when you come back.

To practice, just barely hold it down at first. You might not jump, but you won't die either. Figure out the least amount of time you need to hold charge to make a small jump, and then chain that into bigger jumps.

Also, once you complete a jump, when you touch down you have limited time to do another jump or you will fall off.

Thanks for playing everyone!

Xanjos says ...
Dec 18, 2014 @ 2:45pm

Much harder than you think but it definitely has that just one more try feel to it. Fits the theme very well and I liked the mechanics a lot (although I still have no idea what the special move button actually does).

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