Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Straight Trippin'

by Broivula - Compo Entry

Straight Trippin'!

You are the person in control of the switch, that controls the nuclear missiles of your country.

..guess it wasn't such a good idea to take a hit of ACID before leaving to work!

Use the 'Spacebar' to launch the missiles. And only do so when your commanding officer tells you to! So keep an eye in the TOP LEFT CORNER, and try not to be distracted by everything else!

REMEMBER! The missiles travel really fast! SO YOU HAVE TO BE ABLE TO REACT WITHIN SECONDS! Keep your hand on the 'spacebar' and enjoy the game!

--------------------TOOLS USED--------------------
Unity 3D as the engine
Audiosauna for the BGM
Audacity to mix/edit my audio files
Audacity for recording
1001 free fonts for the font (
Tons of coffee.
One pizza.

Downloads and Links




zanenga says ...
Dec 8, 2014 @ 2:53am

"It was me... and Kevin Bacon" well played, haha.

I really liked the dialogue. Shows a lot of personality.
And the game does a good job at making you look at multiple parts of the screen at once, increasing the tension. I like it!

Dec 8, 2014 @ 8:58am

I think it's an interesting idea. It left me a little confused on the first go. When that popup said click hear to see the glorious sounds, I didn't understand at first. I thought it might have been a link to your soundcloud or something. But to be fair, that was probably just me being incredibly thick!

I liked the atmospheric talking sounds. I liked the idea of the game, but to be honest, rather than feeling tension, I just got bored waiting. I think there is something in the idea of only hitting that button at the right time, but maybe there is a way of making the whole thing faster and more intense. Colors and shapes all over the screen going crazy. The music could be a lot faster. Perhaps you could have the word "NOW" or "Just Push it!" as a chorus. And most importantly I think it would be better if I didn't have to wait nearly as long before i have to push the button.

Dec 8, 2014 @ 8:49pm

Wow it made me super nervous. the first couple of tries i fired at the first command. love the strange stuff happening in the background. i wish it could go on after you fire. very unique and fun!

ponk says ...
Dec 8, 2014 @ 9:27pm

Nice variations and story progression !

Jupitron says ...
Dec 9, 2014 @ 12:18am

Hahaha really awesome! It drives you in!!!!

Vaclav says ...
Dec 9, 2014 @ 10:11am

Wow very well done! Love the audio!

rantt says ...
Dec 10, 2014 @ 6:26pm

Cool, concept and story. Nicely done.

harley77 says ...
Dec 10, 2014 @ 6:28pm

Funny and unique. The randomness gives it a nice re-playability. Awesome job!

marvalgames says ...
Dec 10, 2014 @ 6:34pm

That was weird. The feel and audio was nice. Not sure about the background "voices" though. Just wish there was something else to do while waiting but it does add to the tension so I can see the concept behind it. Overall unique and solid

cxsquared says ...
Dec 10, 2014 @ 6:36pm

Really great game. I love the simplicity and anticipation of it. The audio was really well done.

Dec 11, 2014 @ 2:46pm

Simple idea really well executed. Liked the dialogue and audio, thought they worked really well in building the tension in having to stay focused. Did begin wondering after awhile if the commanding officer would ever command me to push the switch but luckily I had a friend come talk to me to pass the time.

Broivula says ...
Dec 12, 2014 @ 7:43am

Thank you all for you comments and feedback!

I was originally going to implement some more gameplay features, but I ran out of energy/time creating the game as it is.

Oh, and most importantly thank you for playing my game!

ChuiGum says ...
Dec 16, 2014 @ 10:23pm

Awesome game, it was funny, and it had great visuals! Good job, it was fun!

PapyPilgrim says ...
Dec 23, 2014 @ 6:29pm

That gameover screen is super long... let me restart already!

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