Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by Boog33 - Compo Entry

I worked hard on this game and I ended up finishing a day early.
Hopefully this game will do better than my previous. *Shudder*

Tools I Used:

Development: Construct 2 Free

Textures/Sprites: and Blender (Cycles)

Music/SFX: FamiTracker, Sfxr, Sunvox, and eventually, Music Maker Jam

Time Lapse: ChronoLapse

Thanks for reading/playing!

Downloads and Links




Mopz says ...
Dec 8, 2014 @ 9:22am

The collision detection could've been a little better.

Drtizzle says ...
Dec 8, 2014 @ 4:07pm

After a short while it gets impossible to shoot the viruses because they move too fast. I've rather seen a possibility to shoot constantly, and that there are multiple enemies coming on the screen.

great idea and i like the graphical style :)

CMWeissMedia says ...
Dec 14, 2014 @ 6:53am

A bit challenging, I think you could have benefited from a larger game screen. The enemies moved a bit fast, and I don't think I really saw the point to moving around the avatar. Other than that, the game was definitely fun!

raxter says ...
Dec 14, 2014 @ 9:18am

Nice little game. It got way too hard too quickly and it seemed the bottom half of the screen (in the screen) was wasted a bit, would have maybe been a bit more challenging to play if it were lower and you had more time to react and shoot the enemies.

Maybe a little screen shake or knock back when you hit the enemies would have been fun. Enjoyed the themeing and the art style ^_^

Shivur says ...
Dec 28, 2014 @ 5:05am

Simple but funny!

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