Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by merzlot - Jam Entry

See fig.5 for the combos.

Hits are reset whenever you take damage, resulting in amount³ worth of points; build up a longer uninterrupted hit sequence for a greater profit.
Feel free to brag of your highscores in the comment section :3

// TODO: list impressive results here

Code by CruelMotivator
Art by merzlot
Music by Sergey Ikonnikov

Downloads and Links




Biliogadafr says ...
Dec 9, 2014 @ 11:10am

That was fun. Nice visuals. I really like the interpretation of the theme:)

merzlot says ...
Dec 9, 2014 @ 11:26am

@Biliogadafr thanks a lot! Just in case you stumble across a few easter eggs, don't spoil 'em in the comments ;)

folmerkelly says ...
Dec 9, 2014 @ 1:11pm

Well done on the graphics! P slick overall, like the setting, but it was tough keeping the combos and stuff in mind, things got hectic so fast!

Xorboo says ...
Dec 9, 2014 @ 1:13pm

Monster movement AI looks a bit buggy, but overall its awesome and fun!

stvr says ...
Dec 9, 2014 @ 1:14pm

All the little details to give it the stage feel are great!

iShadow says ...
Dec 9, 2014 @ 1:32pm

Excellent game. Everything is extremely polished and it's just amazing that this game was made in 72 hours.
Good Job!

Dec 9, 2014 @ 2:33pm

Very cool graphics, and the fighting mechanics were pretty solid. Very well polished. Great job!

stalker1586 says ...
Dec 9, 2014 @ 2:37pm


hypnoticbytes says ...
Dec 9, 2014 @ 2:40pm

Love the game. Adding some additional attacking movements would make it even better. Well done!

deyteris_team says ...
Dec 9, 2014 @ 2:44pm

I like the way you solve "one screen" problem! Heh, it's funny

merzlot says ...
Dec 9, 2014 @ 2:57pm

@stalker1586, idiobnimu))

merzlot says ...
Dec 9, 2014 @ 3:08pm

@hypnoticbytes yessir, expect a dozen more in the post-jam version, along with additional weapons and all those awesome features we had no time to implement :3

Jaloko says ...
Dec 10, 2014 @ 11:54am

Amazing graphics and great gameplay what else could I ask for?

Zimennik says ...
Dec 10, 2014 @ 12:01pm

Nice game. Sad that there are not so much combos. Minus is that I cannot see mu health. Or im just blind. Dunno.
The second is - as soon as 3 "additional healths" are used - U become immortal.

Dec 11, 2014 @ 7:27am

@Zimennik once you've run out of lives you're no longer getting points

Dec 11, 2014 @ 7:36am

I'll start bragging :P
PTS 199699

ynots says ...
Dec 12, 2014 @ 9:33am

very fun.... good visual..and art works

allurious says ...
Dec 12, 2014 @ 9:50am

Nice interpretation of the theme and awesome soundtrack. Would be nice to see this expanded with some more gameplay. A health bar would be nice.

Dec 12, 2014 @ 9:59am

Nice use of the theme! Love the idea of a setting the game on an action movie set too. Gameplay is surprisingly solid considering you've only got animation keyframes in.

Zi says ...
Dec 14, 2014 @ 7:25am

This was really satisfying to play! :)

snickersnacks says ...
Dec 17, 2014 @ 8:23pm

I dig the theme interpretation. I think you guys did a really good job putting a concept together in such a short amount of time. Nice entry overall!

cxsquared says ...
Dec 24, 2014 @ 3:04am

Really great idea, graphics, game play, and music. Everything was really well done. Nice work.

Dec 24, 2014 @ 1:56pm

Nice interpretation of the theme. Solid game, was fun to play while I don't survive that long due to my bad fighting skills ;D

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