Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Touch of Light

by XilenceX - Jam Entry

You play a blue light and try to touch the orange light to regain your fading energy.

A Mysteria Studio Game
Game Design and Development by Falk

Music: [Cylinder Five] by Chris Zabriskie
Download from:

Downloads and Links




mrhill says ...
Dec 9, 2014 @ 4:00am

but Im stealing from the orange, am I the bad boyfriend thats stealing all the energy from my partner.. Im confused. Marvelous game

Dec 9, 2014 @ 4:39am

Nice music, it matched the visuals and the concept really well. And the game's simplicity really adds to the experience. Noice!

Crafting4U says ...
Dec 9, 2014 @ 4:40am

Nice, little game. Quite fun! :) I got 155 seconds.

LexGear says ...
Dec 9, 2014 @ 4:40am

Once you read the description :P the point of what you need to do makes sense. I love this game. I love the idea, and the gameplay is balanced. Give us a timer so we know what we're fighting for maybe with a highscore above it! Also consider developing this game further and porting onto ipad. Could be great!

Also, music, sounds, brillent.

LexGear says ...
Dec 9, 2014 @ 4:43am

I'm going to tweet this game. More people should try it.

barry.p.evans says ...
Dec 9, 2014 @ 4:46am

interesting concept! very pretty.

XilenceX says ...
Dec 9, 2014 @ 5:07am

I considered adding a timer, but I was afraid it might ruin the atmosphere a bit. So I settled for the subtle seconds "score" at the bottom of the game over screen.

Thanks for all the nice comments! :)

Wampus says ...
Dec 9, 2014 @ 5:31am

Good mood for a game. I kind of wish there were more game mechanics to play with but this is LD, so things are going to be minimal.

oscarabraham says ...
Dec 9, 2014 @ 5:32am

It doesn't need a timer, although something that tells you if you are getting a good score or not would be nice; something graphical, maybe. Its really simple, but it's fun.

mahalis says ...
Dec 9, 2014 @ 5:34am

Pleasant. The movement feels a bit heavy, considering I'm just a light. I like the invisible things scattered around the scene. Might've been interesting for touching the orange light to make it shrink a little and then grow back over time - if you had to subsist off it without putting it out entirely there'd be a cool balancing act here.

pjchardt says ...
Dec 9, 2014 @ 5:36am

At times meditative, other times tense. Love the music selection! Reminds me of The Marriage a bit. :)

Chris Delta says ...
Dec 9, 2014 @ 5:37am

Best mood I've seen yet. The AI on orange is good enough that I almost feel like it's also playing the game, and it's trying and failing to run away from me.

cyrixd says ...
Dec 9, 2014 @ 6:04am

Fantastic atmosphere, music and sound matched up so well with the serene pace and movement of the game play. I almost think even the score at the game over screen is unnecessary - it was very pleasant just floating around the environment at my own pace.

SivGoose says ...
Dec 9, 2014 @ 8:40pm

WOW! What a great game, every thing tied together so well, love the music and the audio when they collide. I don't know how to feel, tense or relaxed when playing! haha

Dec 9, 2014 @ 8:42pm

This game has cause a stronger visceral reaction than most games I've rated so far. I think you have the framework for a game about bullying. I would really like to see you do something with this post-LD.

hypnoticbytes says ...
Dec 9, 2014 @ 8:44pm

Nice entry. Love the idea!!! A timer in game would be perfect to keep track of the score. Got 144 seconds!!

LegacyCrono says ...
Dec 9, 2014 @ 8:46pm

It's interesting but maybe too easy. I scored 149 and I just lost because I got bored. Very charming presentation, and the audio really fits the atmosphere. Well done! =)

Brassawiking says ...
Dec 9, 2014 @ 10:15pm

Great sense of mood and atmosphere!

Satyre says ...
Dec 9, 2014 @ 10:20pm

I totally like the mood of the game. It leads to numerous ways for interpretation. Good work :)

seraphki says ...
Dec 10, 2014 @ 6:40am

How soothing =3

GAFBlizzard says ...
Dec 11, 2014 @ 6:13am

Very soothing music. I'm not sure if the background pieces have any significance -- it seemed the only mechanic was trying to bump the light repeatedly.

Dec 21, 2014 @ 11:06am

I shone brightly for 177 seconds. Simply beautiful with the soothing audio.

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