Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries


by kaa - Jam Entry

Try to escape from the underground

Controls: Arrows + Space for use ability (if you got one)

This is our second game.
Iakovleva Anna - Graphics
Iakovlev Dmitrii - Sound
Lanin Konstantin - Code
Scherbakov Alexander - Code

Downloads and Links




Dec 9, 2014 @ 8:53am

Great mood and audio. the beast with lots of teeth is terrifying. controlls rarely respond (or i don't understand them... could use an explanation)

OttersDen says ...
Dec 9, 2014 @ 8:59am

Legitimately terrifying for such a simple game; love the dynamic use of light and dark... There were a few bugs with the enemy on occasion where he wouldn't move, but the mood is definitely there.

Macecraft says ...
Dec 9, 2014 @ 7:10pm

Honestly, you guys did an awesome job. Really really awesome. I thoroughly enjoyed the idea of these 2 powers, one lights up but only for a flash. And the move one, that could be good or bad depending on where you landed. The voice was epic. Loved it.

Maurogik says ...
Dec 9, 2014 @ 7:39pm

My god... It's like zombie Pacman came right back from the dead to haunt my nightmares. Simple game but man, this mood setting is off the charts ! Congrats !

Dec 9, 2014 @ 7:41pm

Very nice aesthetics! A wonderful game.

Dec 9, 2014 @ 7:44pm

"Please stay..." Really terrifying! I think if the enemies where a little slower, I could enjoy more the setting.

Neil says ...
Dec 9, 2014 @ 7:47pm

Good job. Excellent atmosphere created with sound, graphics and lighting. Some bugs with enemy not moving and had an unsolvable map.

Dec 9, 2014 @ 10:35pm

Creepy "Where are you.." hehe.

guldlock says ...
Dec 9, 2014 @ 11:21pm

Interesting game! I like it!

ChronusZ says ...
Dec 10, 2014 @ 12:48am

As others are saying, you're spot on with the aesthetics. The first several times I played, though, I just felt more frustrated than scared because I would run into a dead end before I could get a power-up, and the enemies would just be right on my tail and kill me without any suspense.

zeal says ...
Dec 10, 2014 @ 3:24pm

Hard and scary. Superb atmosphere.

rayman1900 says ...
Dec 11, 2014 @ 2:20am

The mood is very well done, but the enemy placement was too random that it didn't let me time to get get a chance to find a way out.

MrMordem says ...
Dec 11, 2014 @ 2:21am

Nice with the effet of light !, And the idea, and the environment juste perfect !

Dec 11, 2014 @ 12:49pm

This game shows that procedural generation is absolutely require for horror game. Every try keeps tension like first time. because player can't learn every corner of the maze.

JoshuaBurr says ...
Dec 11, 2014 @ 2:28pm

I loved the creepy whispering and the general mood of this game. I had a few issues with it though. On several occasions I spawned in a hopeless situation as I was in a dead end and a bad guy was blocking my escape. I also noticed a couple of bugs. At one point my light power up stopped lighting up the screen, I still saw the glow around me but none of the darkness was lit. Also in the same game several (maybe all) of the bad guys stopped moving while facing a wall.

Dec 12, 2014 @ 3:23am

Creeeeeeeepy... great mood and audio!

FloatingGhost says ...
Dec 14, 2014 @ 4:11pm


arzi says ...
Dec 15, 2014 @ 10:08pm

Incredible mood! The art and sound work very well together.

I think the AI bugged out on me when I used the special ability (a teleport, maybe) and the monsters got stuck to the walls. I searched the whole level, but couldn't find a way out.

kaa says ...
Dec 16, 2014 @ 4:08am

Thank you all!!

Yes, there are some lags with AI and abilities. You found almost all. We'll fix them all soon

@Yaroslav Kravtsov
You are right! This wasn't our initial plan, but my friend insisted that it was necessary

We didn't even expect our game turn out such scary!

There is the way out, try to use abilities

AlSweigart says ...
Dec 17, 2014 @ 7:33am

Great graphics and mood, though it seemed kind of random and out of the blue whether or not I did well in the game. Often I'd flee the enemies only to bump into a dead end. Good game though.

Crosstales says ...
Dec 24, 2014 @ 12:21pm

Nice horror-maze game - it was really creepy :-) Great mood and audio!

Very well done and happy x-mas!

Canyon says ...
Dec 28, 2014 @ 8:43am

Great score for mood

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]