Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Line Knight

by QuexD - Compo Entry

My wonderful... game involves moving on a line and it works! (barely)

I blame my friends and Skype for my procrastinating.
Game Maker (code ext)
Pickle (art) gen)
bfxr(sounds well, what you could call sounds...)

"Pro" tips:
there are 3 classes
mage has the steadiest amount of damage
knight has more varied damage then the mage but has more life
the rouge has the largest variation but can deal the most damage

10/10 would dare again

Change Log:
12/8/14 9:00
fix win condition
fix moves 3+4
fix victory stuff
overall bug fixes
too busy watching south park can not concentrate on patch notes

Downloads and Links




Fanttum says ...
Dec 8, 2014 @ 3:14am

does game maker not go to web or mac? then I can't play... :(

QuexD says ...
Dec 8, 2014 @ 3:41am

just added web sorry.

Jupitron says ...
Dec 8, 2014 @ 3:52am

Nice game, needs to improve difficulty curve.

Insality says ...
Dec 8, 2014 @ 3:59am

Im kill them all and go out of screen to slay more enemies :D
Hard to understand control at the start
Nice one! But need more challenge for player

Dec 8, 2014 @ 5:50am

Interesting game, I like the thugs that give you the finger as an attack.

merrak says ...
Dec 8, 2014 @ 5:51am

Nice game, but it seems a bit too easy.

FinnMacd says ...
Dec 8, 2014 @ 6:07am

Interesting, but a bit simple

EthanWebster says ...
Dec 8, 2014 @ 3:46pm

I loved the soundtrack. Great game overall.

MaesK says ...
Dec 8, 2014 @ 3:48pm

Well, I just killed anything without thinking a lot, but nice game. It needs some adjustment on difficulty. Keep it up!

Tuism says ...
Dec 8, 2014 @ 3:49pm

A good game is based on interesting choices... After picking a class (i chose mage I think), there was literally no choice to make. Hit 1 and everything dies. And then the character went off screen... So... Am I missing something?

QuexD says ...
Dec 8, 2014 @ 4:00pm

no I did not have time to finish the difficulty curve and I regret it.

rantt says ...
Dec 8, 2014 @ 8:28pm

Cool concept and very ambitious to do an rpg. The music was really well done. I liked it, nice game :)

Deity says ...
Dec 9, 2014 @ 12:29am

Nice simple, funny game. When I reached the end though, the steps left went negative and the attack options became jumbled. Good job on the animations.

QuexD says ...
Dec 9, 2014 @ 1:22am

yeah I am going to fix bugs now that I have awoken from a sleep coma.

QuexD says ...
Dec 9, 2014 @ 1:22am


Dec 9, 2014 @ 1:26am

The game could be vastly improved if there was more decision making and strategy involved. The only thing you can do is press 1 and hope you win.

Dec 9, 2014 @ 1:29am

The sound that played when I got to the end scared the crap out of me. Played rogue and just mashed 1, didn't see any level of challenge. Continued walking off into infinity once I got to the right side.

Murchurl says ...
Dec 10, 2014 @ 8:48am

I laughed at points haha! nice entry quite simple but funny.

Dec 10, 2014 @ 9:10am

I wasn't able to make much of a decision which was a shame. Overall nice entry

TriSquare says ...
Dec 11, 2014 @ 1:26am

I dont know if i can call it a game or not, i was just pressing one the entire time then dieing :(

Wampus says ...
Dec 13, 2014 @ 12:19am

Could have used more mechanics and more player control. Leveling up with a second attack was good, towards the end.

bitserum says ...
Dec 13, 2014 @ 12:22am

Nice intro and funny monsters but i couldn't figure out the game play. Just kept pressing 1 until i died a few times.
Still a nice job for a 48 hours.

sP0CkEr2 says ...
Dec 14, 2014 @ 6:09am

nice game based completely on randomness

rzuf says ...
Dec 15, 2014 @ 9:42pm

"Press one and hope to win" :P
I like that there are different classes, but the player have no impact on the gameplay whatsoever. :D

Just Tom says ...
Dec 22, 2014 @ 3:38am

Interesting take on the theme, an RPG on one line.
Unfortunately, it lacks depth beyond the initial class choice but I might be missing something? Is it Press 1) all the way?

I dig the tunes, surprisingly spry for a dare. Would be sweet to see more depth!

snickersnacks says ...
Dec 27, 2014 @ 7:37am

Hahha, middle finger attack. Still laughing about that.

johnbrynte says ...
Dec 28, 2014 @ 12:13pm

I like how the game progresses as you walk further on the screen, it works really well as a progress bar. Interesting choice to use the "1" key, maybe add a legend for that. Keep up the good work!

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