Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Shopping Preventor!

by swedishbacon - Compo Entry

My first Ludum Dare!
This store pushed their prices a bit too low!
Luckily the mouse controlled box is here to save the store from bankruptcy!

Push the shoppers off the bridge to prevent them from shopping if they manage to get in the store, steal their boxes on the way back!

this game was made with Notepad++, GIMP and the demo version of FL studio.

Downloads and Links


Ratings

Coolness59%
#248Humor3.00
#441Innovation3.27
#604Theme3.57
#731Audio2.38
#808Mood2.64
#873Fun2.74
#934Overall2.82
#1003Graphics2.38

Comments

Dec 8, 2014 @ 11:33am

I like the original idea and it was fun. I liked the game mechanic a lot, especially how you get a second chance to get them on the way back.

The graphics were simple but did the job. (a billion times better than my own entry). The look would have felt more complete, if instead of changing the mouse cursor to a square, you had changed it to a hand. Good on you for having a go at making music. Music is very time consuming. Unfortunately only one bar of music repeated over and over quickly gets annoying. Of course you know this that's why there is a giant mute button. I think it would have been better to have had some simple sound effects, which could have added to the humor. People could shout at you as you push them.

I couldn't see a restart button? So I had to refresh the page each time to play again.

badlydrawnrod says ...
Dec 8, 2014 @ 1:03pm

Black Friday gone mad. It's an interesting idea, but I would have dearly loved to have seen a splash when the shoppers are hurled into the river.

Dec 8, 2014 @ 3:11pm

Nice game! For the first while I found it much easier to steal the package that to push the guys of the bridge. Takes a while until you feel like you have to do both. Good job overall.

jpmit says ...
Dec 8, 2014 @ 3:11pm

I like the idea, the interesting controls and the graphics.

It is quite tricky though! Even after playing it for a while I couldn't last for long. I guess it is Black Friday though.

elliottd says ...
Dec 8, 2014 @ 3:26pm

I found the interaction boiled down to matching the speed of the people and drawing a diagonal up or down. I think that felt kind of awkward with mouse input. the way customers could pass through you seemed to deny the illusion of a physical interaction. I think there is a lot you could do to make that feel better. nice scoring system

Dec 8, 2014 @ 3:42pm

Very interesting idea, rather simple graphics but did the job.

Andrea says ...
Dec 8, 2014 @ 3:59pm

A dream come true for all people working retail at the end of the year :D
Fun and challenging! I thought the controls were off but no, I'm the one that was.

pjimmy says ...
Dec 8, 2014 @ 7:13pm

very funny game, but it's missing a Pause button

gallerdude says ...
Dec 8, 2014 @ 7:13pm

Solid concept, decent graphics, and funny!

Bogden says ...
Dec 8, 2014 @ 7:21pm

I really like the idea. Controls are a bit hard to get used to, but neat gameplay!

rancoud says ...
Dec 8, 2014 @ 7:46pm

The colission box for pushing customers out of the bridge can be improved :)

Dec 8, 2014 @ 9:56pm

innovative idea. pretty good music. would like screams of people as they fall. the mouse goes through people if you go too fast

Dec 8, 2014 @ 11:50pm

haha.. 1st thing i thought of was bloody black friday.. good job :)

Murchurl says ...
Dec 10, 2014 @ 7:50am

Cool idea, simple and easy to play, nice entry!

lycrashampoo says ...
Dec 10, 2014 @ 7:55am

Unique concept! The physics took a tiny bit of getting used to, then I had a lot of fun gently nudging shoppers off of a bridge.

One thing I would have liked was some sort of goal to be working towards, or a time limit, or something. This might just be me, but games you play until you fail make me nervous.

Raiyumi says ...
Dec 10, 2014 @ 8:14pm

Not bad. Simple, but gets the job done. Nice job.

CodeNMore says ...
Dec 13, 2014 @ 2:07am

That is hard for me, but a fun game!

Dec 25, 2014 @ 12:48am

I like the premise of the game and how you incorporated the theme, but the collisions for pushing prospective customers off the bridge could use some tuning.

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