Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Mind Words

by leffe108 - Jam Entry

This is a simple mind game.

I didn't got a lot of time, but I wanted to try to create a screen reader compatible game. It works both visually and has been tested with NVDA (free screen reader for Windows) in combination with Firefox.

Downloads and Links




pancakecity says ...
Dec 9, 2014 @ 1:05am

Really cool to make a game compatible with a screen reader.

It's an interesting game idea! I wish there were more words!

leffe108 says ...
Dec 9, 2014 @ 10:21pm

Thank you for comment. I agree that the game content is a bit short. It could probably use a bit faster progress or some way to skip to next word.

I did post some details on how the game was coded to make it work with screen readers on the blog:

madameberry says ...
Dec 9, 2014 @ 10:28pm

I'm so bad at memory games... It could use a skip button for sure.

Newt_ says ...
Dec 9, 2014 @ 10:42pm

Pretty barebones, but I was surprised by how unique and interesting the concept is. Great work!

karlipoppins says ...
Dec 9, 2014 @ 10:49pm

Very interesting and original idea!

Groydis says ...
Dec 10, 2014 @ 10:53am

What pancakecity said.

rottenmage says ...
Dec 10, 2014 @ 2:26pm

I like the fact that the game is compatible with screen readers. It could do with a faster pace or more content, though.

rainshapes says ...
Dec 10, 2014 @ 4:37pm

Wow, this is a really cool concept!

Dec 10, 2014 @ 5:02pm

Neat little puzzle idea, I wish the words went by a bit faster though. Pretty cool though.

MikeTheWayne says ...
Dec 10, 2014 @ 11:16pm

Very simplistic, but very entertaining. Not much content, though still quite a solid entry. The overall concept it brilliant and this should definitely be developed further!

rodobodolfo says ...
Dec 10, 2014 @ 11:17pm

Great concept! a little short...

hoqjed says ...
Dec 10, 2014 @ 11:21pm

Nice concept. There seems to be a couple bugs. For words "screen -> is" I collected 0 where I should have collected 1, "a -> canvas" collected 1 where i should have gotten 2, "a -> game" collected 2 where i should have colllected 1. I think those are the only ones.

fullmontis says ...
Dec 11, 2014 @ 8:50am

Unique concept, maybe needs to tweak the speed of words a bit, but I think it is interesting and fun.

leffe108 says ...
Dec 12, 2014 @ 10:47pm

Thank you everyone for the kind words.

The game compare the last collected word with the word you collect. I think the text on the submitted version is a bit unclear about this. In the blog post I clarified this a bit better I think. (the blog post is linked to from my comment above)

There is one bug though. If the previously collected word contain multiple instances of the same character. For example two "e" and the second one contain one or more "e", then you get two points for "e", where I think you should only get one for "e" and then for any other character in the alphabet that is common, but not twice for the same character.

dekart says ...
Dec 13, 2014 @ 11:22am

Interesting game idea

TheMeorch says ...
Dec 15, 2014 @ 6:37pm

This is a cool word puzzle. If you don't need a word, it stays on screen for a long time though -- it would be good to be able to skip a word and/or just have the words stay on screen for a shorter amount of time.

wavertron says ...
Dec 22, 2014 @ 11:06am

Felt a bit like a learning game/brain training rather than a pure game for fun. But a beautifully simple concept. I think it could be refined a bit more into something more fun. Definitely some whiz bang sfx and sprites could help, along with some extra mechanics beyond the matching (for some reason I'm thinking of that Bookworm game). Nice job overall.

Dec 27, 2014 @ 5:48pm

Unusual concept!

maxmetallica says ...
Dec 29, 2014 @ 9:06pm

nice work

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]