Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by SelfishGenome - Compo Entry

This is my first solo LD and second time entering.

the game is an Isometric survival game with two play types, campaign with 8 levels or an endless survival mode. Both options provide a range of power ups with no limit to how powerful your weapons can become.

The power ups you pick up control speed, power, health and dual weapons. Telling you which is which would spoil the fun, but they activate automatically.

You may not get far on on your first few tries but with perseverance and getting the right drops you can survive almost indefinitely.

This was my first attempt making music/sfx for a game. I used MAGIX.
c4D for modelling, a little PS and Unity.

UPDATE: Rebuilt in 4.6.1 so it should work properly as a pc build now and on the web player. Also moved from GoogleDrive to Dropbox so hopefully traffic will be better handled.

Downloads and Links




zanenga says ...
Dec 8, 2014 @ 3:43am

Great game! Looks really good!
At first it was really slow and the yellow blocks took a lot of time to kill. After a few upgrades, though, I became a powerhouse and killed everything with ease. It was nice.

Oh, just so you know: the link to Web seems to be taking do a Windows build instead.

SelfishGenome says ...
Dec 8, 2014 @ 11:24am

Thanks zanenga I put the link in the wrong box, as I mention in my description, building in unity 4.6 beta breaks the unity web player :(.

wccrawford says ...
Dec 8, 2014 @ 1:09pm

Clicking on the Windows link says the folder can no longer be viewed. Google probably didn't like the traffic.

SelfishGenome says ...
Dec 8, 2014 @ 4:21pm

Just tried the link again, it seems to work, just right click ld31 and download.

5you says ...
Dec 8, 2014 @ 6:00pm

Is it possible to put it anywhere else than google drive ?

Tommyno222 says ...
Dec 8, 2014 @ 6:04pm

Game looks awesome, I love this art style. I wish the weapon was at least two times stronger and also the clouds are little annoying sometimes.

Nardom says ...
Dec 8, 2014 @ 6:18pm

I really liked the graphics. The game controls felt solid. The music and sound effects fit the game well.

qristofer says ...
Dec 8, 2014 @ 7:27pm

Nice lookingwith good music. Lovely environment. A bit slow at first but it gets better. And unlike mine, it's a real game. Thumbs up!

mortus says ...
Dec 9, 2014 @ 8:41am

Quite fun, although slow at first. I love the visuals style and the way arena is designed. You can't see more than half of it and it seems strange and bad, but after few rounds you realize you don't have any business there anyway. :D

SinistraGames says ...
Dec 9, 2014 @ 2:23pm

Great art, liked it overall!

Krunoslav says ...
Dec 9, 2014 @ 9:10pm

It doesn't work for me. Ok, I see, I am not using 4.6 beta :(

hollowspecter says ...
Dec 9, 2014 @ 9:17pm

Great graphics! I love the lowpoly, and the color choice. I like what you did out of that Unity tutorial. Unfortunately, the "AI" is too predictable, and weirdly they halt every now and then when I start moving, not sure why. Also, good job on the music!

mahu says ...
Dec 9, 2014 @ 9:21pm

HAH! so addictive and a beautiful minimalism! great game =)

Mekuri says ...
Dec 9, 2014 @ 9:27pm

Very great game! I loved every minute of it. I beat the campaign (And on my first try even :) ) - I found it very rewarding killing cubes, and I loved how you manged to animate them in a way that actually gave them life. Awesome job! My favorite game for this dare so far!

Jacksendary says ...
Dec 9, 2014 @ 9:29pm

Very cool little "bullet hell" game, the trees looked very cool, would love to see this game developed future :D

fancypants says ...
Dec 9, 2014 @ 9:51pm

It's an awesome game, I think it would be better if you reduce the trees and rocks for better view. Great game anyway :)

pegigante says ...
Dec 9, 2014 @ 11:38pm

Wow, very very good art work. I love isometric games.

Dec 10, 2014 @ 2:53am

I really like the art style of the game. fun gameplay. although there were 2 things that could have made the experience even better, first being the cloud sometimes obstructs most of my playing area, and i am unable to see like 30% of the play area, and i died coz of it once. the second being, the level design could have allowed more freedom of movement by giving more choices in the paths that the player can follow. it was a pain, going around the same 2-3 paths i can take. But overall, i would say those are just little things that make the already great experience even better. good work overall :)

glaze_96 says ...
Dec 10, 2014 @ 4:37pm

Great artstyle, I love the low poly models!

Maybe you could have pushed for adding more effects to your game, like bigger particle effects and maybe that the screen bounces when the boss is introduced or is walking around! I myself is trying to think of that when I'm developing, it really enhances the mood/ feel! :)

Anshul Goyal says ...
Dec 10, 2014 @ 9:06pm

The laser coming out from the cube when you shoot is not visible at all. It took me few tries to realize that. I feel like there is a lot of grinding in the game starting from level 1 :). How do you use those crystals that you collect, do they automatically come into play? There was no mention of it or how it works?

I like the level art! Overall its a good game.

woz says ...
Dec 11, 2014 @ 9:39am

Just as I was thinking, this game needs some powerups, boom- Double shooters! Great game. I love the minimalistic graphics, they really work here

darthballs says ...
Dec 15, 2014 @ 6:42pm

man i never thought boxes could be scarier then zombies or something but damn i might not sleep well tonight

Dec 18, 2014 @ 2:17pm

Cool game, only drawbacks seem to be the slow speed in the beginning and the clouds/trees constantly blocking your vision (which led to my death after succeeding for a few rounds :( ), otherwise it's good fun and a very nice art style.

Benjamin says ...
Dec 29, 2014 @ 1:50am

Well done. You breath life into this boss pretty well with just shapes colors and move behaviors. Of course there was some problem with the view + masked zone but it let you fulfil the theme pretty well, so I think it's ok.

Geckoo1337 says ...
Dec 29, 2014 @ 7:34am

Cool. I like the level, but the hero seems to me too basic. Well done ++

gillenew says ...
Dec 29, 2014 @ 3:26pm

very nice, the atmosphere of the game and these graphics are excellent!

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