Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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LD31_EGoOS

by nofxboy1234 - Compo Entry

My first LD compo entry. I'm happy to have seen it through to the end, no matter how simple it is. Was a great learning process!

Thanks Ludum Dare :D!

Downloads and Links


Ratings

Coolness50%
#808Humor2.09
#863Audio2.00
#946Fun2.62
#996Theme3.15
#997Mood2.35
#1092Graphics2.17
#1133Innovation2.08
#1145Overall2.41

Comments

woodecker says ...
Dec 8, 2014 @ 5:16pm

I like minimalism, but these tiles looks unfinished.

nofxboy1234 says ...
Dec 8, 2014 @ 7:05pm

Thanks woodecker. Yes, you're right haha. I had to rush the tile creation at the end unfortunately. Hopefully next time I can make something more polished, having been through the process :)

davesoft says ...
Dec 8, 2014 @ 7:57pm

A good start, needs a little more polish. Nice design so far :)

nofxboy1234 says ...
Dec 8, 2014 @ 8:05pm

Thanks davesoft

Fanttum says ...
Dec 8, 2014 @ 8:13pm

looks so cool, but I'm on mac :/

Aevek says ...
Dec 8, 2014 @ 8:26pm

Very cool, good tight-feeling platforming controls. I would suggest actually freezing the character when the menu is open, however. A shame you didn't get more time to add more levels or a nicer tile set, but what you have is good for your first 48 hour game. I would also suggest putting the controls on this entry page, as I didnt notice the file at first and got very confused about how to jump.

Gemberkoekje says ...
Dec 8, 2014 @ 8:30pm

Hah, nice first try. As commented before, it could use a bit more polish, but it's good to start with something simple. It's also good you stuck to the end, made a game which, albeit simple, works and is finishable.

Some ideas for the next ludum dare: Add a tutorial, or at least some form of text, to let the player know that you can use x to jump. I figured it out, so it's not a big problem, but little things like that really help the player experience.
Other than that, keep going. Keep making finished games, no matter how simple, and soon you'll have, well, maybe not a winner, but a good, polished and fun game.
And an extra star in humor for the magical ham ;)

error031 says ...
Dec 8, 2014 @ 8:46pm

Nice gameplay, if only you had better graphics, and maybe some music

tomdeal says ...
Dec 9, 2014 @ 8:39pm

Good first try. You should show the controls in the start screen (or here in the description), don't think a controls.txt is the best option :) The jumping physics are a bit weird.

sorlok says ...
Dec 11, 2014 @ 12:31am

A solid first entry! The mechanics are solid, although the "sticks to walls" thing is a little weird to use effectively. Great first game!

allurious says ...
Dec 12, 2014 @ 9:59am

Simple little platformer, the sounds have a too high pitch for my liking.

Strandypants says ...
Dec 13, 2014 @ 11:29am

Pretty tight movement, still needs a bit of finishing touches here and there, but a nice start. Good job:D

pjimmy says ...
Dec 13, 2014 @ 11:45am

it's rough, but it's a simple and cute platformer, nice effort

Dec 16, 2014 @ 6:05am

A nice game, looks good, correct controls. You need to work more on this and finish it. At first I didn't know what the goal of the game is. :P

Dec 22, 2014 @ 9:28am

Not bad for a first participation in the ludum dare :). Keep coding!

johnbrynte says ...
Dec 28, 2014 @ 11:38am

The jump height was random for me, ranging from normal to super high. Though I guess it's a quirk in your code I actually found it quite interesting, it required me to take into account that I might jump higher for every jump i took. Also, I really liked the health bar, that helped a lot! Kepp up the good work!

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