Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Bell Buster

by belowzerogames - Jam Entry

Bell Buster is a simple little holiday themed game. You must pick a colour and fill the grid with just that colour. To destroy the other bells just right click them with the mouse. There is a timer and when the time runs out the board resets.Once all the grid is full a message will appear at the bottom depending on the colour you choose.
Keys (Esc) Quit
(Enter)Reset Board
Mouse Right Click destroy bells

Downloads and Links


Ratings

#801Humor(Jam)1.84
#849Theme(Jam)3.08
#927Fun(Jam)2.35
#927Graphics(Jam)2.12
#935Mood(Jam)2.20
#987Innovation(Jam)1.85
#1013Overall(Jam)2.23
#1659Coolness41%

Comments

Al6214 says ...
Dec 8, 2014 @ 9:48pm

good little game for the kid in you.

Dec 9, 2014 @ 2:21am

Hey thanks :) Got tonnes of feedback today when I showed the game to my friends so likely going to add some more levels to it later on

Code Medicine says ...
Dec 10, 2014 @ 12:41am

Neat little game, I would suggest not forcing installs! Keep up the good work!

Dec 10, 2014 @ 12:59am

Ya I should have done a html5 version sorry about that spent too much time fighting with mechanics LOL

Dec 10, 2014 @ 2:37am

Under the vigilant gaze of two festive harpies (elves? imps? harlots? the world may never know), the player partakes in rampant destruction of Christmas ornaments. This rampant demolition is hastened by an in-game timer which ticks down from four minutes and twenty seconds. (The subcultural reference present here is so obvious it's not worth mentioning, but it would explain many of the artistic choices present in this game.)
During my playthrough, I chose to paint the board a festive green. Compelled by the unswerving visage of the two-headed Christmas faeries, I completed my task in a mere two minutes. The two oracles then spoke in unison like the chorus in a Sophocles epic, echoing a moral sentiment that I will never forget:

...

"Don't be a grinch"

Upon seeing these words, I realized immediately the true meaning of Christmas-- love of our lord and savior, Jesus Hernandez Christ the Son of God aka Jehovah aka "G-d," who had saved me from my wasteful materialism in the pursuit of aesthetic unity, and I got down on my knees and wept for the innocence I had lost.

8/10

Dec 10, 2014 @ 2:50am

Ah you chose green :)

sandbaydev says ...
Dec 10, 2014 @ 6:03am

Nice little game for kids. If this was on mobile/tablet, with cute graphics and more sounds it could be something kids could spend time with.

There could be 2 modes of difficulty: on easy, you could not delete the balloons of the selected color. On normal, you could also delete your own balloons.

Kids probably shouldn't have time limit by the way.

And "don't be a grinch" is okay, but a more positive reward would be more fun :)

If also wants an adult mode: then there could be limitation of what you can destroy (must have 2 same colors... and "no balloon if there's already one another") and so on.

Nice work Andy.

Dec 10, 2014 @ 12:42pm

Hey thanks for trying out the game. :) Ya there's some things that could be improved on this game. And yes it would be good for mobile. I have some plans to expand it a bit as I was a little pressed for time so likely add a deluxe build on here before Christmas with some more levels and options :)

Dec 12, 2014 @ 12:29am

I done an HTML5 build so you no longer have to download the game :)

ChuiGum says ...
Dec 12, 2014 @ 12:48am

Nice graphics and sound. Good job

Dec 12, 2014 @ 1:18am

Thank you very much :)

Aniscool9 says ...
Dec 12, 2014 @ 9:39am

nice graphics......

Dec 12, 2014 @ 2:04pm

Nice idea for a game! I tried the HTML5 version and thought there was something missing because I couldn't work out what I was supposed to do, so I downloaded the windows version and found what's missing. For me in Chrome the HTML5 version doesn't spawn any new bells! Also in the windows version you can break bells through the "Touch any key" banner. :-D Aside from that, congrats it's great!

Omiya Games says ...
Dec 12, 2014 @ 7:08pm

As someone else mentioned, the Web version doesn't spawn new bells. The Windows one seems to be wonky as well, as they spawn, but are indecisive about the color. Many bells, for example, would appear at the top of the screen, start falling, then reset back at the top of the screen as a different color. This is rather annoying.

Dec 12, 2014 @ 8:37pm

Thanks for the comments , ya I should have tested my html build I was just so happy to get the game to load in the first place as I had to upgrade to Game Maker 1.4 as the game wouldn't load at all before. I'll have a look at it after work. An the spawning at the top I know about it. It's something I know I can fix just ran out of time to do it.

Dec 13, 2014 @ 1:03am

I'm happy to report the html works exactly like the original now all fixed . Thanks for the feedback. I will be working on a deluxe version of this game this week using the suggestions given.

mathmadlen says ...
Dec 13, 2014 @ 2:46am

Pretty addicting! I hope it won't translate into any destructive habits once my tree is decorated..... Nice job!

Dec 13, 2014 @ 3:28am

@Omiya Games I just fixed the bug in my game that causes the bells to blink I will be putting a deluxe version up on the Itchio page soon :)
@mathmadlen I hope I don't encourage any of that LOL

Dec 13, 2014 @ 6:54am

I just added a Deluxe Version which has the fixes and suggestions I got here :)

Dec 14, 2014 @ 7:15pm

At some point no more bells would fall. I did not really know what to do at that point :(

Dec 15, 2014 @ 12:28am

Which version were you playing?

Dec 15, 2014 @ 12:34am

I just checked the browser version all good if they get stuck over the grid just right click those ones and keep going

Gamepopper says ...
Dec 15, 2014 @ 1:18pm

Really good match-3 game, would definitely work well for touch screens.

Key problems are the bells dropping a bit slow, and there seems to be an issue where there are bells that hang at the top.

pht59x says ...
Dec 22, 2014 @ 9:42pm

I had a good time bursting all those balloons (bells). I destroyed them all, but nothing happened (Web version). Nice music and sound effects.

Dec 24, 2014 @ 12:53pm

You were supposed to just destroy all but one color to reveal the message at the bottom :)

Dec 24, 2014 @ 1:04pm

Just a note everyone give the deluxe edition a try the second download has some big improvements over the original http://belowzerogames.itch.io/bell-buster The second download

maxmetallica says ...
Dec 29, 2014 @ 8:44pm

nice work

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]