Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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An RPG For Ants

by CheeseyBob - Compo Entry

The idea behind this was to take an RPG, strip it down to the bare bones mechanics and squash the entire game-world onto one screen. The resulting game would appear to be an RPG for ants. Enjoy (hopefully)!

It's a Java game programmed on windows, so it should work on any windows pc with java installed. It may work on other OS's, but no guarantees (if it does, please let me know!).

Used BFXR to create sound effects; graphics are hardcoded.

Movement: WASD/Arrow Keys
Aim: mouse curser
Default attack: Left mouse button (can be held)
Special attacks: 1, 2, 3
Restart: ESC/Enter

Controls & instructions are in the 2nd picture (also in the zip).

Downloads and Links




sam101 says ...
Dec 8, 2014 @ 4:13am

I can of don't understand why it's a RPG and not an action game, but well. The screen is really small on my macbook pro retina on windows, but I it's not your fault I guess !
Still, some nice ideas, it lacks a bit of graphics but the gameplay is nice nontheless.

BKGH says ...
Dec 8, 2014 @ 4:25am

Good game, good concept.
The game could use a little path finding in it, though.
Often the enemies would get stuck on a wall and allow me to endlessly shoot them.
I think you should work on this for a post compo version!

Crafting4U says ...
Dec 8, 2014 @ 4:26am

Nice small and fun game, but the player and enemies are very hard to see clearly. You didn't really have to make them as small as an ant, lol

Mixer says ...
Dec 8, 2014 @ 4:26am

That was actully pretty cool!
When I first loaded it, to be honest I didn't think it would have much (any) content. Then I saw that there were multiple extra attacks and enimies and changed my mind! Really cool game. If you had more time, maybe work on the graphcs, otherwise really good!

Mopz says ...
Dec 8, 2014 @ 4:01pm

Looks fun, but this is the only game so far where my anti-virus software gives me warnings about the download ... so I dare not play it, sorry (Of course I don't rate it either).

c2v4 says ...
Dec 8, 2014 @ 5:12pm

Graphics reminds me of ZZT, Good Job!

eruditespirit says ...
Dec 8, 2014 @ 5:18pm

Way more fun than I expected! The special attacks and enemy types made it for me. I'd love to see you add some polish to the game post-compo.

mauris says ...
Dec 8, 2014 @ 5:30pm

Amazing! A little art + your particle fx and it's a perfect little game:) Also, ai is cool!

jellyislovely says ...
Dec 8, 2014 @ 6:16pm

Really enjoyed that :D but very difficult with a trackpad!

Hempuli says ...
Dec 9, 2014 @ 12:32am

I found the gameplay really enjoyable, even surprisingly so! The little particle effects were satisfying and reminded me of many old classics like Spheres of Chaos. Those red enemies are really mean! With more varied level designs and some side goals this could become a really wonderful thing :)

rzuf says ...
Dec 9, 2014 @ 12:36pm

Great! It's like a more action-focused ZZT! :D AI is kinda dumb, but super-mean. Please make it into a bigger and deeper game. :D
Don't want to sound like I'm advertising myself, but you may want to check my one-screen rpg.

asobitech says ...
Dec 9, 2014 @ 3:16pm

What is this? An RPG for ants? It needs to be atlas 3 times bigger.
Looks pretty manic, so much going on.

spacedoubt says ...
Dec 9, 2014 @ 11:19pm

haha! @asobitech beat me to it!

goodbadokay says ...
Dec 10, 2014 @ 5:41pm

хорошая игра!

Zimennik says ...
Dec 12, 2014 @ 9:33am

Cool game. Nice abilities.

allurious says ...
Dec 12, 2014 @ 9:41am

Not really an RPG but it's definitely for ants! Fun little game.

OttersDen says ...
Dec 14, 2014 @ 6:42am

I wish I could resize the window, it hurts my eyes after a while! But its a neat little game. I like the special abilities, and how it is randomly generated (I think).

Ashtom says ...
Dec 16, 2014 @ 2:47pm

Cool game, a tad difficult but challenging. The visuals could have been a bit more anty. (Yes the title is a bit misleading but heh no big deal).

Budaniel says ...
Dec 22, 2014 @ 6:36am

Fun little design, and I have a few thoughts. I would have preferred to see a line-of-sight system rather than area of detection, which results in shots coming from rooms that you can't reach. The controls were easy to manage, but that dying sound... it hurt my ears. lol

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