Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Treasure Quest

by ruerob - Jam Entry

Explore a cave and find a big treasure on my wifes and mine first coop project. I hope you have as much fun playing it as we have had making it.

Downloads and Links


Ratings

Coolness100%
#348Humor(Jam)2.89
#458Graphics(Jam)3.36
#547Mood(Jam)2.98
#617Theme(Jam)3.42
#674Overall(Jam)3.02
#773Innovation(Jam)2.59
#856Fun(Jam)2.54

Comments

digibody says ...
Dec 9, 2014 @ 2:43am

Cannot rate: Black screen.
Looking at the javascript console here is the error message

GET http://partner.googleadservices.com/gpt/pubads_impl_55.js net::ERR_BLOCKED_BY_CLIENT gpt.js:45
Consider using 'dppx' units, as in CSS 'dpi' means dots-per-CSS-inch, not dots-per-physical-inch, so does not correspond to the actual 'dpi' of a screen. In media query expression: (-webkit-min-device-pixel-ratio: 1.5), (min-resolution: 144dpi) tweet_button.ff7d9077a26377d36b6a53b1a95be617.en.html:1
TypeError: Cannot read property 'default_room' of null
at http://s.gjcdn.net/compressor/js_chat_v3/643:1348:71
at h.$emit (http://ajax.googleapis.com/ajax/libs/angularjs/1.2.6/angular.min.js:102:422)
at http://s.gjcdn.net/compressor/js_chat_v3/643:563:17
at h.$eval (http://ajax.googleapis.com/ajax/libs/angularjs/1.2.6/angular.min.js:101:145)
at h.$apply (http://ajax.googleapis.com/ajax/libs/angularjs/1.2.6/angular.min.js:101:423)
at EventEmitter.<anonymous> (http://s.gjcdn.net/compressor/js_chat_v3/643:536:15)
at EventEmitter.emit (http://s.gjcdn.net/compressor/js_bottom/643:6534:12)
at decoding (http://s.gjcdn.net/compressor/js_bottom/643:7151:14)
at EventEmitter.decoder (http://s.gjcdn.net/compressor/js_bottom/643:7987:3)
at EventEmitter.message (http://s.gjcdn.net/compressor/js_bottom/643:7117:12) angular.js:9383
Uncaught SyntaxError: Unexpected token ( game.js:730
Uncaught ReferenceError: theGame is not defined index.html:15
Phaser.StateManager - No state found with the key: default

jrbitt says ...
Dec 9, 2014 @ 2:47am

Don't load :-< Black screen forever

ruthiepee says ...
Dec 9, 2014 @ 2:50am

Got a blank screen here too, in Chrome/Firefox/Safari. That's a shame, because I love adventure games and the thumbnail has such nice art!

ruerob says ...
Dec 9, 2014 @ 2:50am

Thank you for your comment digibody. What device and browser did you use to play?

karol says ...
Dec 9, 2014 @ 2:56am

Didn't work for me in Chrome. Worked fine in Firefox though.

Pretty nice game. The text could show up faster though and be easily dismissible. Waiting for it to show up was a bit annoying.

p1x3lruckus says ...
Dec 9, 2014 @ 2:59am

I'm on safari on mac with java 8 update 11, and it doesn't work for me.

ruerob says ...
Dec 9, 2014 @ 3:00am

Now it should work. Thank you for your help digibody, jrbitt and ruthiepee.

blzkz says ...
Dec 9, 2014 @ 3:21am

I love how it looks! Worked for me in chrome :)

Arovoid says ...
Dec 9, 2014 @ 3:21am

Fun game, did not think I would be playing it this long :P. The text does scroll a bit slow.

Dec 9, 2014 @ 3:30am

Very cute. I'm surprised you had time for some of this stuff.

muramasa says ...
Dec 9, 2014 @ 3:36am

I just got a problem, and that is that I don't even have a clue of what to do at the first screen just after seeing the intro. And the text bubble is so slow! And I can't skip it.
Other than that, it seems like a very cute game! And I like adventure games too, though I'm pretty bad at these "orz.

Nelly says ...
Dec 9, 2014 @ 6:49am

this art is amazing) great work! P.S. It runs correctly.

CliffracerX says ...
Dec 9, 2014 @ 6:52am

Rather goofy but fun little game, nicely done!

Could use sound in a post-LD update.

Esjaji says ...
Dec 9, 2014 @ 1:59pm

I really like the adorable visuals! There's a few text glitches here and there, but otherwise I think it comes together rather well!

Dec 10, 2014 @ 1:54am

Neat game, text was a bit hard to read.

Crosstales says ...
Dec 10, 2014 @ 1:58am

Looks and feels like a good old adventure back from the 80's. I like it a lot.
It would be nice if you could let the text scroll faster and add some sound :-)

Well done!

Threstle says ...
Dec 10, 2014 @ 10:26am

I really love the visuals ! I wasn't able to go very far, but that may just be me being shitty at point & click games. ;) As other said, I think the text should be skippable.
Nice job !

bitserum says ...
Dec 10, 2014 @ 10:36am

Speech text is a bit slow, but really god job on everything else.
I find the little cuddly human very lovable :)

Pulsartronic says ...
Dec 10, 2014 @ 3:12pm

Very nice, and without violence :) ... worked for me Linux/Chrome

spirulence says ...
Dec 10, 2014 @ 8:09pm

I really enjoyed this game. I was hoping for credits or something after the fade out at the end. Adorable! Fun!

Demy says ...
Dec 10, 2014 @ 9:05pm

Stuck after picking small rock from big one - i don't know what to do. Message boxes have glitches. The game looks nice anyway.

sorlok says ...
Dec 11, 2014 @ 12:20am

A good game, and very nice art + mood. However, I found the dialogue a bit long-winded. Either way, good job!

yodamaster says ...
Dec 11, 2014 @ 12:59am

Looks very promising, but I couldn't figure out what to do. The text is way too slow. Must be clickable to speed up.

insane66 says ...
Dec 11, 2014 @ 1:06am

i like delousos

sebasRez says ...
Dec 11, 2014 @ 3:34pm

I wasn't sure how to play :( but I really liked the storybook look to this game. Put a smile on my face!

Asaratha says ...
Dec 11, 2014 @ 8:33pm

Neat game, but the text is hard to read and scrolls very slowly. If text is scrolling and you initiate something that puts up text, the game will soft-lock.

the-arrival says ...
Dec 11, 2014 @ 8:33pm

it crashed after a few minutes

redoxkun says ...
Dec 11, 2014 @ 8:40pm

Very nice art, and nice story. The only problem is the text is a bit difficult to read.

Night says ...
Dec 11, 2014 @ 8:44pm

Hi! I enjoyed your game, very cute little story, thanks! But could you change font please? I didn't understand some words.

EvanEGibbs says ...
Dec 15, 2014 @ 6:31am

A lot of people mentioned that the text was really slow. I would have to agree! And it was a little hard to read. I liked the concept a lot! Just a one room point and click adventure. Perhaps a couple more clues on what to do when using the magnifying glass on some things. The dragon was really cute. :)

Catwheel says ...
Dec 15, 2014 @ 8:28am

I had trouble playing this. A guide would really help. Even published Point n click adventure games usually have a walk through in case the player gets stuck.

CoderDozer says ...
Dec 15, 2014 @ 11:09am

Nice simple game, I too could have done with more hints.

Dec 15, 2014 @ 3:56pm

Nice job. It's cool that you and your wife worked on this together. Lots of good feedback above in terms of polish. Surprised anyone actually needed hints, everyone knows that in pt and click adventure games you just use every item with every other item :) I'd polish this up, incorporate feedback above and make another one. Seems like you guys found a good hobby.

Hellequin says ...
Dec 16, 2014 @ 10:01pm

Nice game! I like the concept and the gameplay! Well done!

CoderDozer says ...
Dec 17, 2014 @ 12:04am

Hi, back again, just trying out the post jam version as I seen it on the front page and have to say the changes made a big difference, nicely done.

bconrad217 says ...
Dec 18, 2014 @ 11:07pm

A bit hard to read the text sometimes and a few other quirks but a fun little point-and-click never the less.

Dec 20, 2014 @ 11:19pm

Post jam version is a big improvement. Cool game! I Included it in part 12 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/Wy_mvMH2L7Q

Gamepopper says ...
Dec 21, 2014 @ 7:25pm

Nice simple adventure game, good job. :)

2HitAdam says ...
Dec 28, 2014 @ 7:32am

Everything about this is just super cute haha, well done. I didn't play the post-jam version so I won't critique anything you may have already fixed, but yeah it was nice and I liked the art. You should consider doing childrens books!

alwaysinbeta says ...
Dec 29, 2014 @ 2:04pm

I liked the story. The feel was good but could be enhanced with some audio. I felt like some of the dialogue lasted too long.

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