Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by efux - Compo Entry

This is my first entry for Ludum Dare. I used Dart (for the first time aswell), Gimp, Sfxr for the "No fuel" sound, Windows Audio Recorder for the flying sounds (it's voice acted), Vim, Debian. Because this is the first time of me using Dart (or HTML5 game dev in general) the game isn't very performance optimized. I have experienced crashes in Firefox. Sorry for that. The game was tested and developed in Chromium.

W, A, S, D: Move chopper (You can slow down the chopper by pressing the opposite direction)
Enter: Open water tank
E: Start / Land chopper

Extinguish all fires. Watch out: The chopper only has a limited amount of fuel. Land on the start building to refuel.

Get water by the lake. Make sure the water tank is filled to 100% (use the display on the right bottom corner) before you try to extinguish fire with it.

Remember: The entire game is on one screen, if the chooper flies out of the screen, you have to navigate blind.

Don't worry, the fires stop to respawn after a while.

Have fun and good luck!

Downloads and Links




Zolkren says ...
Dec 7, 2014 @ 10:38pm

Looks really cool, gameplay is cool too.

Meral says ...
Dec 7, 2014 @ 10:56pm

Cool thing! I'm glad you decided to participate. Love the programmer art and especially the sound. ;)

If you give the game a shot and think the fire is never going to end - give it a bit more time.

Zwergesel says ...
Dec 8, 2014 @ 3:17am

Looks fun, but runs really choppy (ha!). And the fires don't seem to extinguish after opening the tank and flying forward even though there's still water in the tank.

efux says ...
Dec 8, 2014 @ 8:14am

Thanks for all the comments so far. I really appreciate it.

Make sure the water tank is filled to 100% (use the display on the right bottom corner) before you try to extinguish fire with it.

Krisjet says ...
Dec 8, 2014 @ 8:35am

Great that you decided to participate, this is a great way to improve your game creation skills!

I would suggest not letting the player move off screen at all, right now if you disappear offscreen you have no point of reference, and don't know if you're moving back towards the screen or away from it.
I would also have added in some friction, causing the chopper to stop after some time if you stop holding the forward arrow.
I like the programmer art and good use of sound too!

Jadernak says ...
Dec 8, 2014 @ 8:37am

I liked the concept and nice sounds :) The controls are bad though which makes this game less fun than it could've been I had the same issue the last LD myself. Keep it up.

sanojian says ...
Dec 8, 2014 @ 9:16am

Cool idea but very klunky controls. Water tank seems to empty all of its contents without effecting anything beyond first splash. Overall fun and good use of theme.

dekart says ...
Dec 8, 2014 @ 10:05am

The idea is good as well as sounds. Controls are not very intuitive and the copter fly away from the screen so it's hard to get back.

Lolwned says ...
Dec 8, 2014 @ 10:10am

Controls are weird but the game is cool. Lost myself a few times when the I went offscreen.

Dec 8, 2014 @ 11:43am

Congrats on your game. I lost precious seconds trying to resize the game view and then go lost out of screen for a while >_<

Domicuc says ...
Dec 8, 2014 @ 4:30pm

Not bad.
Not best.
But cute and cool x)
if you have time also check my "weird tower defense" :-D

MaesK says ...
Dec 8, 2014 @ 4:30pm

I'm pretty bad at piloting helicopters, thats sure. Nice game, but it looks hard from my experience.

Dec 8, 2014 @ 4:48pm

Not bad idea, but controls not suitable for one screen gameplay. Also, "one screen" is the theme, not the rule.

KedumeBits says ...
Dec 8, 2014 @ 5:26pm

I little hard to control the copter.

Aomeas says ...
Dec 8, 2014 @ 8:00pm

The controls feel strange at the start but I got used to it. Btw, 480s to extinguish a fire makes me the worst chopper pilot in the history of firemen.
What a programmer art :D

arzi says ...
Dec 8, 2014 @ 11:09pm

I was entertained by how I always managed to somehow fly out of screen :P

Divitos says ...
Dec 11, 2014 @ 4:00pm

Interesting game, but it'd be better if the chopper was a little more responsive.

stipple says ...
Dec 11, 2014 @ 4:06pm

Nice game. Would be worth exploring post jam with a bigger scale. Choplifter was one of my favorite Super NES games and this would be a great take on that, fighting wildfires instead of missles and guns. Congrats :)

Shivur says ...
Dec 11, 2014 @ 4:17pm

Overall a good game. With some adjustment on the timing the fire spread, the tank refill and the fuel burn, it can be a fun challenge instead of just waiting the fire stop to spread.

6DownStudios says ...
Dec 11, 2014 @ 11:53pm

Neat little game! Controls are tough but fun once you get the hang of it! Well done!

mrexcessive says ...
Dec 18, 2014 @ 2:46pm

Hi there. Interesting idea. Managed to put out a few fires, but pretty impossible to stop fire filling the woods. More generosity, at the start at least, would be nice.

freaknarf says ...
Dec 21, 2014 @ 3:00am

Haaa i keep crashing out of the screen :)

Omiya Games says ...
Dec 27, 2014 @ 3:11am

Well done It DID make me want to play it once i got the hang of it. I would like to see the UI placed ON the chopper itself ALSO my biggest criticism The water should dump on the fire the ENTIRE time the gauge is draining.

maxmetallica says ...
Dec 29, 2014 @ 8:30pm

nice work

Kuality Games says ...
Dec 29, 2014 @ 8:50pm

The art could use a bit more work and a way to restart without reloading the browser would be preferable. Audio was good, and the whole concept is innovative.

Dec 29, 2014 @ 8:51pm

Nice idea, little hard to control the copter at first

belstras says ...
Dec 29, 2014 @ 10:31pm

Interesting game, a bit hard to control but easier by just turning slightly the helicopter when getting water and just repeating. Nice concept.

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