Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Joof

by Joof - Jam Entry

First game for a jam. The whole game on one screen? Okay, we play 4 characters on a single screen!

I'm pretty happy that I managed to rapidly prototype an interesting game mechanic. Hopefully more levels to come before we end, but I got some exams and HW and such to spend time on for now.

Used LOVE2D and Tiled

Publishing a bit early cause I have school to do...
There are quite a few more features and levels and such, but I haven't really implemented a way to switch between them and so on. Same with graphics things; I just ran out of time. :(

Downloads and Links


Ratings

#2217Coolness17%

Comments

Dec 9, 2014 @ 6:46am

Not really sure how to get this to run...

Samm says ...
Dec 9, 2014 @ 6:46am

Web version appears broken

Joof says ...
Dec 9, 2014 @ 10:24pm

Will fix: sorry. Run it with love2d for now.

rainshapes says ...
Dec 10, 2014 @ 5:42pm

All the links just go to a download of the source.

Aske says ...
Dec 13, 2014 @ 12:58am

Web version, should be a version running IN the brwoser, not just a dwonload link ..

KyleDAudio says ...
Dec 14, 2014 @ 5:56am

I can't get it to run either. Instructions in the description or in the file folder in a .txt file explaining how to open the game would be great. Your game sounds really interesting!

CMWeissMedia says ...
Dec 14, 2014 @ 7:26am

Not sure how to run this in Love2D since it looks like there's no executable. Any instructions as to how to use Love2D to load the game?

NPException says ...
Dec 15, 2014 @ 6:03pm

Okay, since most people can't run your game:
I packed a Win32 executable and a .love file from your sources. (You can link to those files for your entry directly, or store them in your own Google Drive if you want)

The windows version and .love file are available here: https://drive.google.com/folderview?id=0B49K7HGuVWH7NWtKQTNCTTVOUE0&usp=sharing

PS: I also compressed your soundfiles to OGGs, so I did not need hours to upload the files ;)

NPException says ...
Dec 15, 2014 @ 6:07pm

I really like the concept, the player can only see the top left level variant, so it's hard to tell why the stickman just pops out of existence if you don't know that there are 4 versions of the level at once. I just saw it because I took a look at your source code.
Never the less, I like the idea, and you should keep working on this. :)

maxmetallica says ...
Dec 29, 2014 @ 8:11pm

nice work

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