Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Robot Karma Joe

by Jupitron - Compo Entry

Robot Karma Joe is a classic platformer/shoot´em up style game where you have to control your soul to beat the intruders!

Get inside the robot and discover the power of your soul!

Seek for "Eyewatchers" with your soul to destroy the robot´s brain!

Watch out for tentacles!

CONTROLS
********
ARROW KEYS - Movement
Z - Shoot
SPACE (Hold) - Control your soul!


In game you may notice some icons that supposed to work in some way, didn´t have much time to implement a karma system and the hability to possess tentacles, might do it some day.

Made using:
-Construct 2
-Aseprite
-Lsdj with a DMG Gameboy
-Labchirp
-All my love for games, chiptunes and pixel art


Add me on twitter @jupitron, if you make games i want to play your stuff!

Downloads and Links


Ratings

Coolness100%
#222Audio3.28
#291Fun3.38
#293Graphics3.52
#304Humor2.90
#356Mood3.16
#459Overall3.28
#707Innovation2.93
#1196Theme2.09

Comments

kraln says ...
Dec 8, 2014 @ 3:11am

I love it. Totally dig the music, and the game I eventually figured out. Note: You can shoot after you die...

fachexot says ...
Dec 8, 2014 @ 3:28am

Woah. Nicest game until now! Super nice zooming animation in the beginning. So it matches the current theme :D I love the tentacle enemies.
Will play that more often :)

stevehb says ...
Dec 8, 2014 @ 3:32am

Neat game. Surprisingly polished and creative for a 48-hour entry. But how does it fit the theme? :)

Fanttum says ...
Dec 8, 2014 @ 3:32am

Cool game but i have no idea what is going on, haha, but still fun.

psyduckfreak says ...
Dec 8, 2014 @ 3:34am

Yes nice stuff man

csaunders says ...
Dec 8, 2014 @ 3:42am

Visual effects in this are great. Music is really solid too.

The hitboxes need some tweaking though, it felt like I was getting hit was too early.

ENDESGA says ...
Dec 8, 2014 @ 3:51am

Music is sweet, and I love the game overall!

Croze says ...
Dec 8, 2014 @ 4:13am

I was generally confused but that's an impressive game!

Insality says ...
Dec 8, 2014 @ 4:14am

OOh, i love it! so sweety! Perfect one, from music to idea and gameplay ;]

MrSun says ...
Dec 8, 2014 @ 4:16am

This is awesome! Graphics are great, gameplay feels really good. The only thing is that it doesn't really fit the theme :/. Otherwise great work!

Quarterflip says ...
Dec 8, 2014 @ 4:42am

The death sound made my ears bleed. The graphic style reminds me of McPixel for some reason.

Dec 8, 2014 @ 5:46am

Great platformer! I didn't read the controls description, so I destroyed all eyewatchers without single shot lol))

woodecker says ...
Dec 8, 2014 @ 5:49am

Were is the theme? I like the graphics.

TKF15H says ...
Dec 8, 2014 @ 7:22am

The "expose your soul" mechanic is pretty neat and fun, but I guess it kinda defeats the point of a platformer. Don't feel like facing all the perils along the way? Just send your soul. And the Z key isn't really intuitive for shooting, for a long while I thought the gun was just decorative.

daviosmash says ...
Dec 8, 2014 @ 8:04am

Love your style!

MegaMasterX says ...
Dec 8, 2014 @ 2:26pm

This. Game. Rocks. The graphics are really well done and the sound lends itself to the overall concept. Great concepts, great game!

Logun says ...
Dec 8, 2014 @ 2:43pm

Just for the anim of the Big monster, it s awesome :)
And that walk anim :D
Arts are cool, game is fun, well done.

Dec 8, 2014 @ 3:48pm

Very cool. Awesome blend of traditional and experimental mechanics. One of the more polished games I've played so far. Great work!

GFM says ...
Dec 8, 2014 @ 8:49pm

Great intro!!

I found the game both cute and funny. :)

tudd says ...
Dec 8, 2014 @ 10:37pm

I didn't really like how I could just send my soul through everything and skip having to defeat most of the monsters. Fun game though, the music is bumpin' and the story is really funny :D

Zanaku says ...
Dec 8, 2014 @ 11:50pm

Awesome stuff! I love how peculiar it is, really put a smile on my face!

I thought the zooming in on the brain for each eye hit was really cool. Not sure why, I guess you just don't often see that sorta jump cut in these sorts of games. (Or I don't, at any rate..)

komjaur says ...
Dec 9, 2014 @ 12:17am

i helped that big guy by killing lots of people :D

Groydis says ...
Dec 9, 2014 @ 12:39am

Great job on the art, the sound is excellent as well, Wasn't sure if I should be a murderous prick at the start and shoot everyone. Did it anyway! Once I got inside the monster (i'm assuming that's what happened). The game really came to life and I had a bunch of fun! Great job.

Anachron says ...
Dec 9, 2014 @ 12:50am

The soul mechanic is really cool, and would be an awesome foundation for a larger game! Congrats on your entry :)

rabbit says ...
Dec 9, 2014 @ 1:19am

Cool game.

Doesnt really fit the theme, and the graphics get really cluttered as time goes on.

error031 says ...
Dec 9, 2014 @ 2:38am

Reminded me of old good games. Nice soundtrack.

Dec 9, 2014 @ 3:04am

I really liked this game! Even if the karma system doesnt effect anything, I thought it was a really fun touch!

rmc says ...
Dec 9, 2014 @ 3:14am

The game is great, but missed the theme.

FatKarate says ...
Dec 9, 2014 @ 3:33am

Nice polish and graphics.

ruthiepee says ...
Dec 9, 2014 @ 3:38am

Yay, I won! I loved the sound the monster made at the end, like slowly letting the air out of a balloon... Nice audio and I love the intro-- both make it feel like you're playing an old-school arcade cabinet. In awe of all the excellent graphics you created in such a short amount of time. Really nice work.

cbear_wallis says ...
Dec 9, 2014 @ 3:49am

This was really really cool!!

panda says ...
Dec 9, 2014 @ 4:15am

Awesome intro, very impressive! The game's good too, and the "soul" mechanic is interesting. I don't know why I should put my soul on the eyes, though. Is that how I win? The game just restarted after I got a bunch of eyes, not sure if I was doing the right thing.

spacedoubt says ...
Dec 9, 2014 @ 4:39am

This game's got style!

mtinkerhess says ...
Dec 9, 2014 @ 4:54am

Nice graphics! I tried three times. The second and third time I hit all the eyeballs but died trying to platform up to the brain.

benmcnelly says ...
Dec 9, 2014 @ 4:55am

Nice one, keep it up!

LandoSystems says ...
Dec 9, 2014 @ 5:28am

Very cool game, goofy good art, fun sounds. Nice work!

FerraWare says ...
Dec 9, 2014 @ 5:57am

Really nice game, you might want to turn down the volume of the sound effects though, as they blew my ears :P

Don't see how it fits into the theme though, but nicely done!

Interface says ...
Dec 9, 2014 @ 6:12am

The camera got stuck at some point, not sure what I did or what happened. Overall good entry though.

oranebeast says ...
Dec 9, 2014 @ 6:40am

I like the music, and the graphics, although, if you move imediately after falling, you'll teleport to the platform.

Lissar says ...
Dec 9, 2014 @ 7:44am

That was pretty neat! The music sure made it intense.

Alendro says ...
Dec 9, 2014 @ 7:50am

I like the mix of mechanics. Keeps it interesting. Great job!

Vidsneeze says ...
Dec 9, 2014 @ 7:59am

Good game! i really enjoyed the chiptunes!
(was a bit confused when i could start jumping though xD but it was a pretty cool surprise!)

Aomeas says ...
Dec 9, 2014 @ 8:24am

Good music, but I don't manage to find a link with the theme.
The camera is sometimes not following the player after having been in Spirit mode.
Pretty good little game :3

kirbytails7 says ...
Dec 9, 2014 @ 8:48am

I really like the intro sequence. Good job getting smooth cutscenes in! I don't see how the karma part fits in to the gameplay, though.

LittleThor says ...
Dec 9, 2014 @ 9:11am

Even if it doesn't fit the theme, it's a very fun game with nice graphics, audio and humor! Good work!

psychomonster says ...
Dec 9, 2014 @ 9:15am

Haha this really good... like the start... cool Artwork and smooth gameplay. But there are much more screens as the theme allows... Great fun to play but missed the theme a little bit ;)

LordKawaii says ...
Dec 9, 2014 @ 9:18am

I thought it was really fun, but I wish there was more to the Karma stuff, but its a good base that I think could become an amazing game.

Valandre says ...
Dec 9, 2014 @ 10:02am

good game nice graphics!

vicious_br says ...
Dec 9, 2014 @ 10:05am

Wow, greate game

Manou says ...
Dec 9, 2014 @ 10:16am

Good intro and overall mood.

KK says ...
Dec 9, 2014 @ 12:11pm

I like the background stroy and the evil icon when you kill people.
I think the instruction that tell player to press space appear too early, I mean when this instruction show up there's no big eye nearby, it would be a little hard to know what to do next.

The art style of that monster is great, looks like the old-school cartoon.

And I notice that this game seems not fit the theme I though?

Crosstales says ...
Dec 9, 2014 @ 12:58pm

Cool game with nice music!

Broivula says ...
Dec 9, 2014 @ 2:15pm

Loved the pixel art and the animations. Specially that opening scene! Didn't quite get how this fits the 'One Screen' theme, though. But overall really nice job!

cabezotta says ...
Dec 9, 2014 @ 2:50pm

Great entry! Good luck! go duval! :D

hypnoticbytes says ...
Dec 9, 2014 @ 8:04pm

Cool game. Nice graphics and music. I'll play more after work :)

Dec 9, 2014 @ 8:22pm

Wow great game. I really liked the background textures. Also the DOTT tentacles were cool. The audio was great. I also really enjoyed your take on the theme. Overall very good.

KunoNoOni says ...
Dec 9, 2014 @ 10:30pm

I liked the "Soul" mechanic. Being able to kill the innocent bystanders as you made your way to the robot was pretty cool. I really like it. Perhaps its me but I didn't get any music. I played it on GameJolt.

Mr.Greenhat says ...
Dec 9, 2014 @ 11:26pm

Nice little game! The fact that you can go into the giant robot is a pretty cool idea. I didn't really get the eye/ghost thing at first, but eventually I got it and killed the robot! Yay!

Wertle says ...
Dec 10, 2014 @ 9:56pm

I love the intro sequence and how you kept everything to one screen via the zooming, etc. I see what you mean about the soul mechanic, how right now there's nothing to keep you from just wandering around as a soul and getting all the eyes, I think if you figure out a way to make it necessary to take the risk of moving around in your body then you could do some interesting stuff with it. Also I accidentally shot a dude in the beginning and felt terrible about it :( Please mind our colorblind friends when you pick your feedback for which eyes have been activated already. Occasionally the background was really busy with the game objects, but you could address that in a number of ways, a little desaturation on the backgrounds might be the simplest way. Good job!

Dec 11, 2014 @ 7:18am

very polished. interesting mechanic although you don't need the guy except at the end

cxsquared says ...
Dec 11, 2014 @ 7:17pm

Great music and graphics. Digging the pixel art and chiptunes. Great work.

thopis says ...
Dec 12, 2014 @ 12:33pm

Cool game!

pjimmy says ...
Dec 12, 2014 @ 3:04pm

very cool and creative game, makes me want to replay those old 90s DOS platformers :)

Mak says ...
Dec 12, 2014 @ 6:39pm

Really good game! Also, really weird: destroy the inner eyes of a giant robot in order to eliminate the shield surrounding its brain and kill it while dodging tentacles? Brilliant!

frondeus says ...
Dec 12, 2014 @ 8:26pm

Whoah! Audio and video is amazing! I'm still trying to win this game but... even now I can say: "Good job!"

mrexcessive says ...
Dec 14, 2014 @ 9:39am

Hi there. Like the pixelart and sounds. Couldn't get past the first set of steps.

ChuiGum says ...
Dec 16, 2014 @ 2:28am

Great innovation and great graphics, loved the music too. Great game!

asobitech says ...
Dec 16, 2014 @ 2:34pm

So this is what Green tentacle has been up to these days.
Fun game, great game intro.
Not sure how it fits the theme though.

alyphen says ...
Dec 20, 2014 @ 4:41pm

I wasn't too keen on this - the physics were a little broken, the soul mechanic felt unfinished, the karma mechanic didn't seem to do anything, and when you died it didn't feel like it was your fault. The graphics were lacking some polish, and mismatched with each other. The theme interpretation was pretty good, with everything appearing on the screen at the beginning and then you having to go and explore inside the thing. The level design was decent.

Dec 28, 2014 @ 3:31pm

Love the background graphics. Really interesting concept! I Included it in part 19 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/hTIxzyGfxwg

InToGames says ...
Dec 30, 2014 @ 1:19am

Not *really* in keeping with the theme but who cares? Shine on you crazy diamond! Loved it!

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]