Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Complemental Doors

by Aomeas - Compo Entry

This maze is nothing like the others. It seems like a challenge to find yourself without losing your mind, a battle within death and life. Will you manage to find your way?

Controls :
All the game is keyboard only
A/D : Left/Right
W/Space : Jump

I used Love2D for the game engine, the sounds were generated thanks to sfxr. The music is obtained by modifying a piano loop with a variable pitch. Finally, the art was made using Gimp.

Downloads and Links




efux says ...
Dec 7, 2014 @ 10:48pm

Wow. Love the mood of this game and how you play with the mechanics!

bchevriaut says ...
Dec 7, 2014 @ 10:49pm

a story,
Nice graphics,
Super theme
I love it !

ENDESGA says ...
Dec 8, 2014 @ 1:53am

Sweet game :)

LIESard says ...
Dec 8, 2014 @ 1:58am

The way you managed to fit multiple levels on one screen was an interesting take on the theme. The puzzles were slightly confusing (which is a good thing) and the fact that world came to life with the colours only added to the awesome parts of this game. The art has a unique style (although the wall tiles are a bit boring) and I absolutely adore the music. I am astonished this was made in under 48 hours.
Keep up the good work.

Gwilym says ...
Dec 8, 2014 @ 10:20am

The mood is amazing, with the music building up makes this incredible. Really loved this game :D

Spacemyname says ...
Dec 8, 2014 @ 9:04pm

Great concept! Got lost many times, but it was still very interesting and enjoyable

jthistle says ...
Dec 8, 2014 @ 9:09pm

Loved the mood and the change of music with each orb collected :)

Enzo42 says ...
Dec 8, 2014 @ 9:16pm

Was having fun until I got trapped in layer 5.
Interesting take of the theme and nice graphics and audio

Resonious says ...
Dec 8, 2014 @ 9:19pm

Looking at the screenshots, I was thinking this would be pretty lame, but it actually felt kind of intuitive. Good job!

Aomeas says ...
Dec 8, 2014 @ 9:53pm

Thanks for the feedback!
@Enzo42: Where did you got stuck in layer 5? Top left room? You can go back through the door if that's the case. If it isn't that, that's a bug I need to fix :/

rogberth says ...
Dec 8, 2014 @ 10:18pm

Great game, short but smart and fun, I really enjoyed it.

Aglavra says ...
Dec 8, 2014 @ 10:20pm

I liked the mood of the game, graphics and sound are lovely. I think it would be good, if the player don't go through the door automatically, but when pressing a certain key.

Goutye says ...
Dec 8, 2014 @ 10:53pm

You can be proud of you! Nice job!

Jupitron says ...
Dec 9, 2014 @ 1:25am

Very deep and complex game, i dont have enough memory to get through it, sorry! Nice mood.

renatopp says ...
Dec 9, 2014 @ 2:44am

The movementation is far from good, but the puzzle is so tempting that I had to find all orbs. Its a pretty good (and new to me) idea to have multi-screen maze like this. I found all orbs surprisingly easy.

Great game, good job.

Webster_ says ...
Dec 9, 2014 @ 12:46pm

Great mate, I rate.

Anshul Goyal says ...
Dec 9, 2014 @ 4:43pm

phew.. I had kinda similar idea in the beginning :)
nice game! couldnt manage to collect them all.

nassi says ...
Dec 9, 2014 @ 7:31pm

Cool aesthetics and the layered gameplay is interesting. Jumping didn't feel too good, but maybe that's just me. Good job!

RadStar says ...
Dec 10, 2014 @ 9:44pm

Cool game feel and nice level design, well done!

Dec 10, 2014 @ 9:45pm

Nice atmosphere! The music, graphics, and game-play all complemented one another.

Justin Mullin says ...
Dec 10, 2014 @ 9:45pm

Very cool! I'm impressed how much you packed into what's effectively a very short game. There's enough here to show you can do cool things with the mechanic, and it's not cluttered with anything that would get in the way of the major point (unnecessary jumping puzzles, etc.) The "aha!" moment when I realized how to reason about how to get where I want was awesome. Loved it!

Harsay says ...
Dec 10, 2014 @ 9:47pm

I can't see any connection with theme.

bobombe says ...
Dec 10, 2014 @ 9:48pm

I really enjoyed the game, in particular the reaction and evolution of the melody when reaching an orb :)

grid96 says ...
Dec 10, 2014 @ 9:50pm

Nice work. Cool atmosphere.

taviandir says ...
Dec 10, 2014 @ 9:50pm

There's some really great and clever level design going on here for only 48 hours! I also love the music! Maybe I was imagining things, but I kinda sensed the music changing as I found gems along with the colors, hehe. Good entry for sure! :)

Mikel says ...
Dec 10, 2014 @ 9:56pm

Good job!, it took me a little but finally I found the last orbe. Nice game!

hwinwuzhere says ...
Dec 10, 2014 @ 10:01pm

Very, very nice. I especially like the music and the graphics.

fancypants says ...
Dec 10, 2014 @ 10:39pm

Great game, It was very challenging

thopis says ...
Dec 11, 2014 @ 4:56am


Germanunkol says ...
Dec 12, 2014 @ 8:40pm

Great one!
Well done on this. It turned out very great. And thank you for not making me restart at the beginning when I touched that mouse! :D

Germanunkol says ...
Dec 12, 2014 @ 8:41pm

Great one!
Well done on this. It turned out very great. And thank you for not making me restart at the beginning when I touched that mouse! :D

Did you view all the levels at once with some sort of layering method while making them?

f7f5 says ...
Dec 12, 2014 @ 10:49pm

Loved what you did with the piano loop; I though it deserved a little more effort with the sfx than a simple "blip" :) Felt a bit lost in the map at times, but managed to collect all 7 objects. Good job!

crazyrems says ...
Dec 15, 2014 @ 11:25pm

Rooms are well layed out, it's a great puzzle, but quite déjà vu.
Nice graphics and soundtrack.

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