Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Cave of Mirages

by Shujal - Compo Entry

This is a game featuring non-euclidean geometry. As only the rooms next to the player are visible, we can direct the player by changing the invisible rooms.

NOTE:
Select 'NO ITEM' when activation the ladder or sleeping bag.

Downloads and Links


Ratings

#2217Coolness17%

Comments

gallerdude says ...
Dec 7, 2014 @ 11:05pm

Fun classically inspired game. Graphics and changing rooms are cool.

dorkster says ...
Dec 10, 2014 @ 6:35pm

Great job! It's tough but fun, and there seems to be a lot to it.

MiniBobbo says ...
Dec 11, 2014 @ 4:26am

I was super confused until I read the description and noted the "non-elucidean geometry" :)

Proximal Pyro says ...
Dec 11, 2014 @ 7:22am

Really nice game. I would have prefered if there was not a zombie coming at me from the start so I could figure out the controlls.

biscuitdough says ...
Dec 11, 2014 @ 7:39am

wow, fantastic graphics, loved the darkness effects. the non-euclidean geometry felt a little more like "random geometry", great submission though.

EvanEGibbs says ...
Dec 11, 2014 @ 7:41am

I really liked that you had to scroll your mouse over the title screen to find out that you had to press space. It was confusing what things were and I had a hard time learning how to play a bit. The fact that the cave kept changing was really cool. Nice job on finishing! :)

davient says ...
Dec 11, 2014 @ 7:51am

Real cool, though on one run I got stuck from full Energy to ZZZZsleepy without finding a ladder or sleeping bag! Felt quite cheated. Great job!

aidinviper says ...
Dec 12, 2014 @ 7:56am

i like graphics . good job.

Hempuli says ...
Dec 15, 2014 @ 6:43pm

The game was interesting and I liked the changing level; the feel is nicely old-school. I couldn't figure out how to reliably attack the zombies without taking damage, though!

Sharky says ...
Dec 16, 2014 @ 2:50am

The web verison says "web page can not be displayed"

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