Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Order Up!

by abayb - Compo Entry

Order Up! is a waitress-ing game inspired by Hotline Miami. In this game, you cook food from the fridge and serve it to your customers for money. Be quick though, because your expenses are always being taken out of your account! Stay above 0 and you won't lose!

Game uses WASD and the mouse to control.

Downloads and Links


Ratings

#2356Coolness0%

Comments

VDZ says ...
Dec 10, 2014 @ 1:14am

A typical game of executing simple tasks on a time limit. Not very original, but it works.

The game desperately needs some instructions. I was able to figure it out after some time, but people playing games for fun only rather than to rate them will give up really quickly as the controls are not easy to figure out. The game concept of cooking food to serve on plates with the fitting icons did feel intuitive, though. (For people unwilling to waste time figuring it out: You grab a plate, grab food to put on the plate, then put it on the stove, then pick it up again; all this is done by moving to the top edge and clicking just above you. The rest is obvious.)

Once you get the hang of it, the game becomes too easy. There's no gradual difficulty increase, meaning that if you play well enough you'll consistently gain more money than you lose over time. There is also no score or other goal to work towards, so it feels like there's not much point to it once you get used to it.

The graphics are functional, but not very pretty. The game fits the theme but does nothing impressive or innovative with it.

The game suffers from some technical issues. If you try to configure the options, the game crashes. It's also possible to get stuck in the top edge of the level, no longer allowing you to move down (only left and right). The controls feel very counterintuitive (why can't we just click the drawers/stoves to interact with them?) and the necessity of quick mouse input in a windowed game results in occasionally clicking outside the screen, which can be annoying.

Overall, the game just isn't very fun. With some modifications (some goal to work towards and some difficulty or other game ender) it could be somewhat fun, though it's too similar to other games to stand out even if it were to be fixed.

Nekith says ...
Dec 10, 2014 @ 9:18pm

Sorry, I can't have played your game : I don't have python istalled on my computer. And the EXE version is not allowed by Windows 8.1 to be launched .
If possible, for next jam, have a web version that doesn't need intalling anything : ).

elvaq says ...
Dec 11, 2014 @ 3:24am

Seems like a cool control scheme for this kind of game but I had a lot of problems getting it to work. I think feedback, visual and audio, for every 'event' the player does would be a good place to start. Let me know that my actions are good or bad so I can figure out if I'm playing it right

Yarr says ...
Dec 11, 2014 @ 8:21pm

It is the start of a fun game but I think it still needs quite a bit of work. Especially the controls, could it be that everything is about 100 pixels off from where it should be? Standing on the stove and clicking above it does not seem right. Some reaction from the customers would have been nice as well.

madalaski says ...
Dec 13, 2014 @ 12:54pm

An interesting game but could do with some improvements. Some major improvements.

Dec 16, 2014 @ 4:04pm

for the life of me I couldn't figure out how to progress. My goals were very unclear, nothing I clicked on seemed to do anything, and I was hemorrhaging money from the start of the game.
A bit of tutorial text at the beginning of the game would have really gone a long way, I feel.

Knowledge says ...
Dec 26, 2014 @ 2:14pm

This game need tutorial and I didn't get it so I won't rate it. Also I looked in your code and you should use lists and classes more often.

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