Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Letter Run

by Grehg - Compo Entry

Find and pick up letters.
Use them to activate the menu to exit the game.

I am embarrassed at how bad this is but I'm glad it has coherent win/loss conditions.
Feel free to make fun of it.

I didn't have time for sound(and the sound icon in-game doesn't do anything either)

Downloads and Links




Esaucm98 says ...
Dec 8, 2014 @ 3:15pm

Nice concept, the game is simple but its cool!

Liam :D says ...
Dec 8, 2014 @ 7:35pm

Neat! I can see something like this being used as an educational game. Will have to show this to a coworker

BtheDestroyer says ...
Dec 8, 2014 @ 7:39pm

Neat idea. Played through the whole thing ;)

goodbadokay says ...
Dec 8, 2014 @ 7:42pm

Wow! That was really nice!
Very cool concept and presentation!
Kinda reminds me The Binding of Isaac

Hunter X says ...
Dec 8, 2014 @ 7:44pm

The game doesn't feel all that closely tied to the theme, but beyond that it's a fairly solid concept that - with some polish, some more features and a few more areas to explore - could be expanded to produce a respectable result. The graphics also show some promise; the effect on the enemies in particular was quite nice.

Blockers says ...
Dec 8, 2014 @ 8:07pm

i really like the concept of using letters/symbols that you collect to gradually "unlock" the game. i'm not sure that it really follows the theme, but i like the flat shaded minimal artstyle. all it needs is a little polish :P

frondeus says ...
Dec 8, 2014 @ 8:49pm

Nice idea. Rooms are simillar to BoI - but it's good ;)
However I didn't have sound or music - is that correct?

Dec 8, 2014 @ 8:51pm

Concept has real promise. I'm a sucker for word games, and there's potential for this to be a fun new subgenre.

Donutttt says ...
Dec 8, 2014 @ 8:52pm

I really liked the concept, and the graphics. Good fun, nice work!

cbear_wallis says ...
Dec 8, 2014 @ 8:58pm

I thought this was an interesting idea ^_^

Benjamin says ...
Dec 8, 2014 @ 9:32pm

I totally love the fact than your control panel is actually a game component.
Adding sound this way was also a cool idea, too bad you had no time to complete it.
It would be nice to have a letter list to know what we hold.

It's also possible to run throught a door bringin back the key by open and close it fast and croos it during the animation. You should probably lock player move while you open/close door and accelerate the animation to keep a fast pace.

AMS says ...
Dec 10, 2014 @ 3:19pm

Interesting idea ^^
the game seems to be simple, but it took me a while to get the mechanic with letters xDD

FergusonTV says ...
Dec 10, 2014 @ 3:35pm

Very nice game ! The menu is just outstanding :D

wdebowicz says ...
Dec 10, 2014 @ 4:01pm

The idea and way of use theme is nice! Glad to see it even it's not finished!

mrexcessive says ...
Dec 13, 2014 @ 5:56pm

Hi there. Really slick, nice level design... getting chased by two packs of T's was nasty... Bookmarked for another play later on. Good job!

Myyyvothrr says ...
Dec 16, 2014 @ 1:56pm

Really cool idead, was fun to play!

Tonasz says ...
Dec 20, 2014 @ 1:30pm

I wish you had more time! It's very interesting concept! I'm delighted by the way you introduced movement instructions and then connected them with game mechanics. This sound indicator(a pity, you couldn't make it work) was also promise for few fun mechanisms. Enemies from letter particles - super cool! Please, spend some more time on this project and deliver us cool experience, promised by this demo. :)

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