Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Snowdasher

by LandsharkRAWR - Compo Entry

You are a snowman trapped in in a twisting ice dungeon. with your ability to propel yourself in cardinal directions

Downloads and Links


Ratings

#2356Coolness0%

Comments

wer2chosen says ...
Dec 8, 2014 @ 2:13pm

I really enjoyed the theme, just felt there was not enough variety, maybe give me someway to temporarily halt the enemies, or give me direct within the game as to where should I go. I assumed try to get to the igloo.

kraln says ...
Dec 8, 2014 @ 2:17pm

I think with some small changes (A* instead of dead reckoning for enemies), different kinds of enemies, some physics alterations) this could be a very fun puzzle game. As it is, it's an enjoyable snowman-the-hedgehog game :)

Mopz says ...
Dec 8, 2014 @ 3:45pm

It's a nice game, but after six or seven levels it gets a little boring. Some more work and powerups and it'd be great!

Sundry says ...
Dec 8, 2014 @ 7:22pm

Hey! Nice work! but I get stucked on a corner and I wasn't able to do anything more! Maybe a little repetitive game, more type of enemies would have been great!!

paperweight says ...
Dec 12, 2014 @ 9:41pm

Too much time on charge effect not enough on variety but good.

mrexcessive says ...
Dec 13, 2014 @ 3:56pm

Hi there. Like the look. The re-tile animation at level end is nice. Shame no sounds. Good job!

JJEvil says ...
Dec 16, 2014 @ 8:34pm

Not bad for a weekend project. Could use some more variety between levels, though.

lycrashampoo says ...
Dec 18, 2014 @ 4:10am

I think this could be a really fun game if the enemies and the dashing were tweaked a bit. As it is, I felt like I was only ever able to get one or two good dashes off before I was swarmed by enemies, and simply walking away from them and taking the hits when one caught up with me worked fine for the lower levels. On round six or so they trapped me in a corner and I couldn't move, but I wasn't dying, so I stopped playing.

The game has potential, though!

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