Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Temporary

by lambchop - Compo Entry

Controls:
WASD to move around.

You run around, running into keys to pick them up, and then corresponding colored Keyholes. Stepping into a portal will "Teleport" you to a different level, by moving the previous levels components along with extras if needed. If a Saw Blade hits you, you go back to the spawn of the current level you are on. It is the same with the fire traps as well, while they are fully on. The goal is to navigate through the maze, find the last room with chests in it, and touch one to Win!

This was my first Ludum dare, and I know that there are many little things that I could fix and add, including better level design, but I had issues with time, since I've never done this much in 48 hours. Feel free to criticize me, I really do want feed back as to how I can improve.

Edit: I did manage to beat it in around 20 minutes, although I do know where secrets are and used them to complete it, so I think in fairness Ill give a few hints. #1 Don't always use a key you just got, it might be better used elsewhere. #2 It is possible to get stuck so watch out(ie don't use the purple teleporter without an orange key). And #3 Keep track of what keys you have just to make life easier.

Downloads and Links


Ratings

#227Theme3.89
#330Fun3.33
#360Overall3.39
#365Innovation3.39
#655Graphics2.94
#731Mood2.73
#795Humor2.13
#1896Coolness33%

Comments

cxsquared says ...
Dec 8, 2014 @ 5:23am

I'm not sure how to run it. The windows download is just a java source file.

Catwheel says ...
Dec 8, 2014 @ 5:23am

I tried running the java file and it said ("The command line arguments are incorrect")

BtheDestroyer says ...
Dec 8, 2014 @ 5:42am

You can't distribute the source file as the game...

lambchop says ...
Dec 8, 2014 @ 5:43am

Yeah sorry that was my bad :/. It should work now, let me know if it doesn't!

Red Sigma says ...
Dec 8, 2014 @ 5:45am

still doesnt

lambchop says ...
Dec 8, 2014 @ 5:47am

Also it gets very repetitive and actually takes awhile to finish, and can be kinda challenging

Dec 8, 2014 @ 5:47am

A lot of people went with this tile-rearranging theme, and I really like it! This game gave me a lot of chips challenge nostalgia, and that is definitely a good thing.

lambchop says ...
Dec 8, 2014 @ 5:47am

I tried downloading it myself, and I ran it just fine. Would java version matter?

hazzahazzam says ...
Dec 8, 2014 @ 6:00am

Just java source. Can't run it.

lambchop says ...
Dec 8, 2014 @ 6:08am

I don't know, when I downloaded it, I get the .jar, not java source anymore.

Ovidios says ...
Dec 8, 2014 @ 7:46am

That idea was great (but also a bit confusing to me)!

I don't know anything about Java but I was able to just run the .jar-file.

I really liked it. The graphics looked good, it was actually just a small maze game but those floating walls/keys where way to complicated to me. I wasn't able to beat it just now but when I get back home I'll definitely try it again.

Jaloko says ...
Dec 8, 2014 @ 9:46am

I liked how the lines of blocks went across the screen at the start. I found it a bit hard to find where the player was. Other than that cool game!

Dejsan says ...
Dec 8, 2014 @ 3:59pm

U just have to love retro theme :)
Had problems with starting the game but managed to work!
Pretty good for your first Ludum Dare.

QuexD says ...
Dec 8, 2014 @ 5:44pm

Great!

lambchop says ...
Dec 8, 2014 @ 9:00pm

Ok, after a little reflection I had today, I don't know if it is beatable at the current time. The last time I did beat it was before I added alot of the blades in the levels. I will play it and attempt to beat it again, and if I can't then I will fix it.

lambchop says ...
Dec 8, 2014 @ 9:32pm

I did manage to beat it in around 20 minutes, although I do know where secrets are and used them to complete it, so I think in fairness Ill give a few hints. #1 Don't always use a key you just got, it might be better used elsewhere. #2 It is possible to get stuck so watch out(ie don't use the purple teleporter without an orange key). And #3 Keep track of what keys you have just to make life easier.

Dec 10, 2014 @ 1:08am

I like the way you transition the level and move stuff around, but it could go a little faster, right now it takes too long between teleports. The gameplay is fun but it's possible to get stuck which kinda sucks

Dec 10, 2014 @ 3:06am

I like this game! I thought about doing something similar. It would have been great if it had audio, but oh well.

rincewind_cz says ...
Dec 10, 2014 @ 6:05am

I got stuck :-) The hitboxes seems bit clunky. But I liked how level changed after teleporting.

TheNewPhoenix says ...
Dec 10, 2014 @ 10:03pm

This game is very innovative. Great job.

hwinwuzhere says ...
Dec 10, 2014 @ 10:04pm

Haha, really cool! I only don't like that fact that I couldn't find the player. It was hard to see :P

maxmetallica says ...
Dec 29, 2014 @ 7:24pm

nice really super

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