Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Escape the TV!

by Dexyne - Jam Entry

Hello everyone from two guys who really like video games.

It's our first participation to a Jam and our first collaboration on a project, that was a great experience and we hope you will like our game.

What's the game? A guy has been ate by his TV and he try to escape, you can help him by zapping between 3 TV channels, changing barriers position.

Move with WASD or arrow keys, zap with alpha keys (1, 2 and 3).

Good luck and have fun!

UPDATE 2014-12-17
You can now play and download the game from :)

Downloads and Links




Bevilacqua says ...
Dec 9, 2014 @ 1:34am

I enjoyed it. I am horrible but I enjoyed it. :)

Dec 10, 2014 @ 3:56am

I like this idea, it's cool and you could expand on it if you so choose.

rjhelms says ...
Dec 10, 2014 @ 8:15pm

Interesting idea! Some janky behaviours when I switched to a channel that had an obstacle on the tile I was standing on, but it didn't seem to affect my progress through the puzzle at all.

Nice interpretation of the theme, and a lot of potential for a bigger puzzle game if you wanted to keep going on it.

Dexyne says ...
Dec 11, 2014 @ 12:39pm

Bevilacqua, DefectiveMelon, rjhelms - Thanks for playing, rated and commented our little game. :)

rjhelms - This behaviour is known and not the time to "fix" it or find a solution about it.
The only real problem with that is some bugs like going through the walls, otherwise you can switch to another channel and your position will be the same.

fil00dl says ...
Dec 11, 2014 @ 2:00pm

very interesting game concept, great execution on the theme

Nelly says ...
Dec 12, 2014 @ 7:47am

Dexyne, nice game) Answer for your question for unity 4.6 beta and GUI ( - yes, there is message about "beta versison". Is it main reason of this error? Sorry for my bad english.

Dexyne says ...
Dec 12, 2014 @ 8:33pm

fil00dl, Nelly - Thanks. :)

Nelly - Yes I ran into this too and not see correctly the buttons (with a message about the beta version).
To export to the web you need the release version (just download the last version, it's actually out).
Thanks to my friend - and coworker - saying that he has no problems with it, because the notification update for new versions on unity is a bit broken.

jpcote says ...
Dec 13, 2014 @ 2:48am

Nice concept! Way too short but it was interesting

Dexyne says ...
Dec 14, 2014 @ 11:21am

jpcote - Thanks!

Dec 14, 2014 @ 12:34pm

Yay, another TV game! Switching worlds is fun, and the music is nice too, this could be pretty good with some more content!

Namide says ...
Dec 14, 2014 @ 12:37pm

Good concept!

billrizer says ...
Dec 14, 2014 @ 1:23pm

Fun concept - not sure it was even possible to find the escape though :P

AlbertoSM says ...
Dec 14, 2014 @ 5:58pm

Good idea! I had a bit of fun playing it, but the music sounds a bit boring...

Dexyne says ...
Dec 15, 2014 @ 12:06pm

RockhopperGames, Namide, billrizer, AlbertoSM — Thanks for playing and commenting. :)

billrizer — The escape is not hard to find. :p

AlbertoSM — The music was made in the last hours with only the idea of something giving a bit of pressure. I agree it's not the best.

Dec 18, 2014 @ 1:14am

Short and sweet, but pretty fun mechanic. Nice job!

Dexyne says ...
Dec 18, 2014 @ 1:19am

Random Seed Games – Thanks!

spacedoubt says ...
Dec 18, 2014 @ 1:41am

The only game shorter than mine! :) Clever idea. Could be really interesting if expanded upon.

Dexyne says ...
Dec 18, 2014 @ 11:53pm

spacedoubt — Thanks! I will take a look at your - short - game!
And we think about expanding the game.

getwonked says ...
Dec 20, 2014 @ 3:43am

Cool Concept Would have been nice to make it a little longer and 1 major bug if you press 123 simultaniously you go through the walls but good job

Dexyne says ...
Dec 20, 2014 @ 5:06pm

getwonked — Thanks for playing! And yeah you can pass through walls by forcing in it while changing channels.
I will look to fix that.

Ossi says ...
Dec 29, 2014 @ 5:33pm

I managed to make it to the exit! I wish there were more levels, I like this concept a lot. Very clever use of the theme even if it was a bit easy and simple. Well done!

Dec 29, 2014 @ 11:48pm

this is a pretty interesting game I really liked it :D. The game was short though :D looking forward for more levels :D

Dexyne says ...
Dec 30, 2014 @ 2:21pm

Ossi, DiegoHenriquez — Thanks! We wanted to add more levels but not the time on this first collab and ludum dare game.

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]