Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Shields are down

by MarioY19 - Compo Entry

Travelling through perilous hyperspace, your shields fail in a critical moment.

It's up to you to avoid the barrage of dangerous matter flinging itself at your ship.

Luckily you have Relays with which you can teleport your ship to. By pressing R and disabling them you can truly show your piloting skill.



This was my third LD, and the first time I had some hours to spare.
I'm quite happy with the results, even if the game is a bit short. I feel it's polished quite nicely, and is a bit challenging.

Downloads and Links


Ratings

#196Innovation3.67
#210Theme3.91
#342Fun3.32
#366Overall3.38
#408Audio2.95
#446Mood3.05
#822Graphics2.68
#1934Coolness32%

Comments

sorlok says ...
Dec 8, 2014 @ 12:48pm

Fun, and a good use of the theme topic. Feedback (when squares are in range) is a little tough to gauge; maybe side-lights so you can see when you've passed squares?

Dyn says ...
Dec 8, 2014 @ 3:23pm

Not bad. Wery interesting idea.
Maybe i can be a little bit faster.

Binary Gambit says ...
Dec 10, 2014 @ 11:08am

Cool concept! I was confused as to when the blocks are "non-collidable" . I wanted to check out your past LD games but your profile is not found :(

Dec 10, 2014 @ 11:15am

Very interesting idea, I really enjoyed this. Agree with comments that visual feedback could be improved, maybe some sort of audible 'swoosh' could help too? Like the art style, reminded me of Starfox. :)

brunocoimbra says ...
Dec 10, 2014 @ 11:17am

Really fun! Easy to control and really fun to play.

Shpuld says ...
Dec 10, 2014 @ 12:52pm

Really love it, wish it was a bit longer. Managed to beat it easily on the first try.

Verz says ...
Dec 10, 2014 @ 5:06pm

It really fit's the theme, I liked the graphic effect a lot!

mrexcessive says ...
Dec 11, 2014 @ 11:57am

Hi there. Managed to get through about 12 sets. Didn't think the gaps were clear enough, so got very twitchy. Had to turn off music. Would have been nice to have a consistent pitch note for each relay position instead of a random note. Liked the presentation and idea. Good job!

Dec 16, 2014 @ 10:06am

The perfect music. The addictive game. Well presented. Good game.

Pulsartronic says ...
Dec 16, 2014 @ 10:35am

Nice entry. I like it. It reminds me a StarFox from Nintendo. The music is good and IMO fits absolutelly perfect with the game. The theme is perfectly achieved and audio and fun are perfects to be with that game a lot of little good moments. Congratulations :D

Benjamin says ...
Dec 16, 2014 @ 10:35am

Really fun. I think the game without realy is more fun to play despite the difficulty. The yellow light help a lot and is a very good idea. The instant menu screen when you die is a bit crude. Some nice explosion with a pause then back to menu would have been nicer :)

MrSun says ...
Dec 16, 2014 @ 8:26pm

Great game! I like the idea

Dec 16, 2014 @ 8:33pm

I would prefer the gameplay to be faster and a bit more forgiving with the timing. But it's very cool nonetheless.

freaknarf says ...
Dec 21, 2014 @ 11:53am

Cool gameplay ! I'm bad at it but it's it's nice, and perspective makes eyes see weirdly :) The music was good too !

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