Commando Finest Hourby Meta-link - Compo Entry
Here is my entry for my second Ludum Dare. After a good night of sleep, I can explain a little !
First of all, controls :
- M to stop music
- Use arrow keys to move
- Mouse to aim
- Left clic to shoot
- Right clic to close dialog
- Escape to quit
Seeing the theme (Entire Game on One Screen), a few ideas come to me, but I decided to keep the one that involve one place and buildings you can visit. The main feature was the top down view hidding the interior of the buildings while you are not inside. The gameplay was suppose to be simple : fighting against ennemies and complete different objectives on the whole map until you can fight the boss and escape this place.
But jams are jams, and it ended up looking a lot like Hotline Miami in a high-school with buildings and zombies !
For the graphic style, I wanted to change from pixel-art and try something more "vector", and I'm happy with the result, even if it looked better in high resolution. I especially love the dialogs with my "HQ-Girl" ! And the music was done in 10 minutes right before the submission hour, I'm not musician, so I guess it's ok.
In conclusion, even if I planned too much things for a 48h game jam (as usual !), I think my little game is cool and I'm happy with this result !
Now, list of things time !
- Hotline Miami (yup)
- Metal Gear Solid 3
- Panty & Stocking with Garterbelt
- Mercenary King
Important things that are not in the game :
- Final boss
- Cool ending with chopper
- Characters legs
Things that would have been better with more time :
- Ennemy AI
- Second type of zombies (I wanted a cheerleader !)
- Better sound and music
Tools I used :
- Adobe Illustrator and Photoshop
- Bosca Ceoil
So I hope you'll enjoy plaing the game as much as I making it, and see you at next LD for still better games !
Downloads and Links
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