Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Caved In

by KudukuForgiveUs - Compo Entry

Top down, single-player, 2D puzzle game. Inspired by Bomberman. Place bombs to dig through a cave and roll boulders into holes while avoiding the moles that come out of the holes.

ARROW KEYS to move, SPACEBAR to place bombs.

Tools Used:
Engine: Unity3D
IDE: Monodevelop
Lanugage: C#
Graphics: Photoshop & Illustrator
Sound: Sfxer & Abundant Music (

Downloads and Links




Gamepopper says ...
Dec 8, 2014 @ 11:50am

Pretty good, although it isn't clear what is hurt or damaged by bombs and what aren't, I assumed since it was like Bomberman that all enemies are killed by bombs.

stray says ...
Dec 9, 2014 @ 9:29am

Nice concept :)

DaRaziel says ...
Dec 10, 2014 @ 4:38pm

Nice little game, but i don`t understand the boulder movement. It´s quite hard to get them where you want them to be.

mrexcessive says ...
Dec 11, 2014 @ 9:40am

Hi there. Liked the slow pace, generous powerups, music and effects. Good job!

Dietrich Epp says ...
Dec 12, 2014 @ 11:44pm

I had a hard time figuring out how to move the boulder.

Wampus says ...
Dec 12, 2014 @ 11:50pm

Good ideas. Much depends on luck with where the boulders and holes are placed, however, so I restarted the game twice when it got too hard.

hogtrick says ...
Dec 13, 2014 @ 12:01am

Nice concept.

ChuiGum says ...
Dec 13, 2014 @ 10:55pm

Good job!

Dec 21, 2014 @ 7:15am

I definitely had some trouble with this game. Boulders seem to roll in the opposite direction to what they're pushed, and the bombs are so small they sometimes don't clear any dirt at all. A main part of the fun of Bomberman is in manipulating the shape of the explosions, which is completely lacking here. I think working on that would dramatically improve how much fun this game is. I did think the music was rather nice though.

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