Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by lintfordpickle - Compo Entry

A game made using Java and AWT. Images were done in Paint.NET and audio using

The goal is try survival against the elements as long as possible. Kill animals for food, chop wood and stone to create tools.

Click the '?' for help.

Downloads and Links




rsergiu2003 says ...
Dec 8, 2014 @ 8:53am

mac please ?

wandersenus says ...
Dec 8, 2014 @ 9:03am

nice game!

Ekilibr says ...
Dec 8, 2014 @ 9:06am

Remind me of "Don't Starve" :)
Nice shot, even if it was a bit difficult (food & water decrease quickly !).

Dec 8, 2014 @ 10:55am

I will upload a mac version tonight after work (assuming just the jar file will do) ...

OpenGL says ...
Dec 8, 2014 @ 12:44pm

Nice graphics! Good game.

Myyyvothrr says ...
Dec 8, 2014 @ 12:50pm

Graphics are great!

Phoenix849 says ...
Dec 8, 2014 @ 2:13pm

I found stamina to be VERY frustrating. I have no patience to wait this long for it to recover. At first I thought I had some environment collision problems for moving this slow. Also I accidentally chop the wood with my fist, but coul not chop it with an axe, no matter how hard I tried.

Threef says ...
Dec 8, 2014 @ 2:14pm

It feels nice, but I couldn't craft any item. I fell lost.

Smiley says ...
Dec 8, 2014 @ 2:41pm

Nice graphics! but the UI was a bit difficult to work with.

myachin says ...
Dec 9, 2014 @ 10:02am

game crashes at start on my win7:(

lekochen says ...
Dec 9, 2014 @ 1:06pm

Nice game, but stamina runs out too fast.

cardanai says ...
Dec 9, 2014 @ 1:11pm

Stamina is a problem, as is the movement speed of animals and the aim of the attacks. looked pretty cool though.

Jaloko says ...
Dec 9, 2014 @ 10:41pm

Stamina drains a bit too quick for my liking but other than that good job.

p1x3lruckus says ...
Dec 15, 2014 @ 12:07pm

This is certainly an idea you could work from, and there is quite a lot of content for the time. I think the game could of benefitted from more audio and some music, and I think game play would be less tedious if the player moved faster.

Dec 21, 2014 @ 7:08am

Nice work for 24 hours! This type of game isn't really my thing, but it's cool seeing how much you added in the time you had. I have to add my voice to the people saying that stamina ran out too quickly though, there didn't seem to be anything I could do to make it last longer.

billrizer says ...
Dec 26, 2014 @ 8:13pm

Cute GFX - took a while to get in to though.

Would have loved to see an upfront tutorial

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