Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Death in front

by Flattened Tesseract Games - Jam Entry

Death in front is a game in which you are the last survivor of a zombie apocalypse (a big cliche). You must fight the 500 zombies that are still alive. Good luck!

You get a spoon as a weapon to begin with and then you get a gun after you killed 10 zombies.

You should hear an 'UGH!' sound when a zombie is hit and an 'OW!' sound when you're hit.

Controls:
WASD/ZQSD/arrow keys to move
F to toggle flashlight
click to attack(you should be close to a zombie when using the wooden spoon)

Bugs:
-The gunshot collision detection doesn't work properly so you are kinda stuck with the score 10 :/
-Attacking does not work on some computers (maybe it's the browser). I'm trying to fix this

Downloads and Links


Ratings

#646Audio(Jam)2.09
#681Humor(Jam)2.24
#840Theme(Jam)3.10
#879Mood(Jam)2.42
#888Graphics(Jam)2.33
#964Fun(Jam)2.24
#967Overall(Jam)2.48
#978Innovation(Jam)1.90
#1934Coolness32%

Comments

rabbit says ...
Dec 8, 2014 @ 7:18pm

Really awful sound.
Couldnt actually hit anything.
Graphics are also pretty bad.

Dec 8, 2014 @ 7:28pm

@rabbit I know, i'm a newbie in gamedev. I'm horrible at making music. You should get closer to the zombies and 3 spoon hits should kill one

Benjamin says ...
Dec 8, 2014 @ 7:28pm

I can only hear the sound of the spoon weapon. I never kill any zombies with it. I tried 2-3 times.
The light mask is cool. And the zombi walk/collision system seems good too. I wish I could kill some zombies to see more of it.

goodbadokay says ...
Dec 8, 2014 @ 7:30pm

Kind of weird controls, seems like attack doesn't work well
That character face scared me :D

andysolace says ...
Dec 8, 2014 @ 7:30pm

Obeys the theme for the event, which is a plus, and I marked you up on humour for the wooden spoon idea! That was amusing :)

EXACTLY the weapon I would choose in a zombie apo...cal... ...No, actually, it really isn't, lol!

DevoNoel says ...
Dec 8, 2014 @ 7:30pm

Couldn't seem to attack, seemed broken.

panda says ...
Dec 8, 2014 @ 7:31pm

Cool game! It's kind of funny to see the big grin on my lonely survivor. It starts a bit slow, but then the zombies come in fast! I wasn't able to make it to the gun stage.
It was not always clear when the spoon landed a hit or missed, and when I was hit. Perhaps you can use more sound and visual effects to give feedback?

Mokosha says ...
Dec 8, 2014 @ 7:32pm

Overall it was a good attempt at a zombie survival game. :) There is ample room for improvement, however. I think the biggest thing should make it obvious whether or not I've hit a zombie. Also, if I've missed, show me where I *would* have hit if I did.

Reyn says ...
Dec 8, 2014 @ 7:39pm

I also couldn't attack. Maybe I'm missing something.

Dec 8, 2014 @ 7:48pm

Hmm, i'll try and see why the attack doesn't work

Dec 8, 2014 @ 7:52pm

It now should register the first mouse click as LMB (maybe different browsers have different button codes... you never know)

Dec 8, 2014 @ 8:04pm

@Mokosha I'm adding an 'ow' sound when you're hit and an 'ugh' sound when a zombie is hit

Bonesdog says ...
Dec 8, 2014 @ 9:36pm

Had trouble killing the monsters

Tosic says ...
Dec 9, 2014 @ 8:43am

Not bad, but could use some work... although it's nice to meet an another newbie at game development :D

Drtizzle says ...
Dec 9, 2014 @ 11:02am

The controls are really unresponsive, it takes a while before it registeres the input. If you fix that this can be a really fun game.
I liked the music and the graphics :)

raincole says ...
Dec 10, 2014 @ 10:57am

Sometimes I can attack but most of the time it doesn't work :( Hope

Gemberkoekje says ...
Dec 11, 2014 @ 4:06pm

Nice try, I like the idea, I like the light, but yeah, the rest wasn't great. Still, let's see how you can make things a bit better.

Firstly, add some better feedback. A slight bump back if you hit a zombie would be good enough, at least you know you've hit then. I know the sound is also feedback, but it's less obvious.
Secondly, work on the graphics, and usually, especially for programmers, less is more. So maybe, instead of weird-looking grass, just use a solid darker green. It gets the point across, but it just looks better. Using more abstract art, especially for programmers, usually works well.
Don't worry too much about the sound, hell, you had more sound than my entry!

So yeah, keep going, keep trying, try to get a bit of a feel for what looks a bit better, and you'll be golden!

01rafael says ...
Dec 20, 2014 @ 10:54pm

Music is so lovely!

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