Game Info: THERE CAN ONLY BE ONE SCREEN LEFT! In this game you battle the blue team for screen space. You do this by placing turrets and attack droids to take down the enemy's defences. Then you can quite literally wipe them of the map. The game uses a credits system. Every time you place an item on your screen, you will spend credits. You can earn credits by hitting the enemy's defences and by destroying screen space.
TIP: The turret gives you credits when it hits the enemy's screen. The attack droid gives you credits when it hits the enemies' items.
Controls:
Left Click - Select Inventory Items and navigate menus.
Right Click - Place Inventory Items
Escape - Return to Menu
Final Note: If you guys want me to continue development on this game, there is (or will be) a voting system on my website (crystalstreak.com). There you can simply hit "Make this game" to let me know you want me to continue development.
Theme: Entire Game on One Screen
File Size: 23.08MB
Development Tools: Eclipse
Language: Java
Libraries: LWJGL, LibGDX
Platform: Windows, Mac OS and Linux (Tested on Windows 64Bit)
Downloads and Links
Ratings
#256 | Theme | 3.86 |
#411 | Mood | 3.09 |
#506 | Audio | 2.81 |
#521 | Fun | 3.11 |
#546 | Innovation | 3.14 |
#574 | Graphics | 3.07 |
#614 | Overall | 3.14 |
#621 | Humor | 2.40 |
#1659 | Coolness | 41% |
Comments
The game doesn't actually end? Music loop got a bit annoying. Should add an AI to build the turrets too instead of having them in the beginning. Nice job overall!
Very interesting game idea.Simple, but fast paced and reactive. Great job!
Really good game!
And nearly perfect Graphics!
I find the AI isn't caring about his turrets and rebuilds them to slow.
And after you get a bunch of turrets on one place, it starts lagging.
Fun games!
The AI is a little weak. I guess that's why it has a lot of turret at the beginning ^^.
Good job!
I liked this, I think with some more unit variety it could be a lot of fun. It's tough to get an edge on the AI, but once I worked out a strategy I got used to it
I like the concept but the game was too hard when the enemy started with like 10 units and I was trying to figure out what was going on
Interesting concept. I haven't seen something quite like this! Although after losing once, I restarted and just spammed turrets and won pretty much instantaneously. If there was more strategy need in placing those, it would be a cool tug of war concept.
Good concept, but gameplay is not good as I thought.
AI need to be stronger, and there are times that turrets are placed out of screen.
Really interesting idea and usage of one screen constraints. I think that it could really benefit from adding two player mode.
It was fun! But I wasn't really dig ig gameplay. I always die without any chances
idea is cool, but just rage-building turrets anywhere will lead to a win
Pretty nice entry, I liked the relatively fast pace and graphics. I would say that the music loop could have been made better, because you can definitely hear when it restarts, and the enemy starts with a few too many units, but it's still a nice game. Adding two-player would be fantastic, and maybe having a better AI and more varieties of turret would be cool. Great job.
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
This game is great! The only possible problem I encountered is that once you get a bunch of turrets, and they start getting you lots of credits, you can buy a bunch more turrets and quickly win. Regardless, I think this is a great game.