The Battle of Yelms Keep
Part angry birds, part tower defence, part historical simulator. Defend your keep from an invading army. Features randomly generated terrain and a weird sense of humor. Created in 48 hrs for Ludum Dare 31.
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Instructions:
Adjust your tower's shot using the mouse. Hold down mouse button to increase the power of the shot. Knock down all the incoming enemies.
Downloads and Links
Ratings
#85 | Humor | 3.54 |
#113 | Fun | 3.68 |
#124 | Overall | 3.71 |
#227 | Theme | 3.89 |
#234 | Graphics | 3.64 |
#350 | Mood | 3.17 |
#601 | Innovation | 3.07 |
#664 | Audio | 2.52 |
#1605 | Coolness | 44% |
Comments
Nicely done. If you continue to work on it, I think it would be cool to play it with unlimited shots just for fun. See how many it takes to take out all the enemies. Maybe they progress closer after every 3 shots or something. Anyway, really like it, look forward to voting.
Cool game, and quite a nice concept, but could have been improved if shooting the enemies was a little easier, (extending the time it takes for the castle to reach full power) or if it had some music. Fun game, and btw, love the picket soldiers and horses.
Good idea, but bad tuning. Enemy turn can be accelerated - waiting is not fun. Better use preset terrain around castle, because sometimes terrain blocks fire from casle. Also rocks can fly faster for immediate feedback for player action.
Lots of fun! Could be a bit longer, I'd love to see it improved upon.
Love the cutout look of the enemies and the fact that your projectiles ricochet.
Maybe you could have worked some more on the "feel" of the shooting, I feel like getting incrementally closer to the goal after subsequent shots could be made easier by some more feedback.
Very cool game. I like the graphics and the "puppet"-like figures. Very funny.
One of the best I've seen so far. Well done.
yay, fun game :D got ~4000 point and victory! I Slaught them all! :P
Awesome graphic style, man
the coolest game i've played so far! art style is lovely, so as how the game progresses. it's a shame though that it ended so quickly! :)
I must say that I really enjoyed this game! I loved the movement of the enemies and the way the dragon showed up! Great game!
This is one of the best games I've played so far! I love how the terrain is randomly generated and the gameplay is so much fun!.
I love the cardboard cutout aesthetic. The writing was amusing and spiced up fairly standard gameplay. I had fun. :)
Fun experience! The cardboard cutout on sticks was nice. The narrative was surprisingly good boost to the game as well :)
Hi there. Like the landscape, the enemy on shadow puppet sticks, the shooting. Didn't like the slowness and the low number of shots, could barely range before end of day.
This is a lot of fun. I love the aesthetic of the cardboard puppet-show style theatre. Slightly challenging, but not overly so. Well done!
Well done! This would be a good game to develop further, add some new weapons, increased difficulty, etc. Awesome stuff.
This is great! Really cool use of the theme and having the army march separate from the shooting makes it more strategy than just pure spam click action. Loved the stick puppet aesthetic too, and it was just super fun to play. Great job!
It was fun ! Shot are quite random when ennemies are far away. But when they are in the first hill, you can shot them easily. Text are funny, and it's fun to play !
This was really fun. I like that the figures are on sticks. It's a little hard to differentiate the dead enemies with the ones to defeat, but I guess that always like this on a warground =D Great entry!
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That was pretty fun. I liked how the enemies looked like cardboard cutouts on sticks.